Warhammer: Vermintide 2

Warhammer: Vermintide 2

Replicant Bots v2.0 - Different Bots Experimental Branch
38 Comments
qqqqqqqqqq 9 Jul @ 2:24pm 
GUID: dae6264d-e604-428c-8f5a-9d20d625fd6a
Log File:
Info Type:
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[Script Error]: foundation/scripts/util/error.lua:26: [NavTagVolumeHandler] There is not nav tag volume MAPPING with that name (runtime_volume_91)
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[Crash Link]:
crashify://dae6264d-e604-428c-8f5a-9d20d625fd6a
qqqqqqqqqq 30 Jun @ 11:09am 
thank you! I finally know how to enable it.
need to find 'disabled_mods_list' in the 'C:\Users\%%\AppData\Roaming\Fatshark\Vermintide 2\user_settings.config' configuration file and delete the line 'ReplicantTemp=true'!:steamhappy::steamthumbsup:
Lokki 27 Jun @ 12:18am 
They keep swinging at the necromancer's skeletons like they're enemies.
Amia  [author] 13 Jun @ 11:09pm 
@qqqqqqqqqq You'll have to re-enable the mod through %appdata% > Fatshark > Vermintide 2 > Settings

I'm not exactly sure why it does this (even before I picked the mod back up)
qqqqqqqqqq 3 Jun @ 3:21pm 
When I tried to re-enable the mod in-game, it crashed! fix it! pls.:steamfacepalm:

GUID: da0743a6-2872-4241-894a-aaf34d49c8d5
Log File:
Info Type:
-----------------------------------------------
[Script Error]: ...ts/mods/ReplicantTemp/components/ai_bot_group_system.lua:49 : attempt to compare nil with number
-----------------------------------------------
[Crash Link]:
crashify://da0743a6-2872-4241-894a-aaf34d49c8d5
DEAD RaNgEr 888 22 Apr @ 10:02am 
overall the bots survive a lot better than normal, but there are some major problems too.

sometimes bots will randomly attack the ground and attack the air while they are following me while ignoring the enemies. one mission they attacked the air constantly and got stuck a lot of places so i had to force teleport them many times.

they seem to be very passive when it comes ot monsters. i had the bots prioritize boss option disabled, so i dont know if that was the cause.
VegnagunKaiza 22 Apr @ 3:54am 
Thanks for you work! P.s the video link goes nowhere(missing emb.)
arrynchaos 15 Mar @ 2:44pm 
Your bots will literally stand there and get pounded by berzerkers. They will block attacking SV, Chaos Warriors but not Berserkers. Just spawn a few Berserkers and watch them melt like butter.
Amia  [author] 13 Mar @ 7:35am 
13 March 2025: Fixed bots repeatedly shooting corpses and tweaked overall targetting logic to prioritize Bosses when the Focus Boss option is enabled; Bots will still target horde over monster when said option is disabled; Fixed Necromancer bot related crash
Amia  [author] 8 Mar @ 10:20am 
i know
Unknown Traveller 8 Mar @ 8:06am 
Bots still NEVER attack monsters with melee weapons! Disabling ignoring monsters/bosses does not work!
Amia  [author] 8 Mar @ 5:38am 
mod is fixed
Unknown Traveller 7 Mar @ 10:19pm 
@Snezhinka Don't rush. Fatshark practically killed the game for me with its bloody anti-cheat which slows down the game catastrophically. I'm not interested in playing in a modded realm, so if they don't sanction your amazing mod then Vermintide 2 is dead.:cozycastondeath:
Amia  [author] 7 Mar @ 10:09pm 
amillion shit got fucked so give me like 2 days
Amia  [author] 6 Mar @ 3:06pm 
mod is temp broken because of fatshark bullshit
Unknown Traveller 6 Mar @ 7:01am 
@Jo I don't use discord and don't plan to. Maybe someone can pass on this feedback please?
Rain 5 Mar @ 5:26pm 
Came back with info.

If you get a crash related to "ability_action_data", it is likely caused by a Necromancer bot using her career skill.

This might be fixed in the near future. It's probably advisable to just not use Necromancer as a bot for now. That's what helped me :)
Jo 5 Mar @ 1:32pm 
Anyone typing here please use the discord the author has posted to report feedback. They are looking there for feedback rather than in here for the most part. Thank you all for your feedback!
Unknown Traveller 5 Mar @ 12:15am 
Colossal mod, BUT:
а) CATASTROPHIC problem: bots almost COMPLETELY ignore monsters in melee. With ANY settings. Bots don't want to stick and engage monsters in any way. Give vanilla settings to this point please.
ь) SERIOUS problem: bots still wasting healing POTIONS if extra heal nearby, no matter what settings! Manual control of healing items is needed, like in VT1.
c) Bots still cowardly fear Chaos Warriors and prefer to move behind the player instead of striking them. Cowardly dogs!
d) Bots are still bad at freeing players from disabled specials.
e) Additional settings are needed: ignoring troll vomit, fire patches and the like by bots, since the game is still awful as a pathfinding.
Please continue to fix and improve your mod! And get your mod sanctioned! :sealdeal:
The Rainbow Catcher 4 Mar @ 1:47am 
GUID: 309f2048-392f-4d5c-b79b-9357e60991f4
Log File:
Info Type:
-----------------------------------------------
[Script Error]: ...licantTemp/components/bt_bot_activate_ability_action.lua:22: attempt to index local 'ability_action_data' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://309f2048-392f-4d5c-b79b-9357e60991f4
Veliopag 3 Mar @ 8:15pm 
Bots are shooting at special's corpses so hard, it's crazy!
Also, how can I COMPLETELY disable bots from using abilities (aka ULT)? I don't need Zealot to charge at all.
PS: SANCTION THIS IMMEDIATELY PLZ!
Rain 3 Mar @ 7:12pm 
I get this issue near the beginning of a map:

Log File:
Info Type:
-----------------------------------------------
[Script Error]: ...licantTemp/components/bt_bot_activate_ability_action.lua:22: attempt to index local 'ability_action_data' (a nil value)
-----------------------------------------------

Perhaps it's an issue of load order or incompatibility with other mods, but I dunno. If there's an easy solution or explanation, please let me know. Might help someone else having this issue :sgsmile: :woarrose:
Xherdos 3 Mar @ 11:30am 
They really need to sanction mods like this... It's a 100% must have.
Johnny_Tough 3 Mar @ 10:20am 
Yes, after all the anticheat hustle, they have to sanction this mod.
Unknown Traveller 3 Mar @ 8:28am 
Sanction this, someone! I dire need this in the Official Realm every day. Anything to fix and improve these chatty walking garbage called "bots". PLEASE!:ranald:
Mörkö 2 Mar @ 10:34am 
Holy crap is the legend back? I wasn't expecting this. Okri bless
Amia  [author] 25 Feb @ 7:20am 
@Gorwe @The Rainbow Catcher im not going to frequently check steam comments, im more active on the vt2 modded discord so throw out any stuff you have there https://discord.gg/7XKbNVhjxA
Gorwe 24 Feb @ 3:05pm 
Also, some bug reports(I'll do it here):

Monster interaction(already reported)

Special interaction: Sometimes bots ping a dead Special and keep firing ranged into it. It's just a waste of ammo. I think I saw a similar interaction with a SV too, but ... /shrug.

Beastmen interaction: no bugs, just wanted to say: THANK YOU! Those ugly Archers finally get what they deserve.
Gorwe 24 Feb @ 12:35pm 
I am now 100% certain that they are WAY better than whatever passes for bots on vanilla, but there is the issue with Bosses / Monsters. They are somewhat passive when fighting bosses / monsters. Tried every setting, they have periods where they don't even block, just a few dodges and looking at me(or a boss / monster). What's up with this?

With that said, do Replicant Bots fix the Waystalker(etc) ult bug? If so, I sense a lot, really a lot potential.

Again, let me repeat that they are fantastic. Just did a TSB where WHC bot had ridiculous fun(like 20k dmg O.o). That's great because it then means we can actually use FK(etc) outside of gimmick modes.

Just look at the Monster thing, ok?
The Rainbow Catcher 24 Feb @ 8:13am 
@Snezhinka yes with u5 mod
Gorwe 24 Feb @ 5:53am 
From what I gather, they are much, much better than vanilla bots. A bit too trigger happy, but alright. There is a BIG PROBLEM though: Bosses.

I've tried it two times, one time with "bots no longer focus bosses" and one time without. Both time was vs Chaos Spawn on The Horn of Magnus. They simply block even when not targetted and don't do anything.

This was with the melee setting of "Mod Author's Settings". Gonna try with another setting.
Amia  [author] 24 Feb @ 4:36am 
@The Rainbow Catcher define usable for five players, u5?
Amia  [author] 24 Feb @ 4:28am 
@Gorwe use this and take off the old mod, should work
Gorwe 20 Feb @ 11:01am 
Wait, does this actually make ReplicantBots usable again?
Amia  [author] 10 Feb @ 5:43am 
i'll fix it soon
Jo 2 Feb @ 9:09pm 
Hey there Im not sure if you know but this fix comes with some gameplay issues with the bots when a boss spawns they bug out. Im not sure if you would know how to fix this but if you could look into this it'd be a blessing! Thank you for your hard work and getting this fixed in the first place congrats to you my friend!
The Rainbow Catcher 20 Jan @ 12:01pm 
GUID: 29e03381-c8d8-4815-be1c-a412e8043658
Log File:
Info Type:
-----------------------------------------------
[Script Error]: ...licantTemp/components/bt_bot_activate_ability_action.lua:22: attempt to index local 'ability_action_data' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://29e03381-c8d8-4815-be1c-a412e8043658
The Rainbow Catcher 20 Jan @ 12:01pm 
kratos png
make this mode usible for five players with necro sienna and my life is yours !!!