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https://github.com/hvictorino/Cable-Age-Continued-Once-More
BITTE MELDE DEN CRASH BEIM HERSTELLER DES MODS.
An item with the same key has already been added. Key: AephiexPowering
was kann man da machen ? oder giebtes ein pacht
on crash look for whats causing the issue, go into this mod's .rule file and just delete any references to the crashing issue
like if its jani fusion reactor just delete those lines (make sure it is every line deleted)
the two mods off and on separately and as long as both were active, CTD
if you do use this it would be great if you credit MEEPSTERR and me
https://drive.google.com/file/d/1iZENoG6-L8lLg4kzlU6dUpkGa6pIXUTa/view?usp=sharing
that includes the whole mod, just put in the cosmoteer workshop folder
No,
I got it working like so
<./Data/ships/terran/reactor_small/reactor_small.rules>/Part/Components/BatteryProducer/Interval/BaseValue) *
BaseValue comes before the ) and after Interval.
Interval = (&<./Data/ships/terran/reactor_small/reactor_small.rules>/Part/Components/BatteryProducer/Interval) /BaseValue *
Want to make sure i don't brick my game lol
The fix seems to be going to the "CableSubstation" field in mod.rules for each reactor and changing it to add a trailing `/BaseValue` after the BatteryProducer/Interval.
This seems to fix the crash and the brief testing that I've done seems to have the reactor getting drained by clouds like it should, and the ship is fully powered despite the reactor being entirely cut off from crew access.
Sorry if this is a little confusing, I'm a bit tired and I'm not exactly sure how to otherwise properly describe it.
Ive got a question, is the range of wired reactors based on a factor, like its power ? or all are manually set by yourself ?
First problem, all reactors from this mods aren't affected by the wire system, so they aren't automatically providing energy through the ship
And second problem, the "Large Hyperdrive" is draining all power from vanilla reactors. This problem was similar with the original discontinued version of this mod, which is fixed here, thanks for it !