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Overall the station will remain unchanged, while I found a place to put a medical bay I was unable to pipe to it so it will be more or less a spawn access point. Once the world is brought up to date I will post it with full credit to Lord Commissar
But ya I have version that I have been working on trying to add oxygen and I feel your pain it is a nightmare to get it working right. I am just going to upload the one you made the olny thing I have changed is the hangar door because it keeps destroying itself. I will also leave a link to this one considering this masterpiece is not mine lol
It should be up soon :)
in all honesty this file works fine for me, save that the asteroids don't spawn anymore but that's not a big deal, so i'm not sure what the problem is for others. all i know to say is to make sure you delete your file, unsub, resub, and try again. but i'd be surprised if you hadn't done that already...
I lost the original file when my comp crashed, so there's no way i can update this particular part of the workshop. if you want to put up a DX9 version go ahead. i started editing it to fit in DX11 with newer mods, lighting, and oxygen systems, but it's going to take a while as i have other projects taking priority, and the many windows on this thing make pressurization a nightmare, not to mention the recent oxygen issues where it takes several minutes for pressurized rooms to register and receive oxygen.
as for world corruption, that is sadly a side effect of very old files. i'm not sure there's a fix for it.
10/10
I always build in an empty world > right now this is only possible solution for large creations... But still is the best to build only single thing in the empty world - like one station/large ship + only a few small ships and thats all, if you want "play" it :) - and never forget to use the glass blocks and turrets wisely... once I have built a nice station with many glass blocks - i wasn´t big at all, but the lags forced me to click on the delete button :)