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Anyways, as I've already answered several times in earlier comments - I am very busy with RL stuff and, at this particular moment, travelling without an access to a computer capable of even running the game. Therefore, it's not just a matter of "I don't wanna".
This is a must have and highly underrated mod that many should know about
For all the old races, the mod should be ok. For the Omens of Destruction DLC factions, your mileage may vary.
@BigMountain: Yeah. The solution is me fixing it. I am hoping to get to it soon but can't promise anything.
If you could describe, or ideally attach a screenshot of, the place where the font is difficult to read, I'll fix it. Those need to be changed manually, unfortunately, so it's easy to miss some.
Also, would it be possible for the WH3 UIs to use the same clean parchment style as WH1 and WH2 races without the burnt edges in settlement labels?
Also in some instances the "burnt partchment" color tends to have a odd color clash when recruiting units with the green having a sort of reddish tint.
A couple areas with the Kislev ui had certain numbers appear white and made it hard to read.
unless this was fixed in the latest update. Really enjoy this mod and hope something like this makes its way into the main game at some point.
I have only one question : does the Legacy UI in 2 parts with the sound is still updated ?
I think the latest UI elements are not displayed with the latest update.
Also, the ogres bounties panel is no longer accessible.
Thanks for your work.
I'd like to look into it at some point in the future but can't say when. My real life is pretty busy right now.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2995812821 manages it, so it's possible for sure.
Something in ui/common ui/unit_information.twui.xml as I deleted all other entries in the mod and it still expanded.
I remember contemplating doing this when I was working on the mod and decided against playing with it but don't remember the exact reason why. Likely because it was one of the first components I was working on and didn't wanna mess up everything. Or some other issue appeared which I already forgot lol
In any case, I wish you luck. Let me know how it goes.
What I suspect is happening on the screenshot you attached is, that (and you can check this easily by inspecting the component via Context Viewer ingame) the ability_list component, which contains all the ability icons, is larger than it's parent, which is the list component.
There are multiple ways to make the element dynamically scale to its contents. The issue often is which element is should be as sometimes, because of the way how many nested elements are within the tree, it can result in a pretty funky and annoying behavior.
In this case, the one that should be resizing itself should probably be the one that contains the parchment textures, which are parchment_texture.png and parchment_texture_v_rolls.png used within the info_panel component.
There are flags allowhorizontalresize="false" and allowverticalresize="false", so you could try to delete the vertical one and see if it does anything. Another flag that tends to be used for this purpose is isrelativeresize="true" so you can try adding that.
The section that holds the abilities: Vanguard, Hide, Fire While moving.' etc, I'd like to make that a third or so bigger, so that expanded abilities can fit without "falling off" the card. It might just be a .png that needs enlarging?
https://i.imgur.com/mtKXpED.png
Is this doable? Any assistance is greatly appreciated, thank you.
Also, thanks for the help with my last query, it was in the factions table, in addition to changing the "UI Main Theme" to Warhammer1, it also required changing the "Ui Skin" column, I chose the Wood Elf one. Many thanks!
Yeah, I suspected it might be a conflict with a mod editing something with the right panel.
I don't have a version that would change WH2 races to have WH1 UI but you can do it quite simply yourself. If you open the mod in RPFM and search for the 'factions' table, you can edit the last column by changing 'warhammer2' value to 'warhammer1'. There's a caveat, however - I have no idea idea how WH2 unique components (such as rituals, Ikit's workshop, Forge of Daith etc.) are going to look when you do that. They can look ok or completely messed up. You'll have to test and see.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3331397391
Love parchment UI, great mod, is there a way or a version please, that makes it the WH1 ui for WH2 races as well please? Much prefer 1 to 2.
Normal (lord or anything else highlighted): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3308401652
Hero highlighted (happens with every hero not just Mikaela): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3308401571
https://i.imgur.com/dNXATp6.jpeg
https://i.imgur.com/2Y7l31t.jpeg
It sounds to me like a conflict with a different mod.
I wanted to thank you for updating this mod. :)
This mod for me personally makes the game much more comfortable to play.
is not compatible (they work together, but the character selection screen at the start of the campaign will be overwritten by the last mod).
Mod should be working now. If you encounter some component looking whacked or difficult to read, let me now (incidents, most likely).
Enjoy.
1) I am busy with other stuff and don't have much time for modding lately.
2) I don't play the game at the moment because I am simply not enjoying it. CA keeps introducing power creep after power creep and nerfing it shortly after. If I wanted to play a game with balance out of whack in a different way every couple of weeks, I'd rather play MMORPG. Instead, I am enjoying Medieval 2 much more.
My plan is to return to WH3 once it gets a bit more stable with updates (or stop getting any). At the moment, CA is not only releasing big reworks for legacy factions, but with those reworks, they're also releasing a ton of bugs that get fixed in the next batch of patches and I am tired of going back and redoing my work every couple of weeks after every hotfix because they're incompetent and their quality assurance sucks balls.
Just seeing how ya doing my man <3 Shoutouts from Berlin
Stay strong <3 <3 <3