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Rapporter et oversættelsesproblem
First time I'm going to be playing with so much of ya'lls mods.Truly insane the amount of work you lot have put in, especially with having them all ready for 1.6, so thank you!
But, funny note, I started a new map, and one of the skeletons next to the monolith is a Wolfman, and though obviously dead, the skeleton keeps morphing between Lycan and Wolfman skeletons as if they were still alive, and that is very funny to me.
Type VREAndroids.AndroidConvertableGenesDef is not a Def type or could not be found, in file AndroidConvertableGenesDefs.xml.
Is there no way to get the gene without making enemies?
edit: they just walked off the map... is the only option to capture and take the germ from them? Text says they can give it if you let them crash
How will the Territorial Gene work with camps? Do those count as our land for the sake of the threshold change? Or no?
Loving the genes here btw. Made a horny territorial night wolf with a psychic fragile daytime human.
I have a question about the warhowl gene though. In my game, enemy pawns with the gene aren't using warhowl, but the gene does have the tag "aiCanUse" set to true. Should they be using warhowl and they just aren't for me, or do they just not use it?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3442424913
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424729344
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424729331
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424729311
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424729294
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424729284
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424729261
great mod as always though!
(perhaps throw the info in there somwhere that the quest is broken as for now)
(p.s. couldnt it work with droppign a custom genepack(or however they are called you can use instantly, cant remeber right now) as quest reward?)
This only seems to be a problem in custom germlines though, as when converting another to a wolfman, the skin tone and hair color genes go away.