RimWorld

RimWorld

Animal Patches (Continued)
6 Comments
Zaljerem  [author] 12 Jul @ 7:03pm 
I've just refactored the mod to take that situation into account, thanks again for letting me know!
Zaljerem  [author] 12 Jul @ 11:41am 
I did not know that, but thanks. I'll refactor.
TeH_Dav 12 Jul @ 11:38am 
@Zaljerem You may need to make it so the patches in this mod are loaded per-version. I keep getting errors that it cannot find "Verse.PatchOperationAdd(xpath="/Defs/ThingDef[defName="AEXP_Seal"]/race/wildBiomes")", which I'm assuming is because I have 1.6/Odyssey, and VAE active. You probably already know this, but VAE has a 1.6 and 1.6NotOdyssey version on board, since some of its animals were added to odyssey.

Cheers!
Juason [Too Friendly] 11 Jul @ 1:32pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
The Ducktor 9 Mar, 2024 @ 5:53am 
Thank you!
Zaljerem  [author] 8 Mar, 2024 @ 11:02am 
Updated: added patch for boar manhunt chance.