XCOM 2
[LWotC] Skip Gatecrasher
14 Comments
Survival of the Unfittest 27 Jun @ 10:11am 
Enemy corpses won't show up if I start a campaign after leaving another without closing the game. I need to relaunch it to work.
Swordchucks 20 Jan @ 12:32pm 
Can confirm that this works on a fresh install with just LWotC and this mod installed.
Stache73 5 Jan @ 10:43pm 
PS! I am running LWotC (Long War of the Chosen) with 500+ mods.
Stache73 5 Jan @ 10:42pm 
I can confirm that this mod still works, contrary to the comment by @Archmage MC. However, the game does crash on the cutscenes before Gatecrasher, randomly (I have over 500 mods installed so might be some incompatibilities causing it). Sometimes it works other times not. If your game crashes, just start it again and it should go through fine. It sometimes crashes twice but I have never restarted the game 3 times and not be able to run the game properly. When it finally does work, the mod works as intended as described by the post by @Scrivener below.
Archmage MC 17 Dec, 2024 @ 4:30pm 
This doesn't work anymore. It will skip gatecrasher sure, but you don't get the rewards from it like the corpses, alloys, or elerium. You get the drop rewards though from defeated enemies.
Scrivener 1 Oct, 2024 @ 8:18pm 
This mod is incredible. I've always hated doing Gatecrasher, especially since I use LWoTC. Being able to skip it is a great boon to my campaigns. It always seemed weird to be commanding my own rescue.

For those wondering:

YES, you can still disable Not Created Equally in LWoTC while using this mod. simply disable it as you normally would before doing anything else once you're aboard the Avenger.

YES, you still get all of the randomized loot, corpses, crystals, alloys, etc that you normally would for completing Gatecrasher. If you're not receiving these things, it is not a problem with this mod.

YES, the soldiers that the game chooses as the Gatecrasher squad will lose a few points of Will as if they'd actually gone on the mission. This is, sadly, unavoidable. They are completely uninjured and otherwise ready for battle though, so this is a minor inconvenience at worst.

All in all, an excellent mod. Thanks, @GazingRhino.
ADVENT Testiculator 27 Aug, 2024 @ 8:28pm 
This sometimes does not work properly, I don't know if it's connected to skipping the cutscenes too fast or not, but the 2 times I watched the cutscene of rescuing the commander, it worked, and when I skip, it doesn't.

By work/doesn't I mean it was giving me incomplete squads with missing units and also not giving me any "artefacts" like the corpses and loot from the ground. But watching the cutscene provided me with everything.
President Bolbi 16 Mar, 2024 @ 10:21am 
I noticed that soldiers will lose a percentage of will from the mission. Is there any way to change that to a flat amount of will loss? It's not a big deal since it's only the first mission, but it would be more consistent with how every other mission handles will loss. Something like 4 will would work since that's equivalent to a 12 turn gatecrasher.
pikey 14 Mar, 2024 @ 5:58am 
Yeah No corpses since I had to regenerate Inis
Fooliscious 3 Mar, 2024 @ 10:52pm 
This isn't awarding corpses, just loot and exp
horsepowerYT 7 Jan, 2024 @ 6:36am 
As one man once said: " It's About Damn Time Fellas. "
Now we just need a wotc
Unkind_Ocean208 6 Jan, 2024 @ 5:15pm 
I thought this was a mod that added in a battering ram. I'm very disappointed.
俯冲进战场 5 Jan, 2024 @ 7:57am 
very good!!!
Yumi 5 Jan, 2024 @ 4:04am 
thank you very much for this mod