Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Devastator
80 Comments
老师丶借个火 5 May, 2018 @ 11:34am 
Wonderful
cocaine 27 Feb, 2018 @ 12:43am 
Hi is it possible you can make something similar to this for the grand mace or maul.
https://www.turbosquid.com/3d-models/medieval-morningstar-mace-3d-model-1154614
This is my favourite type of 2 handed mace.
Oberstdackel 15 Oct, 2016 @ 3:02am 
If you're going to copy LOTR and WETA- at least attribute them. The metal head is too long for a mace. Pls look at museum collections.
RebelDog 10 Sep, 2015 @ 7:45am 
Very nice weapon, but the shadow isn't right! :)
Oilystool  [author] 28 May, 2015 @ 12:09pm 
@Savage D thank you!!
e N e L 28 May, 2015 @ 12:07pm 
What i really like about this weapon is that you managed to deliver some wild curves and edges onto the weapon while also managing to maintain the minimalism and realistic approach of the game. Very nice built weapon!
Oilystool  [author] 1 Feb, 2015 @ 11:38pm 
@NinjaSushi2 The mace is supposed to have the same brutal and cold look feel as Saurons mace, but it is not supposed to be a complete replica. All of the shapes that give the mace a fantasy look have been stripped away to give it a more realistic look.
NinjaSushi 1 Feb, 2015 @ 10:56pm 
Sauron's mace. Totes looks. Though the flanges need to be more pronounced imo. Also Sauron's mace would have a guard to protect the pommel. http://img-nex.theonering.net/images/scrapbook/orig/14073_orig.jpg
Oilystool  [author] 28 Jan, 2015 @ 4:55am 
If you like the weapons I made,please feel free to upvote and comment. Round 2 of weapon DLC is coming and I would love to see some of my submissions in game.I want to make more weapons for the game and all the community support is encouraging.


About me, I am both an avid student of Medieval history and I also clocked in over 200 hours of Chivalry, so every weapon ive made and will make will be intended to look historical and fitting with the games visual look.
Oilystool  [author] 28 Jan, 2015 @ 4:22am 
@DUC my guess its because I did not make a helmet for it,thus being able to sell it as a set.
Sekt 28 Jan, 2015 @ 12:25am 
Why it didn't win in first round? :Currency: Hope to see this thing in game
Oilystool  [author] 16 Oct, 2014 @ 2:19am 
Thanks to everyone who up voted my weapons,I'm really happy all 3 hit 5 stars !
Lostpray 12 Oct, 2014 @ 4:15am 
its like sauron's mace but it looks very nice !
[-HSG-Mountainman Brothers] 11 Oct, 2014 @ 11:47pm 
Nice
Ouzz 8 Oct, 2014 @ 4:51pm 
Hey mace mate! Nice work on this :)
Optimum 8 Oct, 2014 @ 4:31pm 
Templar-Tony 7 Oct, 2014 @ 10:59pm 
Saurons mace lol?
Sharktopus 6 Oct, 2014 @ 10:13pm 
This might actually be slightly better than the original skin.
Tormented Feline 5 Oct, 2014 @ 2:09am 
yes
Steve Martin 3 Oct, 2014 @ 3:08am 
I checked out your other ones, i really like infedels bane.
Oilystool  [author] 3 Oct, 2014 @ 3:02am 
@Robb if you like these weapons please check out the other two I did for the competition, I play CMW myself often and I try to make weapons that are fitting for the game.
Steve Martin 3 Oct, 2014 @ 2:58am 
Yeah I agree, whilst chivalry is in a fantasy land its theme is medieval.
Oilystool  [author] 3 Oct, 2014 @ 2:55am 
@Robbo, its exactly what I used as a basis for inspiration,however I really did not want this weapon to have a hint of fantasy in it and look completely plausible in a Medieval setting,so i stripped all the elements that gave it a fantasy slant.
Steve Martin 3 Oct, 2014 @ 2:51am 
I am getting a hint of inspiration from saurons mace or the witch kings. I love it though and would look cool with a mason wilding it.
randomaxeofkindness 3 Oct, 2014 @ 2:18am 
i would love to see this on the mason knight and the 'Pathmaker' on th agathian knight!
George Foreman 2 Oct, 2014 @ 11:11am 
fair enough
Oilystool  [author] 2 Oct, 2014 @ 10:27am 
@ I know Jon Snow, and you are quite right in your observation ,but you are named Jon Snow and I couldn't help myself ;)
George Foreman 2 Oct, 2014 @ 10:09am 
it was a compliment and anyway i clearly do otherwise i wouldn't KNOW what saurons mace looks like
Oilystool  [author] 1 Oct, 2014 @ 12:54pm 
@Rumpel 3x Thank you.

@Jon Snow You know nothing Jon Snow!
George Foreman 1 Oct, 2014 @ 10:56am 
A.K.A, saurons mace
Rumpel 1 Oct, 2014 @ 10:03am 
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Khaki Bastard №2 30 Sep, 2014 @ 9:23pm 
Hey, nice weapon. I like the idea, however when looking at this the texture of it hurts my eyes. Needs something to break up all that iron/steel. Regardless, it looks intimidating and is doubtless a worthy weapon.
Oilystool  [author] 30 Sep, 2014 @ 12:45pm 
@Killalot it's a Grand Mace,the original had a spiked head and as those this one,yet more prominent.
Killalot42 30 Sep, 2014 @ 11:59am 
waht is it a spear or waht
Oilystool  [author] 29 Sep, 2014 @ 11:36pm 
@ S0ildier Yes,when you make a weapon,you need to unwrap it so you can bring it to Photoshop and make the texture there.
F.A. Hayek 29 Sep, 2014 @ 2:08pm 
Ah, I must make a UV map, amirite?
F.A. Hayek 29 Sep, 2014 @ 1:33pm 
I know how to make .tga file, the problem is, I don't know how to align parts of weapon in it.
For example: https://tornbannerjira.atlassian.net/wiki/download/attachments/30606317/image2014-8-19%2012%3A32%3A9.png?version=1&modificationDate=1408465908545&api=v2
See that texture on the right? How did they know where to place respective parts of this weapon? It seems these parts are arranged in specific way, not like they could place them where they wanted.
Oilystool  [author] 29 Sep, 2014 @ 1:22pm 
@S0ldier No not from scratch, websites like cg textures.com have photo libraries that have images such as metal a which I mix and match to get a desired effect. Usually with the metal I try to reproduce the same look as the original weapon. To make a .TGA you "Save as" and there will be many options to pick from ,one being .TGA. Hope this helps.
F.A. Hayek 29 Sep, 2014 @ 11:08am 
Thanks for advice!
One more question:
"2. Adobe photoshop to edit the texture."
Do you make these textures from scratch? And how to create that .tga file (you know, that one looking like papercraft or sth :))? I have many different textures assigned to that model in 3DS.
Oilystool  [author] 28 Sep, 2014 @ 11:27pm 
@S0ldier. Sure. Its a bit complicated but ill try to fill you in,on what you need.

1. A 3d modeling program like Blender,Maya or 3ds Max like I use to make the model.

2. Adobe photoshop to edit the texture.

3. Chivalry Medieval Warfare that includes an SDK .

4. You need to make a high poly model which you will use to bake a light map as well as normals.

5. A low poly model which will be the in game model.

6. After you bake normals and light maps bring those into photoshop and use them to create the diffuse,specular,normal and blood map.

7. after you created all that follow this tutorial made by Torn Banner.

https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Tutorial%3A+Adding+New+Weapon+Skins+to+Chivalry


8. and thats it at its mode simplified.
F.A. Hayek 28 Sep, 2014 @ 2:37pm 
Plz, tell me how to make and align textures for model. I made a group in which you could give me an advice (you even joined it :)).
Lostpray 28 Sep, 2014 @ 11:24am 
awsome wapon.....
ShmurdaBird 28 Sep, 2014 @ 7:02am 
mace to the face and feel like saroun
Oilystool  [author] 28 Sep, 2014 @ 6:27am 
@[PRS] dr.x. Oh there's no saving him ;)
Ginga's Kun 28 Sep, 2014 @ 6:08am 
Save the Archer!
K i l l J o y 28 Sep, 2014 @ 12:50am 
looks good :] :shaaard:
Slim 27 Sep, 2014 @ 1:01pm 
Dildo/10
SkinnyPiotr 27 Sep, 2014 @ 11:41am 
:axesword:
SkinnyPiotr 27 Sep, 2014 @ 11:40am 
looks cool :axesword:
Oilystool  [author] 27 Sep, 2014 @ 8:58am 
@Markorply Very good eyes ,the basic idea for the weapon is a non fantasy version of a Grand Mace based on Sauron's mace.