Total War: WARHAMMER III

Total War: WARHAMMER III

Custom Siege Maps for Campaigns Compilation
348 Comments
Osama bin Biden 6 Jul @ 7:25am 
uzkulak map doesnt load properly, cant see walls, invisible buildings and background building is transparent with white edges
Ambus 27 Jun @ 4:02am 
With this mod which siege maps will you get from minor settlements with garrison building?
Coltron 25 Jun @ 8:16am 
Yeah, just tested in custom battle and it looks just fine. Weird...Well thanks for clearing it up nonetheless.
Thuynder 25 Jun @ 1:29am 
I got the uzkulak bug in a MP game. Then I tested it in custom battle and it worked fine. Looked like a lot of things were floating/not loading fully. Strange!
<<FSF>>Ranger  [author] 25 Jun @ 12:45am 
@hämis: Hi. I will have a look.

@Coltron: Its still a mystery what is causing this. Very few players have it and no one knows why.
Coltron 24 Jun @ 3:02pm 
Was it confirmed or not that the missing textures on the Uzkulak map was due to corruption or some other bug? Because I just fought on the map during campaign and it was buggy and was missing textures, floating towers, background was glitching etc.
hämis 22 Jun @ 8:37am 
I also have a reinforcing ai ally,
hämis 22 Jun @ 8:37am 
I'm on the lizardmen siege map in campaign with the 3 capture points and a gate on the left and right, the enemy siege defender is not moving at all. image link https://imgur.com/a/GyWus90
Dragon32 21 Jun @ 5:50pm 
@Casoandre17
Dude. I have news...
Casoandre17 21 Jun @ 2:55pm 
you should make a collaboration with the guy who made "fort maps"
OHM 20 Jun @ 2:59pm 
@Ranger: Settings in MCT.
<<FSF>>Ranger  [author] 20 Jun @ 12:33pm 
@OHM: Hi. Where? In custom Battle?

@hansel: Its the opposite. Fort Maps will override it.
hansel 20 Jun @ 12:29pm 
Will this mod override the fort maps mod? For example, if i lay seige to a settlement that has a custom map, will this mod overide the fort maps
OHM 20 Jun @ 5:49am 
I'm getting two entries for Mordheim & Drachenfels
<<FSF>>Ranger  [author] 19 Jun @ 1:54am 
@JG | Dako909: Hello.The Great Gate doesnt open until destroyed or fleeing units want to go through. Place a Unit behind the Gate and press retreat. The Gate should open now. If you stop retreating inside it, the Gate stays open.
JG | Dako909 19 Jun @ 1:15am 
Hi, I have a problem with the Karaz-a-Karak map. My units get stuck between the outer wall and the inner gates — they refuse to move further into the fortress or back outside if they were deployed inside. Could you please look into this?
Thuynder 23 May @ 5:56pm 
Do the split maps support multiplayer as well, or only this central pack? I've been trying to diagnose issues, we can play the game with hanyu, couronne, drachenfels (only ones weve specifically tested), but having this pack enabled causes a "game aborted" message on campaign start for one or both players, while the other might crash or get game aborted themselves. We've even done siege battles on hanyu in its solo mod version (oof its hard, but doable!) but this pack itself causes that error. I'm still not sure why, I've dived into both packs and can't myself find any differences in how they're set up. If it was a problem of how the map is made, I'd assume that wouldn't be a problem until it's actually loaded up in a battle.

Any ideas? Thoughts?
Omck4heroes 5 May @ 6:40pm 
Just played the siege of Hanyu Port, and while I gotta say the map looks cool as hell, the extra attacks emitting from the outer wall of the citadel makes the map hilariously unbalanced from the standpoint of the attacker. Is there any way to disable those or am I just gonna have to autoresolve the fight?
Krakenous 5 May @ 11:50am 
I would love to see maps added for Lizardmen and especially Wood Elves. Not just siege maps, but, just some different varieties.
Black Stabbath 23 Apr @ 4:53pm 
looks like Uzkulak is missing assets, do i need to subscribe to that mod as well or is it all meant to be included in this compilation?
Sushi 16 Apr @ 11:04pm 
Ranger Bro, Can you Apply your maps to Old World Campaign?? I see no map change in Old World games
The Absolute Conqueror 5 Apr @ 12:03pm 
Hiya, some maps don't seem to work. So far in my campaign the new Altdorf settlement and Norsca Major settlement maps have become entirely black and I can't see anything. i haven't been to other maps yet so I don't know if those work properly. Would be grand if you could look into it thanks!
<<FSF>>Ranger  [author] 5 Apr @ 9:01am 
@RALII: Hi. No Idea.

@SmugOwl: I do not support the splitted Old World Maps at the moment. To much work.
SmugOwl 5 Apr @ 7:45am 
So for some reason, the Karaz-A-Karak custom map doesn't appear in my Old World Classic campaign.
RALII 3 Apr @ 8:22pm 
Amazing mod and thank you for supporting it for so long! Do you know if this is compatible with Battle Weather Overhaul? I loaded into the Altdorf map and it was nothing but all black and if i zoomed in, just showed like the texture layers with minimal buildings.
Firo 29 Mar @ 5:46pm 
Does anyone else have issues with the Uzkulak map? Doesn't seem to render properly.
Dragon32 28 Mar @ 9:09am 
@grauhase
It definitely won't work without it
grauhase 27 Mar @ 6:31pm 
Hi! Is it gonna work with the outdated version of Map Replacer Framework (With Extra Assets) ? That mod has not been update yet.
<<FSF>>Ranger  [author] 27 Mar @ 7:37am 
@Fifa: Hi. After loading the Hotfix from today its working again. You may have to restart your PC.
Fifa 27 Mar @ 5:40am 
sadly this still doesnt work for me, just notifying anybody who wants to play. I will gladly wait for update, Dont want to pressure the creator in any way
MrSim 26 Mar @ 10:48pm 
Same here on old World
smith.oliver 26 Mar @ 3:16pm 
Yeh same here, siege maps and GCCM maps are all blank sadly, i guess they're bricked from the update?
Willem DripFoe 26 Mar @ 2:51pm 
i think the update gutted the mod, cuz now when i run my save, my battle is an invisible map, my units are floating and the map is lay out as a flat map (i was attacking altdorf). then i loaded a AI battle and the same thing happen. no map just a flat invisible map. it was running 100% until the update :<
Vargas 26 Mar @ 11:04am 
Will there be added more custom maps?
NorscanWarlord 26 Mar @ 9:24am 
maps also invisible for me
IEATHOOKERS 25 Mar @ 11:21pm 
this is so cool
Dragon32 21 Mar @ 8:50am 
@Snoozy
Do you have the Required Items enabled?
Snoozy 21 Mar @ 6:33am 
all maps are invisible for some reason. the maps dont seem to load. Mods like WCLB (waka) and GCCM: Beta work. Just this one seems to be messy
Rhodes 17 Mar @ 2:43am 
@nuna is it possible that SFOs map is competing with this one? If it is, maybe try uninstalling and reinstalling SFO so it's lower on the priority list?
Mann 13 Mar @ 9:09am 
@<<FSF>>Ranger Can you fix support to display maps for sfo as well? I mean it works selectively, for example Norsky settlements work without problems, but Altdorf doesn't work, I don't know what this is related to, can't you do the same as for Norsky for all your maps, maybe maps from sfo rewrite values apparently and instead of normal beautiful kratas small provincial pieces of shit are used, but some of your maps work.
DocHolliday 6 Mar @ 1:43pm 
Kislev? The generic Kislevite city showing up for every provincial capital including the capital of their entire country is beyond underwhelming XD.
BrennoPereira 5 Mar @ 8:05pm 
can i suggest you to make a siege map to skavenblight? I remember it was different in wh2.

When I saw that the maps were recycled or out of position and some were even removed from the campaign (like the case of Skavenblight which is the same map as Hellpit) I ran to download the mods.
witelatin 5 Mar @ 4:42pm 
on these maps the siege towers dont work, they'll be invisible and cant be moved with all in infintry using it stuck in it
Trepen0004 2 Mar @ 12:10pm 
Does this work with frodos no ass ladders mod?
Target Practice 24 Feb @ 6:19am 
It does.
Mochi 24 Feb @ 6:12am 
does this work on multi?
Target Practice 4 Feb @ 4:31pm 
On the Ghrond map, attacking AI seems to send only one unit in at a time.
Anne Flank 31 Jan @ 3:14pm 
load order?
captainducko 30 Jan @ 8:07am 
#'ballxxx123

Yes you can play Custom Siege Maps for Campaigns in Campaign