Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Or, rather I'm doing an overhaul, as I intend to update the model to be more in line with the current vanilla look.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=588986208
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=436434378
If all works well you may have handed me what i needed for my attachment drillers and anti astroid base bombs.
However you should reduce the size of the frame of the drill and increase the size of the balls.
Otherwise this will never work as a tunnel digger.
make it a corner drill (it can drill forward and as an example left, size would be then 3x3x3 or 4x4x4
mmmm, drone mining *drools*
It doesn't matter if the ship suffers from drill-shaking when the internally-enclosed thrusters are controlled automatically by sensors to make the thing continually move towards detected asteroid voxels. ^_^
only large ships/station
2. I'm already making the drill radius bigger, but not by much.
3. I can't separate it into another weapon, and it's easier to have it on "Drill" anyways.