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Rapporter et oversættelsesproblem
@Klean Maybe I'll fix it when I get back to Kenshi.
Just checked, everything should work.
Try to redownload and replace each file manually (Kenshi_UI.png and Kenshi_MainPanel.layout), the first one is the UI texture and the second one the layout itself.
Also note that the alternative layout is not compatible with the transparent ui skin.
Having one problem though, I followed instructions to use the layout_alt preset (copy, paste, replace the 2 files), but not seeing any change in-game.
@GinIkino these folders accidentally got here) It's not ready yet.
You need to edit the Kenshi_UI.png file, which is located here.
\steamapps\workshop\content\233860\3142884217\gui\gfx
I've lowered the opacity to 75%, you can make it as low as you like. And mask the left panel, otherwise the text will be unreadable because of the overlap.
Portrait panel:
<Widget type="TabControl" skin="Kenshi_SquadTabControl" position_real="0.16000000000651184 0.83674076414108276 0.64302081942558289 0.19559259104728699" name="SquadPanel">
Toolbar/info panel:
<Widget type="Widget" skin="Kenshi_FloatingPanelSkin" position_real="0.3958335 0.800 0.208333 0.0666667" name="TooltipPanel">
Dark UI is already included in this mod. You can disable it.
I find that i cannot use the selection box since clicking inside (or near) the squad panel does not work. Im used to dragging from top left and down so it would be preferrable for me to have the squad back to the bottom of the window like you
The only thing we can do is to move the squads widget itself. I will add a preset with a different placement later. (right/bottom)
Is it possible to move the inventory window to the right as a default?
"Unfortunately, I was under the impression that the width is what determines whether the portrait will scale, and that's impossible to achieve."
And you're right. Unfortunately, we will not be able to do it exactly as you have shown in the screenshot.
"I managed to move the character bar to the bottom."
Interesting look by the way!
"What option is responsible for the position of the hints panel..."
<Widget type="Widget" skin="Kenshi_FloatingPanelSkin" position_real="0.3958335 0.925 0.208333 0.0666667" name="TooltipPanel">
0.925 is what you need to edit.
but I think you've already figured out what works here)
I suggest backing up your changes, as they may get lost when I update the mod.
https://i.imgur.com/VIGlMHr.jpg
https://i.imgur.com/Z8y0T3t.png
In this file:
\steamapps\workshop\content\233860\3142884217\gui\layout\Kenshi_MainPanel.layout
find this line:
<Widget type="TabControl" skin="Kenshi_SquadTabControl" position_real="0.0 0.1955 0.7" name="SquadPanel">
The last 2 values (0.1955 and 0.7) specify the width(x) and height(y) of the SquadPanel. The values are normalized from 0 to 1 (i.e. 0 is the leftmost position, 0.5 is the center of the screen, and 1 is the rightmost position).
If you expand the widget panel by X, the icons will not be shrink. But be sure to reduce its height. Because you can't click with mouse through the widget area.