Total War: WARHAMMER III

Total War: WARHAMMER III

ZC ANIMATION MATCHED + RELOAD SUBMOD (WIP)
41 Comments
ThrobbingforMorbius 12 May @ 12:57am 
confirming load order
ZC animation matched + reload submod wip
Matched + Reload (Animations Submod
Matched Combat
ZC Animation Mod Wip Handgunners Update
Reload Animation
ZioCru  [author] 2 Mar @ 4:04am 
@Anax YEP
Anax 2 Mar @ 1:45am 
is this still works?
Holiday 14 Feb @ 1:06am 
Should I move mod order not default?
General Vibes 31 Jan @ 11:04am 
I guess it was the fact the gunners and free company were t posing in between shots and not sure which mod is causing that issue
General Vibes 30 Jan @ 1:40pm 
ah ok
ZioCru  [author] 30 Jan @ 12:41am 
@General Vibes what i should update? Matched + Reload last update is in March, this mod last update is in May..... I cannot updated anything if the main mod is not updated :dsmagic:
General Vibes 29 Jan @ 1:11pm 
Think you could update this to not break the matched and reload?
8sat 29 May, 2024 @ 5:28am 
thank you for mod
Groẞ Mite Râleuse 19 May, 2024 @ 12:54pm 
Hello Ziocru , the spearmen have an animation problem, the rest is ok
temavam 17 May, 2024 @ 1:00pm 
it seems that the animation breaks the MATCHED + RELOAD SUBMOD, when it is turned off, the bug is gone
ZioCru  [author] 17 May, 2024 @ 12:22pm 
Make sure to subscribe to all require mods and check out your load orders
ZioCru  [author] 17 May, 2024 @ 12:20pm 
@TheForbiddenCornBread and @temavam everything works fine on my end, i tried play with other faction and all animations works
temavam 17 May, 2024 @ 11:32am 
the same problem has arisen
ZioCru  [author] 17 May, 2024 @ 3:02am 
@TheForbiddenCornBread i'll do a quick check and let you know if something is from this end it will be fixed asap:dsmagic:
TheForbiddenCornBread 17 May, 2024 @ 2:55am 
Yeah, don't ask me, I was just testing out the mod. When I remove both of these mods, the animations work fine. Once they are both in, only the empire stuff is working. Truth be told I do have a lot of mods installed but something here seems to be funky for whatever reason since custom reload works fine with all my mods. I believe the reload animations just updated so maybe that's the reason.
ZioCru  [author] 17 May, 2024 @ 2:34am 
@TheForbiddenCornBread how come this submod afflict Dwarf, Kislev and other faction if it only have Empire animations inside? Other faction receive their animpacks from Matched Combat + Reload animation mods directly and not from this one. This submod just add my movement ZC ANIMATIONS for Empire/Bretonnia to have Matched combat too
TheForbiddenCornBread 17 May, 2024 @ 2:02am 
Yeah, this mod might need another update. The dwarf and kislev reload animations are not working currently with this mod/your handgunner animation mod. The empire handgunners walking and reload animations are working fine, but the other have been disabled.
Slurpentus 9 May, 2024 @ 7:22pm 
BY SIGMAR YES!
ZioCru  [author] 12 Apr, 2024 @ 11:51pm 
@sigmars_disciple thank you for your kind words, i'm almost full recovered. I accept your hug and give you this: on discord there is a special playable preview for something will be release next week :dsmagic:
sigmars_disciple 12 Apr, 2024 @ 10:26pm 
Oh damn, you made them all compatible. You genius, @ZioCru! Big hug from Berlin <3 Hope you recovered well
Evan 8 Apr, 2024 @ 1:42am 
thankyou
Bardin 6 Apr, 2024 @ 1:21am 
Thank you !
ZioCru  [author] 5 Apr, 2024 @ 4:50am 
ATTENTION PLEASE: the mod has been updated with the latest matched combat mod update and now is fully compatible ando working with matched combat mod, matched + reloads mod, reloading animations mod, zc animations mod.
Dragon32 30 Mar, 2024 @ 4:06am 
@ZioCru
Damn, dude. Get better.
ZioCru  [author] 30 Mar, 2024 @ 3:22am 
@FulcrumHQ you need all the required mods listed when you click subscribe, but i will release a new update with only 2 required mods as soon as i left the hospital :dsmagic:
FulcrumHQ 29 Mar, 2024 @ 6:27pm 
with your ZC animation matched + reload submod, do i also need the other mod matched combat + reload animations submod? or does yours do that
ZioCru  [author] 25 Mar, 2024 @ 4:50am 
@Anax this mod will still work because of how i setted up the submod, I will check what is updated and add everything here if necessary:dsmagic:
Anax 25 Mar, 2024 @ 2:17am 
matched combat has been updated today is this mod works with it now or needs update?
Trando🐺 23 Mar, 2024 @ 6:09am 
Thanks for the quick response and good to know its not this mod that causes issue. :D
ZioCru  [author] 23 Mar, 2024 @ 5:17am 
@Trando🐺 this submod do not touch the sword+rifle animations, all the affected unit in this submod are listed in description
Trando🐺 23 Mar, 2024 @ 5:08am 
I think the free company millitia is still bugged. They kinda climb some invisable walls and shoot endlessly into the air.
wandokong 23 Mar, 2024 @ 2:52am 
oh god
Beaitukl 22 Mar, 2024 @ 9:43pm 
Finally,you‘r my hero zc
sigmars_disciple 22 Mar, 2024 @ 5:09pm 
Isn't that the only thing that the mod "More Animation" does, which - if I don't misunderstand - should be possible to use alongside this - as it can be used alongside the Matched Animations mod? It's linked on their mod page.
ZioCru  [author] 22 Mar, 2024 @ 4:27am 
@Anax as i said it's already safe to use because do not change the percentage of how many sync animation you will see in battle and do not change the combat animation slots, i just add my animation slots to the animpack from matched combat. The same percentage of sync combat appear with and without my mods so my mods do not affect them. I will investigate how to increase the percentage to make it appear more but it's not a thing from my mod
Anax 22 Mar, 2024 @ 2:44am 
ok let us know so we can safe use it
ZioCru  [author] 22 Mar, 2024 @ 2:18am 
@Anax this submod affect only:

-Empire Swordsmen, Empire Spearmen (with and without shields) and handgunners (no matched combat for now but with reloading), Men at arms sword and shields and spear and shields. Everything else are untouched.

For me the matched combat animation are the same and the sync combat is the same it took low chance to appear with and withouth this submod and i even tried with increase animation mod (this seems to not change anything for me), waiting for someone more expert to me to try investigate. :dsmagic:
Anax 22 Mar, 2024 @ 2:08am 
i think with this submod the killing animations between units is reduced can you fix it?
sigmars_disciple 21 Mar, 2024 @ 9:57pm 
Beim Bart von Sigmar, da ist es schon!!!
Wonderful work <3 Thank you soooo much!
Blackout 21 Mar, 2024 @ 9:16pm 
By Sigmar, YES!