Barotrauma

Barotrauma

Mule (T1 Transport)
19 Comments
NotWendy  [author] 5 Oct, 2024 @ 1:14pm 
Glad to hear that.
You can try Rhinoceros from the Vanilla+ submarine collection as your Tier 2. It's sort of a successor to the Mule, which I released very recently. Another Transport class submarine which utilizes similar shapes and room placement, while still feeling like a different experience.
Pewblub 5 Oct, 2024 @ 1:07pm 
After having used this submarine in a campaign finally, I agree that this is a great submarine for a balanced and vanilla-like experience. The blindspots were challenging to work around without feeling crippling, nice sub, will miss it as we change to a tier 2!
EtherealAvian 29 Jun, 2024 @ 3:53am 
Had the exact same situation, but instead of speeding, the mudraptor just sneaked right in somehow lol
NotWendy  [author] 29 Jun, 2024 @ 2:56am 
Thank you for the feedback. Glad you're having a good time with the Mule.
The command room window is a downside I'm particularly fond of, because I had a mission once where we were moving forward at full speed, I was on the front turret, and I watched a lone mudraptor fly into that window like a bug on a motorway. It went clean through the glass and towards our captain, barely losing any speed.
EtherealAvian 29 Jun, 2024 @ 1:46am 
In the Vanilla aspect though, I give it a straight 10/10. Feels like it could actually be in the game.

(Also, I just installed the third coilgun, and now I don't have to worry about Mudraptors hitting into the ballast rooms. :steamthumbsup:)
EtherealAvian 29 Jun, 2024 @ 1:43am 
Been playing this submarine for a while, so here's my humble review:

- It is a well-designed sub, despite the first-outlook from a beginner. It sails smooth and is easy to navigate. The cargo holder is spacious enough to earn me 3k marks for the Biohazard mission.

- As this is a transport submarine, its armaments are lacking in terms of available directions, only covering the top and half of the front & back; nevertheless, it deals with enemies efficiently, especially when right below them. For the submarine of such class, I give it a large plus.

- The only considerate minus I can give out here is the vurneable hull, especially the window in the Command room.

Overall, great sub. Feels surprisingly relaxing to sail it through Cold Caverns. Solid 8/10
NotWendy  [author] 2 May, 2024 @ 9:04am 
Hah. No worries.
Pewblub 2 May, 2024 @ 8:49am 
Oh yeah, I did comment on the wrong sub, I had like 5 tabs open while I was looking for a sub for my new campaign haha, sorry for the weird message!
NotWendy  [author] 28 Apr, 2024 @ 11:12pm 
It's the big lamp in the front that isn't connected to any of the periscopes.
Zephyr🐾 28 Apr, 2024 @ 10:11pm 
hey, i cant seem to figure out where the searchlight is for the toggle searchlight button in the nav terminal
Zhou 26 Feb, 2024 @ 6:50pm 
a fair one. thank you.
Aspen 16 Jan, 2024 @ 1:00am 
@zappedZombie

my version was to bring the old pack up to modern standard and expand upon it
new or old
NotWendy  [author] 16 Jan, 2024 @ 12:59am 
I'll sort my work into public, documented collections when I'm ready. Don't think there's a need to put it into a separate content pack. That just means there will be two versions of the same item to maintain.
RustedRegime 15 Jan, 2024 @ 8:58pm 
@Aspen Isn't community curated submarines supposed to take *old* great submarines and then remake them to be updated with the games new systems/decor/balance and all that?
Aspen 15 Jan, 2024 @ 4:35pm 
hey i may or may not want to add this to my sub pack, would you be ok with that?
NotWendy  [author] 15 Jan, 2024 @ 1:51pm 
It is a very standard ship, yes. Has to be this way, since it's made to fit in with the other default submarines.
✨❤️ᴳǻ𝔪𝒆𝐫❤ 15 Jan, 2024 @ 5:03am 
Loock like standart ship
Aspen 14 Jan, 2024 @ 11:59pm 
looks nice
RustedRegime 11 Jan, 2024 @ 5:30am 
Liked, Favourited, & Awarded.