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https://developer.valvesoftware.com/wiki/HDR_Lighting_Basics
You may have moved on, but it's a shame to let great maps like yours rot in the workshop graveyard. P.S I know you've made other big maps, do you have a link to your collections? Usually I go to the mappers profile and click workshop, but yours is private. Thanks again.
But the map is awesome
I will add it in with the next update :D
The timing of the map is also very important, given if the CT team is fast enough, they can actually run down into the middle path they can find some great cover there, out of the sites of awp's from the terrorist side.
I would love to play with you and others on public severs... Although I’m not really able to create my own servers. However if you want to add me as a friend, we can hopefully have a good game with me and some of my other friends in CS: Canals.
also, this is just my opinion, if you dissagree then i am cool; i can totrally see how much effort has gone into this so far and would like to see this develop.
ps, there is a way to get out and above the map, thouh this looks deliberate :) i like it at the mooment.
Was supposed to upload this video yesterday but... well, here it is now! You had a bug discussion up but today its gone? So i post it here instead! Oh btw, the video is about some bugs and stuff i found in your map. Thought it might help!
▒█▒█▒█ ▒█░ ▒█░░░ ▒█▀▀▀ ▒█▒█▒█ ▒█░░▒█ ▒█▄▄▀ ▒█▀▄░
▒█░░▀█ ▄█▄ ▒█▄▄█ ▒█▄▄▄ ▒█▄▀▄█ ▒█▄▄▄█ ▒█░▒█ ▒█░▒█
VALVE ADD THIS :D
I thought it would be an interesting experiment to see if i could transform a single player Half-life 2 map, into a CS: GO type of multiplayer map.
Very good job mate, I'm impatent to try it asap !