Barotrauma

Barotrauma

Baal
42 Comments
✘Chicken Fried Rice 29 May, 2024 @ 11:39am 
hammer head but less cool
Mr.Gecko 24 May, 2024 @ 8:55am 
Ligma baals
gas  [author] 1 May, 2024 @ 4:39am 
idfk, i think they override the monster events so no, maybe?
General_JOE 30 Apr, 2024 @ 6:49pm 
Compatible with dynamic europa?
Максон Торетто 25 Mar, 2024 @ 6:52am 
you so genius
๖Chaotical 11 Feb, 2024 @ 8:11am 
officer baal
Wormweed 7 Feb, 2024 @ 7:25pm 
baals
MYR194 22 Jan, 2024 @ 10:58am 
ball
AlexanderTheGreat 21 Jan, 2024 @ 4:27pm 
Make more creatures this mod is awesome!
Pagan's Crusade 15 Jan, 2024 @ 8:44am 
@The Donald
This is true for quite a lot of creatures in Barotrauma, which tend to drop little to nothing of value. They aren't supposed to be something you grind for resources. You are meant to either run away or fight for your life. Your reward for defeating them is living to fight another day.
The Donald 13 Jan, 2024 @ 7:29pm 
It's cool, but the no loot aspect makes it unrewarding to fight.
Autumnis 5 Jan, 2024 @ 10:13am 
very awesome critter
|UDG| Maybe Your Doom 28 Dec, 2023 @ 1:18pm 
INTERNAL DAMAGE? NEUROTRAUMA USERS ABSOLUTELY APPALED UPON VIEWING THEIR PATIENT.
自由の代償 28 Dec, 2023 @ 9:36am 
@CAN YOUUUUUUUUU DIG IT?!?!?!?!
Glad to hear that :sunglassesDoge:
Acceces 28 Dec, 2023 @ 9:31am 
balls?
RustedRegime 28 Dec, 2023 @ 3:59am 
Friend of Gas here, responding on his behalf.

@Essem
Gas has stated specifically that he does not wish for this mod to be integrated into barotraumatic under any circumstance.

@raccoonman
'Baals' Is my best guess.

@自由の代償
Gas has plans to give it loot.

@Noble (Milord)
Funny thats coming from a barotraumatic developer.
xConscrypt 28 Dec, 2023 @ 3:54am 
w h y
Essem 27 Dec, 2023 @ 2:10pm 
would be a nice addition to traumatic
raccoonman 27 Dec, 2023 @ 12:32pm 
what is the plural of baal
自由の代償 27 Dec, 2023 @ 10:05am 
Nice mod,but I'd still recommend having some loot to give a little comfort to those who are brave enough to challenge it:sunglassesDoge:
Noble 26 Dec, 2023 @ 9:07am 
Did you make that creature in Spore?
RustedRegime 26 Dec, 2023 @ 7:01am 
Its a straw bro, its gonna suck you :bigjohn:
gas  [author] 24 Dec, 2023 @ 10:36am 
eats whatever the spike impales
Sivlero32 24 Dec, 2023 @ 8:31am 
what dat mouth do?
gas  [author] 24 Dec, 2023 @ 7:04am 
It's meant to put the fear of god into anyone facing it, that's why lol. But yeah the amount of damage windows that you have is very low, the entire creature is designed to make the railgun not useless.
mrrobert988 24 Dec, 2023 @ 6:37am 
Very nice, although i don't know about making its speed the same as charybbdis, personally i would make it a little slower than that. Other than that very cool
Karkino 23 Dec, 2023 @ 9:01am 
thats way different and i agree with that:coolthulhu:
RustedRegime 23 Dec, 2023 @ 3:53am 
@ˢᵃˡᵗSandia i worded it wrong a bit so let me rephrase:
If basically everything can be husked that makes husks less special. look at improved husks for example. that shit sucks ass because it makes the husks generic zombies that your gaurunteed to encounter 24/7
gas  [author] 23 Dec, 2023 @ 3:40am 
@mikehagen
i will actually make a mod where i put you in as a character and then add the option to hang you
<4chan tier threat
erm no just no
mikehagen22 23 Dec, 2023 @ 12:00am 
4chan tier threat but okay
Karkino 22 Dec, 2023 @ 5:18pm 
>Mammal
>Crawler can have husk
>Crawler is clearly an alien species
>"only mammals"
>???
RustedRegime 22 Dec, 2023 @ 8:06am 
Husks only infect mammals though, oog
gas  [author] 22 Dec, 2023 @ 2:03am 
soor i dont like husking up every creature ever but this one would actually make a nice husk. ill consider it
party_rocker™ 21 Dec, 2023 @ 6:25pm 
very nice creature, will there ever be a spooky husk variant?
RustedRegime 21 Dec, 2023 @ 12:19pm 
fredrick fazbear
gas  [author] 21 Dec, 2023 @ 12:14pm 
soor we say fazbeared or something
sd_doomsday 21 Dec, 2023 @ 10:57am 
'em
gas  [author] 21 Dec, 2023 @ 6:33am 
also @mikehagen if you put this in your shithole mod without crediting me ill lynch you
no pressure g, just a heads up
RustedRegime 21 Dec, 2023 @ 6:33am 
Huge
gas  [author] 21 Dec, 2023 @ 4:11am 
fix'd - sorry for not getting to this earlier, i'm lazy
gas  [author] 21 Dec, 2023 @ 12:24am 
oops, i'll fix that
mikehagen22 20 Dec, 2023 @ 1:46pm 
Getting this every time I activate the mod
‖color:#9370DB‖[Baal]‖color:end‖ Failed to load "C:/Users/15594/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/3118584308/randomevents_lineardifficulty.xml": Failed to add the prefab "Difficulty level 0" (Barotrauma.EventSet) from "Baal" (C:\Users\15594\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\3118584308): a prefab with the same identifier from "Vanilla" (Content\ContentPackages) already exists; try overriding