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ideally reduce the number of damage reducing gene mods or add more health increasing gene mods, as i add mostly health based army mods.
i do love what you changed so far and love the trait mods.
like shipyard defensive base at the sun and your 3frigate's and both science and constructor
aswhell it destroys the technoly choosing
Is there a plan to solve this issue?
It's unfair that It's only implemented in biology.