Age of Wonders 4

Age of Wonders 4

Tomes of the Warlord
42 comentarii
ScienceFictionGuy  [autor] 22 mart. la 19:12 
Ogre patch (open beta) update is complete, details can be found under change notes. You might need to un-sub and re-sub to force the mod to update to the most recent version.

If you find any issues I missed please let me know.
ScienceFictionGuy  [autor] 20 mart. la 9:20 
Hi everyone. If you're on the Ogre Patch Open Beta be warned that there was a modularity change introduced in this patch that can cause a drastic fps drop for some of the units in this mod when they are viewed in the encyclopedia and in game. It affects the Cohort units.

A fix will be coming eventually, sorry for the inconvenience.
ScienceFictionGuy  [autor] 5 nov. 2024 la 11:43 
Tiger patch update is complete, details can be found under change notes. You might need to un-sub and re-sub to force the mod to update to the most recent version.

If you find any issues I missed please let me know. (For any unit visual issues be sure to mention the culture and form you are playing as to help me reproduce the issue)
Danwar 14 oct. 2024 la 19:50 
Why *did* you outright get rid of the Form Cohort spell? I get that some people felt it to be overpowered, but couldn't you have just bumped up the rank requirement (i.e making it only work on Champion or even Legend T1s)?
ScienceFictionGuy  [autor] 18 iun. 2024 la 9:44 
Mystic patch update is complete, details can be found under change notes. You might need to un-sub and re-sub to force the mod to update to the most recent version.

If you find any issues I missed please let me know. (For any unit visual issues be sure to mention the culture and form you are playing as, as well as any other visual overhaul mods you might be using to help me reproduce the issue)
ScienceFictionGuy  [autor] 2 iun. 2024 la 12:37 
@Dragon

That would be up to Komogi the creator of the UURB mod. They designed all of the C&DT UURB properties, I just set up the link between my mod's units and the properties they created.

The last time we spoke they expressed interest in making UURBs for my other mods so it will probably happen eventually but I can't say when.
Dragon 13 mai 2024 la 14:38 
Question, will this mod get a UURB added in like your Cloak and Dagger Tomes 2.0?
That Human 18 apr. 2024 la 0:50 
@ElderDays That would require a shield and spear animation set which the game lacks sadly. I suppose it could be done with attaching a shield to the arm like in AoW3 but that might be easier said than done.
ElderDays 4 apr. 2024 la 12:25 
Phalanx might make more sense than cohort for the legion unit, but fantastic mod none the less.
ScienceFictionGuy  [autor] 24 mart. 2024 la 8:15 
@Xenosophont thanks for letting me know, missing head should be fixed now.
ThePhilosopher 19 mart. 2024 la 13:49 
Really like these tomes, although I think warlord is a little op with both summon and spur to action, maybe limit them to once per battle. First tome is a lot more balanced and thought out, apart from the cohort spell - cannot use it because it just feels like cheating!
Xenosophont 17 mart. 2024 la 5:32 
Warlord has an empty face with just the eyeballs floating in there now; either due to the latest patch which also broke some other mods or due to some other mod's update. Anyone else having this issue after Wolf Update 1.2 or something?
SDgamer 8 mart. 2024 la 9:20 
@ScienceFictionGuy

After reading what that spell does during gameplay i caught on to that fast. The type of Tier 2 Cohort you get depends on the select unit type which i must say, is really interesting
ScienceFictionGuy  [autor] 8 mart. 2024 la 8:40 
@SDgamer

This is intentional.

The T3 Cohort is a permanent unit that you can either build in your cities or create by upgrading a unit with the "Form Cohort" spell.

The T2 Cohort units are used as temporary combat summons for the "Deploy Reserves" spell and ability.
SDgamer 7 mart. 2024 la 10:59 
I noticed there are multiple types of Cohort units but, all except the polearm version are tier 2. I did unlock the tome in a recent playthrough but, i'm still confused even though i figured out the upgrade part
Charlando[SunsOfStmChrts] 6 mart. 2024 la 12:20 
This looks awesome, cant wait to try it.
shocker 4 mart. 2024 la 14:26 
Tome two would be "Geurilla Warfare" Tier III, 1 Chaos 1 Shadow affinity, and would focus on hit-and-run, stealth, and ambush. Spells that grant more units universal camouflage, units that abilities for attacking and retreating in the same turn, spells that arm the ground with traps, a unit that remains camouflaged in combat until it attacks or is incidentally hit by AOE or someone tries to walk through it, etc.

The conflicting ideas between the two is far more interesting to me than just eschewing the differences in culture and having both sides pursue the same sort of martial enhancements.

That said, I really, REALLY like the idea of a couple of "Martial Combat" oriented tomes. Keep it up!
shocker 4 mart. 2024 la 14:26 
My suggestion: two more tomes.

Tome one would be "Chivalry" Tier III, 1 Astral 1 Order affinity, and would focus on blunt tactics and honor in combat. Spells that benefit units for adjacency, defense bonuses, damage bonuses specifically for units who stood still this turn, a "Zoning" unit that penalizes retreating by magic ranged attacks on those who leave its range that reduces morale and inflicts negative status, etc.
shocker 4 mart. 2024 la 14:26 
I like what I see here. Unfortunately, I cannot test it out yet; I gave up videogames for lent, but I plan to give some feedback on gameplay once I've tested it.

On design: I would like very much to see the warfare tomes explore the dichotomy between order and chaos in war, rather than all of them being aligned with both, as I would think people who subscribe to the two affinities would have very different thoughts about how warfare should be conducted.

Have to split my comment because of character limit.
ScienceFictionGuy  [autor] 2 mart. 2024 la 7:35 
@Kai

I have not tested it with this specific set of tomes, but in general yes the AI is able to use modded Tomes.
coilysiren 1 mart. 2024 la 21:23 
Can the AI use these new tomes?
ScienceFictionGuy  [autor] 27 febr. 2024 la 14:33 
Hi everyone!

This mod has been tested and updated for compatibility with the Wolf Patch. There are a few minor issues which I think are caused by base game bugs but these are purely visual. (See the Known Issues list for more info) If you find anything I missed let me know.

In addition to patch compatibility this update also comes with an overhaul for the problematic "Deploy Reserves" spell and ability. The clone unit concept has been scrapped and replaced with a flexible summoning mechanic that allows you to summon one of four Tier 2 specialist Cohort units.
mmszoli 16 febr. 2024 la 12:19 
Nice
ScienceFictionGuy  [autor] 10 ian. 2024 la 17:17 
@Smokey McWeed

I do not, but I appreciate the sentiment. :steamthumbsup:
Smokey McWeed 9 ian. 2024 la 15:01 
LOVE all your tomes. Do you have Ko-fi?
CreeperDelta 7 ian. 2024 la 20:52 
Let me know when it's sorted, I'm looking forward to trying this out. Thanks SFGuy for your hard work!
ScienceFictionGuy  [autor] 7 ian. 2024 la 13:06 
New update added today with another round of balance adjustments. Should be safe to apply to any games in progress from the previous version.

------------------------

Only stand-out issue remaining is the Clone Summon morale problem. I looked into a couple potential ways to address it but I couldn't come up with a clean solution. So unfortunately I think they will just have to stay as is for now.

I'm hoping to get a follow-up from Triumph about how Clone summons are intended to work after they get back from their holiday break.
ScienceFictionGuy  [autor] 7 ian. 2024 la 8:36 
It's all good! Glad it's not a bug or conflict.
Master Necro 7 ian. 2024 la 2:47 
Aaaah the elite part must be it. Apologies
ScienceFictionGuy  [autor] 6 ian. 2024 la 14:24 
@Master Necro

It's working for me both in cities and armies with heroes also. It should be castable on any tile with a targetable unit standing in it.

Also in case you missed it the units need to be Elite rank or higher.

If they are the correct rank and the spell isn't working it might be a mod conflict. Do you have any mods that interact with unit ranks?
Master Necro 6 ian. 2024 la 14:04 
It didn't let me cast it on any hero or city area with tier 1 units in them. Just couldn't cast
ScienceFictionGuy  [autor] 6 ian. 2024 la 13:49 
@Master Necro

I just tested it with Dwarf Barbarians and it's working fine for me.

What part isn't working on your end?

Note that it can't be used on Magic Origin, Construct or Animal units. (The tooltip needs to be updated) Basically it's intended for racial units.
Master Necro 6 ian. 2024 la 5:05 
Form Cohort doesn't seem to work, I am playing as Barbarian Dwarfs
SDgamer 5 ian. 2024 la 11:50 
At this point i think both you ScienecFictionGuy and Timber are the only ones making Tome mods now. I really hope you two don't vanish from the AoW 4 modding scene. It is sad that two other people making such mods have seemingly just vanish from the scene
CreeperDelta 5 ian. 2024 la 9:57 
Sweet! Going to start a run and let you know how it is.
Master Necro 4 ian. 2024 la 2:35 
Thank you for you awesome creation and support!
ScienceFictionGuy  [autor] 4 ian. 2024 la 1:07 
Hello! Hope everyone is having fun with the mod so far.

I'm going to start rolling out some balance adjustments based on the gameplay feedback I received so far. First update was uploaded today containing adjustments for the Gladiator Pit and Warlord unit.

Deploy Reserves will also be getting some adjustments and fixes soon.

These updates should be safe to apply to any games you may have in progress. (Fingers crossed)
Kazeck 3 ian. 2024 la 20:51 
Thanks for these, I've really wanted exactly this sort of warfare and soldier themed tome addition!
That Human 1 ian. 2024 la 14:28 
Looks promising! I love how they also complement the Valor & Victory tomes of another mod perfectly.
Master Necro 1 ian. 2024 la 13:22 
Ooooh a new mod! NICE!
Maal 1 ian. 2024 la 11:21 
Appear to be a great fit to complement the tomes of Valor and Glory, 2 other moded rank I and III order/chaos martial tome!
perl 1 ian. 2024 la 10:02 
Fantastic work as always. Looking forward to trying these new tomes out!