Rivals of Aether

Rivals of Aether

Syrcub
7 Comments
Coldcolor 18 Jan, 2024 @ 2:05am 
and if it doesn't hurt balance too much, you should make it so candies will automatically bubble if it goes too far off a ledge.
Coldcolor 18 Jan, 2024 @ 2:02am 
Syrcub is pretty fun, and I like all the rubberhosey animation he has, but I have one complaint:

uspecial feels awful to safely get out of, and I see that this is intended, but it still feels a bit too punishable.

I noticed candies take away all the lag from uspecial, but only if you use it on top of the candy. Instead, I suggest making it so if you get a candy at any point in the move, it will take away the lag. Right now, it's hard to reposition a candy off the edge and actually get to it to use uspecial and benefit from it.
Misu Misu  [author] 30 Dec, 2023 @ 2:28am 
@Sleepy Nuigurumi Amalgamation, glad to hear you are enjoying Syrcub.
You can cancel your F-special by rolling/dodging. The first part of the move cannot be cancelled because we didn't want to make it non commital.
We'll look into adding an indicator for F-special. maybe we can add a sound que or a visual indicator. Thanks for the feedback. :D
Sleepy Nuigurumi Amalgamation 29 Dec, 2023 @ 8:08pm 
Great time so far.

Fspecial:
Syrcub turns into a motorcycle and drives forwards. It's fast and can be canceled on the ground or into a jump after hitting an enemy or after a short while

what can you cancel into other than jump?

(A nitpick of mine with your chracter would be a indicator of some kind when you can cancel F-special when the time is alotted.)
DearestReject (She) 28 Dec, 2023 @ 2:01pm 
really rooting on you guys, this one has gotta be my fav out of the contest entries
sansthelizard 28 Dec, 2023 @ 12:14am 
So cute XD
darriny 25 Dec, 2023 @ 9:27am 
congrats on the release!!