Barotrauma

Barotrauma

MCRN Tachi (ECF 270)
17 Comments
oblivi0ngate  [author] 1 Dec, 2024 @ 4:22am 
During my play-through I've found a slight hiccups in the command and oxygen room, hopefully it is fixed now.
oblivi0ngate  [author] 21 Oct, 2024 @ 7:51am 
Glad you like it Captain
๖ۣۜ℟น̶ℵⱥᖇⲁ RU 21 Oct, 2024 @ 7:35am 
Ого. Действительно отличная подлодка. Мне нравиться факт того, что всё рядом, компактно, хотя там 3 этажа. А так же её декорации. Весьма...забавно и интересно. Лодка не просто пустые отсеки а что-то обжитое людьми.
Думаю попробую её в своём заплыве.
oblivi0ngate  [author] 3 Sep, 2024 @ 3:50am 
I've decided to redecorate the command room, now the torpedo control can be directly steered from the main terminal right in-front of the captain chair. Improving overall control and transition.
oblivi0ngate  [author] 9 Jul, 2024 @ 7:15am 
I have updated it a bit for the auto operate switch, let me know guys if you detect hiccups.
oblivi0ngate  [author] 24 Feb, 2024 @ 7:39am 
Nice I manage to incorporate auto targeting and firing for the 3 PDC's (chainguns turret). People can just turn it on and leave the periscope station unmanned :steamhappy:. I promise this update 13 is the final one, Joe Biden will find a UN binding resolution if I add anything further :steamsad:.
oblivi0ngate  [author] 22 Feb, 2024 @ 2:02am 
Okay, this update 10 is the real final one, unless anyone detects a technical problem then feel free to reach out. I told my dad to call the local sanatorium if I attempt any other alteration lol. The game has given me OCD.
oblivi0ngate  [author] 20 Feb, 2024 @ 1:31am 
Be sure to check brother Wilhelm's and brother MØNØĿi†H's workshop guys, I promised they worth your time. :steamthis:
oblivi0ngate  [author] 19 Feb, 2024 @ 6:19pm 
Thanks Wilhelm Wick, it won't be that cool without your hatch system :steamhappy:
Vullion 19 Feb, 2024 @ 4:28pm 
Gotcha, I thought I'd already done that but I'll double check. Thanks for replying.
WILHELM WICK 19 Feb, 2024 @ 12:05pm 
Pretty cool sub, would recommend :captainsmooth:
oblivi0ngate  [author] 18 Feb, 2024 @ 9:18pm 
I have detected Performance Fix mod and Hazardous Reactor mod to be conflicted with the nuclear torpedoes.
oblivi0ngate  [author] 18 Feb, 2024 @ 9:14pm 
You must've used the Performance Fix Mod, this is a known issue on the BFT Nuclear Torpedo.

Performance Fix mod
The default settings of the Performance Fix mod break the control systems for these torpedoes and they detonate right away in the rack. To fix this, add these to the Client/Server High Priority Items:
andcomponent,greatercomponent,addercomponent,subtractcomponent,multiplycomponent,dividecomponent,orcomponent,notcomponent,relaycomponent,delaycomponent,memorycomponent,signalcheckcomponent,regexcomponent,oscillator,wificomponent,dockingport

Video showing how to update Performance Fix
Go to this original mod maker for instruction or remove the performance fix mod completely https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2960888300
Vullion 18 Feb, 2024 @ 8:52pm 
The ship keeps blowing up on me
oblivi0ngate  [author] 17 Feb, 2024 @ 11:25pm 
Hell yeah man :steamthumbsup:
MØNØĿi†H 17 Feb, 2024 @ 10:38pm 
great job friend :crashthumbsup: