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(It turns it down separately to sound slider)
Never too late to learn though!
You will need some knowledge with blender (modeling tool) to import the level, and actually have the bianco hills model ready too if you dont already, also you will need to generate (make) your own collisions for the map.
There sadly isnt many tutorials out there and its kind of complex, but if you know how to make maps, and know how to import props you are basically half way there already.
So basically, you will need: Hammer Editor, Blender, Blender source tools and the bianco hill model to start.
I only did this because I felt like it
I would pay you 50 bucks if you could bring my most wanted map into source.
Thank you Mr. Green Dead Space man /\_/\!