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If y' ain't on my friends list and wanna chat with me more than just a quick comment, ping me on there!
And yes, I'm aware of the bug-bounces. Truth be told I've no idea what causes them, it's part of why I wanna fully re-write his code. That, alongside some other Breakoff bugs.
Nonetheless! I'd be happy to hear your thoughts! I do have a couple moves I want to adjust or lightly rework. D-Air being a rather big one.
(That goes for anyone else too, the more feedback the better.)
That all said, I have a thing in the works that has a time limit, so until I'm done with that any major Frey adjustments will have to wait. Just so you're aware of that.
It's not the polish he deserves, but I'll be honest; Doing it right will require a full rewrite of his code. Which do want to do eventually, but I'm a man of many passions and high distractability, so I can make no promises of when it'll be done.
Thank you for bringing it to my attention!
I'll do my best to fix it as fast as I can, as soon as I'm available to do so!
At the moment it can feel pretty tough to create more breakouts while your in the air, and the daggers on the side special feels a little out of place for the character. If Frey had something like a spear thrust that he could use in the air as side special, it could reward Frey for precision while also giving him some more agency to create breakouts when he (or his opponent) are not on the ground.
Also, sometimes it can be a bit difficult to kill, but that's probably more skill issue than anything else haha
Congrats on the release, definitely will be pulling him back out to play.