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I've released an updated and improved version of this mod:
FOXCOM Psionics 2.0
I had to release it separately instead of updating this mod, because the update would break your campaigns in progress.
Finish your current campaigns, and then switch to the new version.
> is there a way to stop hair and eye color from changing?
Yes, it's configurable in MCM.
> Also, skill point cost seems to be a great burden.
As intended. You're not supposed to get soldiers that get additional psi abilities for free. If you want that experience specifically, there's Psi Overhaul V3.
No, it's not.
I think it would be cool having to use that, instead of getting an additional slot.
Yes, the rookie still needs to have the gift in order to become a psi operative.
No, the shard is used only on soldiers who already failed their first evaluation.
I lost track of who I have already tried to evaluate
Define "not work"? The in-game interface for this could be better, but basically you just build an aurora shard and try to send a soldier who failed an evaluation previously.
Sorry, there's currently no way to do that.
I truly love your mod, and I think it can go even further with some constructive feedback, if I may.
1. Linking a soldier's combat intelligence to their Gift chance. I figured an extra 5% per intelligence tier, with Savant being an extra 10%, seeing as Savants are quite rare in a roster.
2. Have the Psi Lab staff an Engineer as well as a Scientist to build Psi PCS items. These items should not replace existing Psi abilities, but rather complement the soldier's Psi stat + some other benefit. Would make the Psi Lab useful beyond just training soldiers. Also could make use of Lost corpses.
4. Some Psi powers like Void Rift and Soulfire have no Psi bonuses. At least I could not see them.
5. When a soldier has the Gift, he/she gets 50 flat Psi score. Would be great if it was 50 + soldier Psi score. Otherwise, randomly rolled soldiers with a Psi score is just plain useless.
Keep up the wonderful work! :)
Cheers.
No worries it is most certainly just a me thing, due to how many buildings are already in the game. So my brain decided that having a building that exists only to test for the gifts would be a "waste" of a slot. Even if that isn't true.
I know it is just my brain being stupid. So don't worry about it.
Interesting though, but I don't see anything wrong with Psi Lab being used just for testing. Maybe at some point in the future if I have some interesting ideas.
Ok good to know was just unsure. Since I was thinking that making the building just for that might feel a bit awkward. Is there any chance that the psi lab might get an additional use later on? So that if you aren't using it to train vanilla Psi Ops that it has more use?
Maybe they could train there for a while as an alternative to the Aurora Shard? Or maybe allow them to strengthen their will or something? Just random thoughts since the mod already seems great on it's own.
You can still use it to train vanilla Psi Ops if you configure the mod this way.
If you look into the Mitzruti and LWotC configs you should be able to find a place where all the PsiAmp bonus damages are located. You will need to copy those from the MZmod > LWotC.
This does NOT sound like a fault *directly* from this mod itself, but more a case of "using 500+ mods and just expecting them all to work together, one of which is a major intrusive overhaul of the entire game known to cause issues with practically everything " ....
What doesn't work? Are your soldiers getting "Miss" flyovers with those abilities? Because that is actually normal, a lot of Mitzruti's psionics roll for hit using psi offense as the "aim" stat. So if your soldiers have a really low psi offense they won't hit anything.
I don't see how my mod could have caused it, but if you're using robojumper's Squad Select, you could try using Unequip Barracks or Unequip Squad buttons to reset the Templar's gear.
Понял! Спасибо!
Но, есть вопросик.
Я использую мод:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1335226018
Будут ли они работать вместе?