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Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
(srry)
https://steamhost.cn/steamcommunity_com/groups/wiltoscommunity#announcements/detail/1333478689255373922
@shoeboxgames I'm not sure what you mean by that, what inspection tab? Did you pick up the shipment from the trader?
My only question to those who would be following is which direction would you prefer me go? Save this core and release a new "Revamped" version or overwrite this one with the new?
seriously i was getting motion sick from them lol
1. StuckThink - workshop/gamemodes/toxsin-x/entities/entities/npc_nb_base/shared.lua:177
2. unknown - workshop/gamemodes/toxsin-x/entities/entities/npc_nb_base/shared.lua:85
my console is spammed with this same thing after the zombies spawn and they dont move, i disabled all addons except toxsin x and the content packs but it still does the same thing...
So I gave it a few tries and it kept telling me that it couldn't create an unknown entity. It even did this with a very simple Common edit that I only changed the movespeed value and name of, so I'm a tad confused. I was sure to base it off "npc_nb_base", I added into moddable.lua and even gave it a death message in init.lua. I'm probably missing something really obvious but if you could clear it up for me, I'd be mighty grateful.
@Wolfless Some maps such as rd_farm, rd_port, rd_compound, and etc are pre configured yes. You should see the files in your data/toxsinx/mapdata folder in gmod
https://steamhost.cn/steamcommunity_com/profiles/76561198179780567/screenshot/368532262439074285
Sadly..
i dont like it.
and it should be lua_run self:AddBones( AMOUNT )
Sorry for being inactive, but the game mode isn't dead if anyone's actually worried
[ERROR] gamemodes/toxsin-x/gamemode/cl_init.lua:839: attempt to call method 'GetMaxHealth' (a nil value)
1. unknown - gamemodes/toxsin-x/gamemode/cl_init.lua:839
@Miles player_zombie is from ReDead. I accidentally left that in there. It doesn't have a function here and will most likely get replaced or removed.
@Splarmf thank you, I'll add that to the list. It should be said that it's ideal to run the gamemode without any addons enabled except for the content packs.
[ERROR] gamemodes/toxsin-x/gamemode/vgui/vgui_classscout.lua:34: attempt to index local 'plySavedData' (a nil value)
1. Init - gamemodes/toxsin-x/gamemode/vgui/vgui_classscout.lua:34
2. Create - lua/includes/extensions/client/panel/scriptedpanels.lua:153
3. Init - gamemodes/toxsin-x/gamemode/vgui/vgui_classpicker.lua:15
4. Create - lua/includes/extensions/client/panel/scriptedpanels.lua:153
5. unknown - gamemodes/toxsin-x/gamemode/vgui/vgui_helpmenu.lua:60