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I still cannot reproduce the bug. I've updated the mod with regenn'd LOC files to see if that fixes the issue. Please let me know if the problem persists
That is incredibly weird. I redownloaded it yesterday and found everything in working order. I’ll try it one more time just because you insist and see if its all missing
No, it can't be the last update. I just checked to be sure and everything is working fine. Whatever that bug is, it must be related to the icon getting replaced. The icon getting replaced in general is incredibly weird, that shouldn't be happening ever.
What? That's extremely weird. The only thing I added yesterday was an italian translation. I'll check to see if that's the problem
They are a bit of both, lore references and just fun easter eggs. I'm happy to see you noticed them!
May I also ask, I've noticed she has party names with (almost) all your other character. Are they lore things like with the prefect or just neat references ?
Do you mind if I add you and we communicate over discord or something else? This issue is rather bizarre, and I'm not able to reproduce it on my end. And such a reproducible issue warrants further investigation.
It's consistent, I shouldn't have any major overhaul mods that would interfere but let me know if there's any mod incompatibilities that might affect this.
I have also since been hit with 9 first-deaths-door kills this run so stance has also shifted slightly, overall if you're satisfied with the balance here I'd say it's balanced enough.
After further review of both your feedback and others (along with my own testing) I have decided to make a few changes to the Resonant's kit. I'd recommend checking the patch notes for more information.
Thanks for your constructive criticism. I really do appreciate it. I will consider some of your proposed changes to the camp skill (although short note: it is unfortunately not possible to give a hero a "gets 1 free hit on death's door" buff due to coding limitations, so I'll have to work around that)
I don't think I'll be overly involved with balance discussions but perhaps I'll reconsider later, just felt that this was the only one of your characters that felt a bit too good with next to no investment/setup.
Regardless thank you for you and your team's work, they're enjoyably high quality all around.
I believe I mistakenly thought that heart attack always bypassed death resist, dunno if I'm mixing that up with dd2 or I just mistakenly thought that's how it worked. Realized this when someone else survived it, realized resonant just gets the full 200 heal instead of 30.
That said, I appreciate your critiques. If you want to talk more I’d recommend checking out the darkest dungeon discord, as there was quite a lot of discourse on the resonant when she was released (and there still is)
She CAN still heart attack while afflicted, it’s only while virtued that she is immune (and all heroes are immune to heart attacks while virtued).
The force guard does prevent her being attacked but you usually don’t want to spam it (you still have to manage the target’s hp of course). Deus Ex does make everyone survive more but isn’t guaranteed to prevent a deathblow (although maybe I should nerf it to not until camp)
Deus ex on any med/long dungeon right at the start for 85% death resist on party for the entire run, cannot heart attack, can force guard at all times so will rarely be hit and provides effectively infinite stress heal so the only shot at anyone dying is aoe spam multiple times per turn (even more ridiculous with anointed pair for the aoe/guard heal)
Fair play if I'm just not far enough along and there's a reason this would be considered balanced (or it's just intended to be extremely strong), but this in any party effectively solves any normal dungeon on it's own with almost no effort as far as I've seen.
The Resonant already has Crimson Court trinkets. I'm not sure what you mean by MM however.
Very well done man, I love your mods.
"Assert Falled:
(returnType !=Types:k_count)
ActorCombatStat:GetTypefromld in actor_combat stat.cpp line 84
Invalid ActorCombatStatType:Type:damage_received_percent
ESC to skip"
When I enter a new game only with this mod , then I see this
And no, they do not. This is mentioned in the description.
Like, the fact it turns stress on it's head to use like a mana meter instead of a traditional "oh goddamn it now I'm gonna die of a heart attack"
It's just, so goddamn beautiful