Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
LUA ERROR stack traceback:
scripts/class.lua:43 in () ? (Lua) <36-45>
../mods/workshop-3202818257【沃姆伍德重做!/Wormwood Rework!1.91】/modmain.lua:4209 in (field) fn (Lua) <4203-4217>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
选项吗?
notepad [anotepad.com]
LUA ERROR stack traceback:
../mods/workshop-3202818257/modmain.lua:2531 in (local) fn (Lua) <2530-2552>
scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254
baotan11 = false
SetCameraDistance = function - scripts/prefabs/player_common.lua:1489
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:887
skeleton_prefab = skeleton_player
MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:898
IsOverheating = function - scripts/prefabs/player_common.lua:224
IsActing = function - scripts/prefabs/player_common_extensions.lua:939
Light = Light (0xf44fb50)
deathcause = leif
RecalculateLightFlierLight = function - scripts/prefabs/wormwood.lua:604
ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1646
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1473
ApplyScale = function - scripts/prefabs/player_common.lua:1584
SetGhostMode = function - scripts/prefabs/player_common.lua:913
ShowActions = function - scripts/prefabs/player_common.lua:1455
IsChannelCastingItem = function - scripts/prefabs/player_common.lua:290
actionreplica = table: 0xf44fbe0
event_listening = table: 0x1c2f23b0
actioncomponents = table: 0x4aa2bad0
pollenpool = table: 0x49ea32e0
SwapAllCharacteristics = function - scripts/prefabs/player_common.lua:2111
prefab = wormwood
plantpenalties = table: 0x47c94190
YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:85
ShakeCamera = function - scripts/prefabs/player_common.lua:1525
YOTB_isskinunlocked = function - scripts/prefabs/player_common.lua:92
MiniMapEntity = MiniMapEntity (0xf44fb20)
replica = table: 0xd52e4e0
AddTag = function - ../mods/workshop-3383078008/main/performance.lua:12
IsChannelCasting = function - scripts/prefabs/player_common.lua:286
SP_water = 0
SetCameraZoomed = function - scripts/prefabs/player_common.lua:1511
TargetForceAttackOnly = function - scripts/prefabs/player_common.lua:51
CanSeeTileOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:883
DisableLoadingProtection = function - scripts/prefabs/player_common.lua:1070
Network = Network (0xf44fbb0)
AddCameraExtraDistance = function - scripts/prefabs/player_common.lua:1495
ZZKH = true
userid = KU_oVn4ojM8
OnPreLoad = function - scripts/prefabs/player_common.lua:1191
name = John
_OnPreLoad = function - scripts/prefabs/wormwood.lua:703
ScreenFade = function - scripts/prefabs/player_common.lua:1558
_sinkhole_names = table: 0x29455860
ChangeToMonkey = function - scripts/prefabs/player_common.lua:2130
_PostActivateHandshakeState_Server = 3
AttachClassified = function - scripts/prefabs/player_common.lua:1088
isplayer = true
last_death_shardid = 1924104589
_sharksoundparam = net_float (0x17d77320)
last_death_position = (-7.14, 0.00, 240.71)
tpsmonitor_tps = net_float (0x4897f850)
_serverpauseddirtyfn = function - scripts/prefabs/player_common.lua:977
components = table: 0x12657720
DynamicShadow = DynamicShadow (0xee1a650)
EnableLoadingProtection = function - scripts/prefabs/player_common.lua:1058
inlimbo = false
deathclientobj = table: 0x1317d2f0
_lunarportalmax = table: 0x187e6030
state = look
playercolour = table: 0x8351bd0
sbc
个mod存在非法调用行为。
#lstring "scripts/componentactions.lua":2656: attempt to
index a nil value
#LUA ERROR stack traceback:
@scripts/entityscript.lua:655 in (method)
RemoveComponent(Lua)<642-657>
self (valid:true)=
modactioncomponents = table: 00000000885B9FA0
inlimbo = false
AnimState = AnimState (000000001D80DD80)
GetBasicDisplavName = function -
./mods/workshop-2467694029/modmain.lua:290
Light = Light (000000001D80E6B0)
* 修复荆棘茄甲实际仍需要技能点解锁的问题
* 移除沃姆伍德不留骨架的设定
* 移除沃姆伍德空手挖掘的能力
* 生长秘酿不再可以直接为水中木施肥和修补船漏洞,取而代之的是新增1无花果2生长秘酿的树果酱制作配方
树果酱现在也可以为成熟的水中木施肥使其概率生长出新的苔藓藤条(树果酱30%/生长秘酿15%)
* 新增一个棱镜联动,当沃姆伍德处于最终开花阶段并触发自愈分结算时,会为周围的一个子圭奇型岩(需要这个子圭奇型岩至少有1光耀或1生命)输送生命能量
* 优化了孢子炸弹的爆炸效果和飞出时的动画
* 臭水桶的配方改为3冰1便便桶
* 种子袋改动现在是可配置的了
* 修复同时启用时的崩溃问题
* 进入中毒状态时停止自愈分结算(跟岛屿冒险一样)
* 多籽镜片可防雾
* 物品栏有至少俩个百元呼噜币时,将荆棘藤鞭给予猎户猪可升级荆茄剑鞭
* 物品栏有至少俩个百元呼噜币时,将荆棘甲给予猎户猪可升级荆棘茄甲
* 物品栏有至少俩个十元币时,将荆茄剑鞭或荆棘茄甲给予猎户猪可修复耐久
* 将十元币给予食品店猪人可购买4个月亮蘑菇
* 辨识的一个特性说明:云霄国度目前没有采用联机版种地机制,但改版沃姆伍德使用辨识有可能会辨识出联机版特有的作物的种子(如土豆番茄洋葱,甚至杂草),联机版特有作物如果被沃姆伍德直接种下而不是种在旧版农场当中,则会使用联机版农场作物的机制而非旧版农场的机制