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I'm running an antistasi ultimate campaign on a dedicated server and I'm using this mod which I think is the best ai mod available today. Thank you for the amazing job!
I'm just having some trouble with the ai under my control, sometimes they just get out of my group and go reinforce a location nearby.
Is there a way to disable this behaviour or fix it on my end?
Thx
Another option that will reduce inteference with player-squads is to disable dodging for player groups.
That option is found in the Movement section called "Dodge, player groups"
Using the non-dev DCO Soldier FSM mod, i can not find an option to disable functions for the players squad only.
thx
December 25th: Celebrated as the birthday of various pagan sun gods.
Gift-giving: Encourages materialism, violating the 10th commandment against covetousness
Christmas trees: Idolatrous symbols forbidden by the 2nd commandment (Jeremiah 10:1-5, Deuteronomy 16:21-22).
Santa Claus: A false idol replacing God, breaking the 1st commandment.
The Bible also condemns eating unclean meats like pork and shrimp, and warns against those who disregard the Sabbath:
Isaiah 66:17: Those who eat unclean meats will face God's judgment.
Mark 1: Yeshua's disciples prioritized following him over working on the Sabbath.
Hebrews 3 & 4: Emphasize the importance of Sabbath-keeping by quoting Psalm 95.
Isaiah 56 & Acts 8: Connect Sabbath observance with salvation.
Isaiah 66:23-24: Links disregarding the Sabbath with eternal punishment.
I wishe veryone was as polite as you.
The downside is that the unit will freeze for a little after finishing a sprint.
With regards to the deployment of static vehicles I absolutely agree, and it is not unlikely that I do that either for this mod or for Squad FSM.
Laying mines may require a module or a waypoint of some sorts.
What do you mean by Landin any empty vehicle?
1. be able to lay mines
2. land in any empty vehicle
3. deploy all static and drones uav ugv
@Taireke: We are working on Squad FSM now which will do exactly that
Is it " Disable SFSM" ?
Because it disable the mod even for ennemies AIs in my case
@Frosted Flake: We will probably focus more on that in Squad FSM.
@Komodo: Soldier FSM only affects Soldiers that are on foot, so it should be good.