tModLoader

tModLoader

Generated Housing
114 Comments
CornHusker  [author] 22 Jun @ 12:42pm 
An update - it is a problem with Structure Helper, but there's a known workaround for the issue. Expect a fix in the next day or 2!
CornHusker  [author] 15 Jun @ 9:09pm 
The item frame problem is fixed in this most recent patch, thanks for the reports guys! The chest issue however seems to be a problem with Structure Helper, and I've brought it up with the author. I'll let you know the status on that one as we go!
^r[OwO] ^r'IchDargh 15 Jun @ 6:57pm 
Getting some problems as well. Items aren't on the frames, chests won't open within the generated house. I got including this one 124 mods enabled. I'd have to look around and see what else is broken.
Limelyx 15 Jun @ 10:03am 
Item frames still don't have items and chest cant be opened
CornHusker  [author] 14 Jun @ 6:19pm 
I've found the issue with the magic storage tiles being dirt blocks, a fix for that'll be out in a few minutes! I couldn't find anything that crashed the game though, so if you can reproduce it please let me know!
Limelyx 14 Jun @ 12:36pm 
Update def broke something now the spawns are weird and the magic storage is broken
Serna902 14 Jun @ 11:49am 
game crashes, i think it's the update, idk
CornHusker  [author] 1 Jun @ 9:28am 
The magic storage issue should be fixed now, please let me know if anything else comes up!
CornHusker  [author] 31 May @ 9:10am 
For the compatibility thing, it honestly depends on exactly what breaks! Some things I have control over, but other issues can’t really be solved by me. I’ll have a look tomorrow and see what I can do!
CornHusker  [author] 31 May @ 8:59am 
Sorry for that! I’ll be able to get a fix for that out tomorrow. Until then, you can just enable magic storage but disable the config that gives the starter setup, and that should work.
Aurawing 30 May @ 9:32pm 
The latest update broke something - the mod attempts to load a check item for Magic Storage, which causes an error when Magic Storage is not present.
JasTheGoat 30 May @ 5:09pm 
can you make this compatible with Thorium and Fargo Souls?
DEADLEAD 29 Apr @ 5:28pm 
alright ill give it a shot and see it that's the one causing it thanks a bunch :broflex::lifehope:
CornHusker  [author] 19 Apr @ 6:58am 
Wrath of the Gods causes issues like that in multiplayer, give disabling that a shot. Otherwise, send a screenshot on discord and ill be able to help more!
DEADLEAD 19 Apr @ 1:21am 
okay after testing and testing i think its a compatibility issue with Calamity's extra packs idk witch one exactly but i removed all of them and it worked
DEADLEAD 19 Apr @ 12:18am 
@CornHusker i have run into a bug on multiplayer making a world when i load in the floor is either gone and i fall threw or all the worlds blocks are outlined as if they are all single blocks stacked and wont merge unless i hit it with my pick or my axe. now i am not 100% if this is your mod doing it i am checking with other mod authors to see if it might be them its bin a pain to narrow it down as i do have other mods it might be if you think it might be plz let me know thanks for the beautiful piece of work as well
koreLend 13 Apr @ 9:48pm 
good:steamhappy:
GoldenMat 1 Apr @ 3:28pm 
The previous icon was beautiful .c.
ƐИЯϟØƱΣ 1 Apr @ 4:56am 
This is compatible with Spirit Reforged. Also I love the icon keep it lol
CornHusker  [author] 31 Mar @ 8:14am 
Sure, I’ll have a look into it!
Venomyl 30 Mar @ 8:14pm 
make it compatable with spirit reforged
CornHusker  [author] 23 Mar @ 7:21am 
All good! I ran into it when testing but kinda forgot about it, so I'm glad it got fixed
Legend 22 Mar @ 1:03pm 
"Oh my bad, it wasn’t supposed to be turned on but a misplaced wire caused it to turn on when you entered. I’ll go and fix that either today or tommorow"

ah gotcha, np. reading my comment back i just look like an asshole, i was trying to be dramatic.
CornHusker  [author] 22 Mar @ 7:47am 
Hmm are the configs just confusing? It's was intended to be very simple so maybe I need to change the config descriptions.

But I guess I could add a little video to this page
JS 22 Mar @ 5:02am 
It would be cool if there was a video teaching how to use this mod
CornHusker  [author] 3 Mar @ 3:12pm 
Oh my bad, it wasn’t supposed to be turned on but a misplaced wire caused it to turn on when you entered. I’ll go and fix that either today or tommorow
Legend 2 Mar @ 2:42am 
Why is there a corruption music box? you made me question my sanity and spend hours with my modlist..
heosphorous93 27 Feb @ 9:21pm 
love this mod. it makes starting a new world so much easier and invasions go so much smoother.
Mashallah 23 Feb @ 2:49am 
Thanks, that sounds great.
CornHusker  [author] 22 Feb @ 5:43pm 
With a few tweaks, I was able to get it working at 25 with setting the lower limit of the shape to 0.1. Just pushed that update a hot minute ago
CornHusker  [author] 22 Feb @ 4:28pm 
Because of technical issues with how the basement generates, that could cause an issue with low shape values. But i'll experiment with increasing the lowest possible shape value.
Mashallah 22 Feb @ 12:05pm 
Please allow bigger basement generation, like 32 or maybe even higher.
CornHusker  [author] 11 Feb @ 10:05pm 
I'm gonna assume you're talking about the basement when you mention a room checklist, yeah thats doable and should be somewhat easy, so I might add it sometime soon. For the biome houses, thats something we've been wanting to do, but new houses are difficult to add. As time goes on however, we'll keep working on adding more and more.
Raven 11 Feb @ 6:50am 
firstly love this mod. I was wondering if we can get a room checklist in mod config which generates what rooms spawn? A house in every biome?
CornHusker  [author] 3 Feb @ 6:16pm 
Hmm, thats quite the odd issue. If you can manage to reproduce it, throw logs and a video of it in the discord and I'll be able to help you out there
PrinceJaxonHellsing™ 2 Feb @ 6:13pm 
I seem to be having a weird issue with the main house you can spawn in, in this mod. It keeps forcing me away from it and it will push me through blocks, not letting me get near it. It's fine at first but it happens later and I don't know why. I even disabled the mod to make sure and made a test world and nothing happens.
CornHusker  [author] 5 Jan @ 8:42pm 
Just finished the discord, you can join using https://discord.gg/Fm5vxyhCyE
CornHusker  [author] 4 Jan @ 2:59pm 
I’ve been considering a discord server for quite some time, but the mod wasn’t really big enough. I might make one soon though, so just hold onto those logs in the meantime
Salt 1 Jan @ 3:36pm 
Hey! Is there somewhere we can report/discuss issues? I got an System.IndexOutOfRangeException when genning the beach house and would like a place to chuck some logs and similar details.
CornHusker  [author] 12 Dec, 2024 @ 10:47pm 
Thanks! Eventually, I'd like to get to where there's enough housing for 20-30 npcs so mods like that aren't required. Given its been roughly a year and there's only a few structures means it probably never will get there, but I sure will try!
Nova Drayosix 7 Dec, 2024 @ 9:13am 
I just wanted to say i love this mod and your work is very much appreciated and enjoyed! :D
As someone who lacks the motivation to make a half-way decent npc house that isn't just a god forsaken box, I love this because of how nice it looks, and the basement is a nice touch!
This especially works well with the Roommates mod since then all the NPCs can move into the same spawn house together.

TL:DR, your doing great and we all appreciate you, hope your healthy and safe friend ^^
CornHusker  [author] 2 Dec, 2024 @ 9:46pm 
To address the furniture mod, it's possible but in my opinion it's not worth the effort, vanilla terraria already has enough decorations. It's more about how you use them, and as of now I'm not the builder so I don't interact with them much
CornHusker  [author] 2 Dec, 2024 @ 9:44pm 
I'm working on those 2 issues. Taking a little while, and will probably take another few days
alejo_games 1 Dec, 2024 @ 6:51am 
There is an issue with main basement shape values, in some cases change it cuse no generating basement at all, I don't know if it is in conjunction with the size of the world or just certain values.

Thanks for the latest changes like moving the house from the spawn point.

A good idea, for the future, would be to have it interact with the chad furniture mod to add decoration, although I don't know if it can be done.

Thanks again for the effort and excellent mod.
CornHusker  [author] 29 Nov, 2024 @ 10:05am 
Thanks for the info! I'll have a look later today
Not Mor 28 Nov, 2024 @ 9:11pm 
house generate in getfixedboi is still inconsistent, usually generate above usual spawn ~ few hundreds block. i only install calamity
Not Mor 22 Nov, 2024 @ 9:18pm 
i know, i just ask for an update. keep up the good work
CornHusker  [author] 22 Nov, 2024 @ 5:40pm 
I forgot about getfixedboi, so yeah did spawn on the surface. I just pushed an update to fix that
Nova Drayosix 21 Nov, 2024 @ 9:28am 
in that seed it still works, it just spawns the house on the surface instead of hell (I believe)
Not Mor 21 Nov, 2024 @ 4:33am 
Any chance for getfixedboi seed?