Garry's Mod

Garry's Mod

Half Life 2 Grenades to Impact Grenades
30 kommenttia
riverman17 22.6. klo 21.31 
bounced off an npc and flew back to me and threw me so far away i couldn't find the npc again. 10/10 mod
Coffee Man  [tekijä] 16.10.2024 klo 13.53 
That's actually a limitation on how the traces that I've used work, I tried figuring out a workaround but so far, absolute zilch.

However, it does often create some comical scenes of combines having a grenade bounce off their big-ass forehead, only for it to explode mere moments after.
i am the bad baby 16.10.2024 klo 13.42 
i love how these literally bounce off combines and then just explode when they hit the ground. explodes-when-it-hits-ground grenade.
Spoon 30.8.2024 klo 19.22 
this mod really shows how strong grenades are and it's just one change
daz_butane 21.7.2024 klo 4.21 
make a mod that changes the half life 2 crowbar impact sounds into the half life 1 crowbar impact sounds
Alexander|the|cool|guy| tera.gg 20.4.2024 klo 7.15 
what mods are in video?
swei_la98 3.4.2024 klo 2.57 
mod idea: bouncing grenades (nades bounce and detonate 2m above ground for airburst effect)
George Floyd 30.3.2024 klo 5.11 
which npc spawner you used on video?
corruptphoton 30.3.2024 klo 0.21 
i love it when i have this addon and when im fighting lambda players they keep spamming grenades at me and i instantly die, truly an experience. 10/10
Acrylic Otter 29.3.2024 klo 18.13 
vibe check
Aqua ☁ 29.3.2024 klo 12.51 
bingo banga bong
Link Freeman 29.3.2024 klo 10.37 
Italian grenades in WW2 be like
gay-seeking rabbit 29.3.2024 klo 3.46 
then i have no clue why is it not working for me, strange
Coffee Man  [tekijä] 29.3.2024 klo 3.34 
This mod doesn't have any viewmodel files, it's just lua code.
gay-seeking rabbit 29.3.2024 klo 1.45 
doesnt work, weird that it would conflict with viewmodel replacements though
ilovepancakes1012 28.3.2024 klo 22.29 
How about a toggle with a button between the two? That would be great
Spilledmilk 28.3.2024 klo 14.57 
Whats the gun mod?
Coffee Man  [tekijä] 28.3.2024 klo 14.41 
I haven't figured out how to detect if a grenade entity is colliding with a NPC. Collision detection works fine for everything else, such as world geometry and props, but it doesn't work with NPCs for some reasons.
uncommon saucers 28.3.2024 klo 14.36 
Why not make it only detonate on contact with NPCs like FEAR grenades?
Coffee Man  [tekijä] 28.3.2024 klo 14.14 
Everyone knows throwing stuff is much more fun than having a stupid machine do it for you.
Stoque 28.3.2024 klo 14.07 
When SMG grenade just doesn't cut it.
BladeOfThe2000s 28.3.2024 klo 13.42 
I Fucking Love That Video. I Don't Know What It Is But It's Awesome For Sure.
JUλN 28.3.2024 klo 7.01 
rainbow six siege impact gernade!!!!!!1
Coffee Man  [tekijä] 28.3.2024 klo 6.24 
Originally I wanted to correct the fact that grenades don't detonate if they collide with a NPC's bounding box (which is also partly what you want as well)

I checked around the wiki for functions but nothing seemed to work during testing :steamsad:
CollChuuk 27.3.2024 klo 16.50 
Would it be a bother to add a ConVar that makes it so that grenades act normally if they hit anything other than a player/NPC?
Adam 󠀡 6: 26.3.2024 klo 10.00 
AWsome
idksomething 26.3.2024 klo 0.38 
@Cursed Hawkins M9K sticky grenade, plus a few others
Cursed Hawkins 25.3.2024 klo 15.13 
@CMX
Except I'm using an inventory mod that bugs out when sweps that aren't dropped are removed from the inventory and that mod can very easily do just that, Plus it doesn't hurt to ask after all I'm sure someone made a similar mod to this so why shouldn't that just because it already existed before.
[GR|CMX]Shadowslayer[MCG][RCN] 24.3.2024 klo 16.37 
@Cursed Hawkins there's an old 'Plasma Grenade' mod which is basically what you're describing.
Cursed Hawkins 24.3.2024 klo 13.38 
Any chances of mimicing the Plasma grenades from Halo with this kind of script? I can't be the only person thinking about how funny that would be.