RimWorld

RimWorld

Stylized Darktorch
9 Comments
Jestin' Jae™  [author] 12 Jul @ 2:59am 
@Kasa, yeah, I know, and this is now like two major updates later and still no official ones. *shrug*
Kasa 11 Jul @ 9:54pm 
I'm just surprised they added dark torches, fungal torches, and wall torches and yet forgot darklight wall torches...
Jestin' Jae™  [author] 11 Jul @ 8:03am 
Verified working in 1.6. 1.6 version number upload is pending Steam approval.
Jestin' Jae™  [author] 10 Jul @ 12:43pm 
Just as an FYI, I haven't tested with 1.6 yet, but I'll likely try to in the next few days once the update releases.

I'm not sure I'll be able to get Odyssey right away so I likely won't be able to test compatibility with the expansion.
Jestin' Jae™  [author] 1 May @ 10:58pm 
@hedigo, so I was reading over on another mod. It seems like there are some specific mods that make Harmony patches to how blueprint placements work and that can cause your issue. Without other mods I think my additions work because they don't change anything from vanilla about blueprint placement.

It appears that "Gloomy Fixtures" is one such mod that can cause this issue based on a new user mod patch issued recently (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3473237046)
Jestin' Jae™  [author] 22 Apr @ 5:56am 
@hedigo, so sorry, I thought steam would notify me of comments because I "subscribed" to this thread...apparently it hasn't or I missed it one. I know this is super late, but does the issue still exist? I'm not sure how easy it would be to fix.
Hedigo 17 Aug, 2024 @ 11:28pm 
or well, the wall ones that this mod adds, do
Hedigo 17 Aug, 2024 @ 11:28pm 
So love the mod, one note: darktorches take up a "space" when it comes to placing floors underneath them, for... some reason.
zalterego36 26 Jul, 2024 @ 10:25pm 
This is great, thank you!