Project Zomboid

Project Zomboid

Mod Options Readability Enhancements
10 Comments
Burryaga  [author] 5 Sep, 2024 @ 8:05am 
You didn't come across as impolite to me in English; if what you said is somehow impolite in your native language, I think that was lost in translation. I only understood your message as informational in nature. So we're good! Haha.

I think I know which bug you're referencing. I may take a look at it someday but it's a bit low priority for me because I have so many modding plans in Project Zomboid, but so little time. :steamsad:
莫名某某 5 Sep, 2024 @ 7:50am 
Sorry, my previous message was not a rush, just an attempt to clarify this annoying problem. Please forgive the impolite part of my message, I am not a native English speaker.
In fact, this problem can be avoided by mod authors, as long as they distribute these excessive options under different option headings, just as the original game separated the zombies, supplies, and player character Settings. But it would be great if you had the time and ability to solve it.
Burryaga  [author] 5 Sep, 2024 @ 7:34am 
Hmmm. I am not super active right now but when I have time I'll try to remember to take a look at this if nobody else beats me to it.
莫名某某 5 Sep, 2024 @ 7:26am 
Not exactly, the actual problem is the part of the sandbox options added by some mods. For example, More Traits has a separate adjustment option for each trait it adds, so many of these options that the part on the right side of the sandbox that requires you to enter a number of changes overlaps.
Burryaga  [author] 5 Sep, 2024 @ 6:55am 
What you're describing sounds like it might be a tooltip issue. Have you tried Pretty Option Tooltips (another one of my UI mods for this game)?
莫名某某 5 Sep, 2024 @ 6:33am 
A supplement to @Preman Kampung's question:
When starting a new game, if you select Custom sandbox. There is a sandbox option after selecting the place of birth. Many mods have a long list of options,(such as More Traits,Evolving Traits World) The options at the bottom of the long list will only display the description normally, and the text box used to change the data will overlap somewhere.
We really need to solve this problem:steamfacepalm:
Burryaga  [author] 28 Jul, 2024 @ 8:13am 
Ah. Yeah. I should remove that screen temporarily. I hid that mod because I found a much better way to trigger automatic movement and wanted to experiment with updating it before the mod got too many more views. I'll share the direct link in Discord if you or anyone else still wants to try it. It's just not listed right now. It can work online.
Anach 28 Jul, 2024 @ 8:09am 
Not having much luck finding that "Better Automatic Movement" mod I see in the screenshots. I'm using one that is very basic in comparison. Is it part of something else?
Burryaga  [author] 24 Mar, 2024 @ 2:52pm 
Not sure, as I don't use that feature much and haven't investigated what might be going wrong with it. I will try to find time to take a look.
Preman Kampung 24 Mar, 2024 @ 2:18pm 
Can this (or maybe DOME) can also solved the problem on opening sandbox option mid game using mod? Some of the lines get jumbled into 1 line, like when opening sandbox option for mods like more map?