Space Engineers

Space Engineers

Phoenix Embassy
53 Comments
GamerGirl1209 14 Aug, 2023 @ 4:41pm 
tried to load game, says file is corrupted..
Spyro The Gamer 22 Aug, 2019 @ 8:17am 
LOL....:steamhappy:
Spyro The Gamer 22 Aug, 2019 @ 8:17am 
Hope this thing has good security in case two ambassadors from opposing countries/planets get into a violent argument with each other which turns into a brutal, frenzied fistfight on the floor.
Deapri 24 Sep, 2016 @ 9:51am 
Working on bringing the Embassy up to date now, have the O2 done and working on navigational signage before moving on to the various vessels included in the world file. all of the included mods will be brought up to the DX11 versions where possible. The tree sadly does not have a viable alternative, I used the area instead for a central air vent for the atrium.

Overall the station will remain unchanged, while I found a place to put a medical bay I was unable to pipe to it so it will be more or less a spawn access point. Once the world is brought up to date I will post it with full credit to Lord Commissar
Joseph Sneed 24 Feb, 2016 @ 12:57pm 
I have been away from SE for well over a year and this is still my faverote station on the workshop. Could stand an O2 update however...
StabbyRay 25 Jan, 2016 @ 10:11pm 
I finally did the re-upload for anyone that was asking for it here is the link https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=608836539
StabbyRay 14 Jan, 2016 @ 2:05pm 
ya unsubing was one of the first things I tried along with may other things lol :P

But ya I have version that I have been working on trying to add oxygen and I feel your pain it is a nightmare to get it working right. I am just going to upload the one you made the olny thing I have changed is the hangar door because it keeps destroying itself. I will also leave a link to this one considering this masterpiece is not mine lol

It should be up soon :)
Lord Commissar  [author] 13 Jan, 2016 @ 6:28pm 
if you want to go ahead.

in all honesty this file works fine for me, save that the asteroids don't spawn anymore but that's not a big deal, so i'm not sure what the problem is for others. all i know to say is to make sure you delete your file, unsub, resub, and try again. but i'd be surprised if you hadn't done that already...

I lost the original file when my comp crashed, so there's no way i can update this particular part of the workshop. if you want to put up a DX9 version go ahead. i started editing it to fit in DX11 with newer mods, lighting, and oxygen systems, but it's going to take a while as i have other projects taking priority, and the many windows on this thing make pressurization a nightmare, not to mention the recent oxygen issues where it takes several minutes for pressurized rooms to register and receive oxygen.
StabbyRay 13 Jan, 2016 @ 6:05pm 
as long as Lord does not have a problem with it then ya I could do it
-Dawn-717- 10 Jan, 2016 @ 2:56am 
could you re upload the file?
StabbyRay 22 Dec, 2015 @ 4:37am 
I have been having the same problem with world corruption, I was sad cuz I got this embassy months ago and its my favorite... Untill today!! I was able to load up the world it still told me corrupt world but because I was in game I was able to make a blueprint. I hope the rest of you get as lucky as I was because this is some amazing work
Azrael 21 Dec, 2015 @ 11:34am 
Ah alright, I will try and search for a fix and have a go, cheers anyway.
Lord Commissar  [author] 20 Dec, 2015 @ 3:50pm 
apologies, that wasn't directed towards you someone didn't know how the game works but decided to voice their opinion anyway, then deleted their comment.

as for world corruption, that is sadly a side effect of very old files. i'm not sure there's a fix for it.
Azrael 27 Nov, 2015 @ 1:30pm 
How do you copy and paste this sort of thing into an empty world, as all of your worlds seem to go "corrupted" or fail when I load them up.
Doctor Octoganapus 19 Jun, 2015 @ 10:02am 
This is by far one of the coolest stations ever made in my opinion. It would be nice to see an updated version.
Lord Commissar  [author] 14 Mar, 2015 @ 7:17pm 
nice thx. always happy to see the stuff getting used :)
Delta99 14 Mar, 2015 @ 10:44am 
@Dark Lord, I used the Phoenix Embassy as a backdrop for one of my mods - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=407747007
SniperFodder 29 Jan, 2015 @ 4:58pm 
Ahh. Never mind. I found it. Sorry guys.
SniperFodder 29 Jan, 2015 @ 4:53pm 
So I'm new to Space Engineers, and although I really love all your works and subscribed to most of them, this ones pretty slow, but when I copy-paste it to an empty world, it says some mods are unavailable and it pastes it without them. Is there a way to see what mods this has so I can download them individually and use them when I copy-paste this in?
Salomar 20 Dec, 2014 @ 10:55pm 
okay cool. Thank you.
Lord Commissar  [author] 20 Dec, 2014 @ 10:39pm 
its a world the mods come with it
Salomar 20 Dec, 2014 @ 10:33pm 
what mods do I need to use this?
DwarfOnAnEagle 28 Nov, 2014 @ 7:02pm 
These are really amazing mods
Xakthos 25 Oct, 2014 @ 7:55pm 
My system could show me this smooth as silk. It was really well done.
Yoshida 1 Oct, 2014 @ 9:06pm 
Damn 10/10~
Krafty 29 Sep, 2014 @ 2:29pm 
Just plain awesome.
Hashblunts420 29 Sep, 2014 @ 1:26pm 
Badass, super badass
Lord Commissar  [author] 29 Sep, 2014 @ 7:02am 
go ahead :)
Joseph Sneed 28 Sep, 2014 @ 8:43pm 
Mind if I use this as a faction base in a public server? I changed it around some so its not the same inside the tower but the rest is basicly the same. I will get around to repainting it when I have more hands.
Shmebulock 28 Sep, 2014 @ 8:44am 
I don't know why but this reminds me of Warframe
Poopenfartenfuhrer Shaky 28 Sep, 2014 @ 7:27am 
Homeworld 3 maybe?
WildWesternAustralian 27 Sep, 2014 @ 10:29am 
this reminds me alot of halo. which is very dam kool to be honest =)
1-800-GETHELP 26 Sep, 2014 @ 9:15pm 
Mods like this would be much more fun if there were NPCs. It just feels so lonely without.
Joseph Sneed 26 Sep, 2014 @ 8:08pm 
Kind of reminds me of the Citadel tower in the 1st Mass Effect game. The tree in the center area too.
Mellow Marshmallow 26 Sep, 2014 @ 5:55pm 
how did you figure it out tell me plz gabriellreson
Mojo 26 Sep, 2014 @ 5:54pm 
Nice work...dont think my system can handle this +1 anyway!!
Drek 25 Sep, 2014 @ 3:32pm 
game crashes when I load it
10/10
RikaDaKittyTTV 25 Sep, 2014 @ 3:18pm 
Nevermind... figured it out.... lol
RikaDaKittyTTV 25 Sep, 2014 @ 3:17pm 
Nevermind... figured it out.... lol
RikaDaKittyTTV 25 Sep, 2014 @ 3:07pm 
I subscribed but it won't show up in my mods list or in my World Select list... Help?
Mister Bubbz 25 Sep, 2014 @ 1:07pm 
This, sir, is a masterpiece
Lak´ech 25 Sep, 2014 @ 12:54pm 
just whant to add: you guys are awesome! By far the best lucking base exterior interior iv seen to date. Keep it up! :)
Sir.Jacobus 24 Sep, 2014 @ 1:05pm 
* it wasn´t big at all* :)
Sir.Jacobus 24 Sep, 2014 @ 1:04pm 
we can only hope, that KSWH will come up with some performance upgrades soon... :)
I always build in an empty world > right now this is only possible solution for large creations... But still is the best to build only single thing in the empty world - like one station/large ship + only a few small ships and thats all, if you want "play" it :) - and never forget to use the glass blocks and turrets wisely... once I have built a nice station with many glass blocks - i wasn´t big at all, but the lags forced me to click on the delete button :)
Lord Commissar  [author] 24 Sep, 2014 @ 10:36am 
thanks for the feedback. and yes, apologies for the lag. i wanted to set up the final product in a more scenario like situation to show off the ships i created to go with it. the actual station was built in an empty world, where i still have the original copy to this day (and is something i suggest for everyone with issues). it's still laggy, but obviously better. i think it's mainly the asteroids causing lag as i tried to park all the ships far enough away where they would not affect performance.
Sir.Jacobus 24 Sep, 2014 @ 10:29am 
can´t imagine myself building something so detailed, sophisticated... great development!
Sir.Jacobus 24 Sep, 2014 @ 10:27am 
Man, great work! but yes, laggy a bit :) even with quad core i5, 8GB RAM and GTX 760 :)
Ben't Lord 24 Sep, 2014 @ 8:24am 
best station so faaar:D great work man, guys like you keep this game alive lol
farsight2042 23 Sep, 2014 @ 7:14pm 
Unbelievably large and detailed! One of the first workshop worlds I've seen that actually looks like a place where people work. Great job