Stellaris

Stellaris

Better Empire Names: Revengeance
30 Comments
akp3727 5 May @ 8:01am 
Bio genesis update. Plz update for that
Tiemnokryskin 6 Oct, 2024 @ 8:32am 
Некорректно работает с русской версией.
Nesserino Scissors 23 Sep, 2024 @ 8:11am 
@IRDP, sometimes empires spawn with no name at all and it's horribly immersion-breaking. Can you look into it please?
Nesserino Scissors 10 Sep, 2024 @ 11:23am 
update, not working.
karokaro3 18 Aug, 2024 @ 8:05am 
TurgidJuiceTree 17 Aug, 2024 @ 8:34am 
I don't think this is currently working with Ethics and Civics Classic
Kainser 9 Aug, 2024 @ 9:13am 
As stated previously, breaks certain dynamic names. The "Temple of X" (Unity etc.) early game event chain only says "Temple of" and at least some enclaves also has broken names with no suffixes.
Ven 5 Aug, 2024 @ 2:38am 
It also seems to only affect SOME AI empires, most notably Megacorps, it seems. At least that is where i have noticed it the most.
Ven 5 Aug, 2024 @ 2:29am 
Oh i should probably mention that i dont have any other mods that change any kind of government types, at least not at game start.
Ven 5 Aug, 2024 @ 12:55am 
Since enabling this mod i've noticed several AI empires (thaat were randomised empires, not pre-made) spawned with blank names.
I've also seen a few events that refer to the player empire, and the empire name is blank. Usually in the button you press in events. For example, one of the events in the decaying birch world origin in Gigastructural Engineering is supposed to say "Another thing for the "empire name" achievement" or whatever, but instead the empire name is blank, despite not being blank anywhere else. I also saw it in at least two other events.
Byrdbyrdbyrd 8 Jul, 2024 @ 3:11pm 
hm but what if I actually am playing an ethnostate
Anton Rabe 25 Jun, 2024 @ 8:15am 
@dieser mensch i will translate this
wer bin ich 18 Jun, 2024 @ 1:42pm 
is this translated to russian language?:steamhappy:
MedianStarkli 11 Jun, 2024 @ 11:26am 
Your neighbors deny their naming capabilities their purpose.
MeteorJunk 3 Jun, 2024 @ 2:19pm 
THANK YOUY
Cedric Scum 29 May, 2024 @ 5:16am 
Поддерживаю вопрос человека снизу :SBpenguin:
Ignat001 21 May, 2024 @ 4:42pm 
На русский переведено?
fnix 16 May, 2024 @ 7:12am 
Poke!
rflox93 10 May, 2024 @ 2:54pm 
you have one more " OR = { " than needed in 00_empire_name.txt that causes a bracket error

it is at the line 19004
knodel 8 May, 2024 @ 11:04am 
Looks like you forgot an '_'
knodel 8 May, 2024 @ 11:03am 
Error in English localization:
Expected colon(:) at line 416 and column 5 in localisation/english/ben_random_names_l_english.yml
IRDP  [author] 28 Apr, 2024 @ 11:54am 
@Quote Empires generated with the new governments would probably come out with a blank name, if they're not eligible for any name format, since this mod overrides the vanilla name file.
If that happens, though, adding new name formats should not be so hard, and if I'm poked in here I'll probably do it.
That's assuming things don't change again, but I don't see why they would.

Otherwise, though, it'll probably keep working fine regardless of what else changes.
Quote 27 Apr, 2024 @ 4:37pm 
Loved that mod too. Nice to see an alternative that works, at least for now.

Just wondering though.. if this stays as it is, what will actually happen when new governments/authorities get added? Would it simply give nothing (as there's no names for new governments), or straight up not work?
IRDP  [author] 15 Apr, 2024 @ 6:17pm 
@Poncho I was very disappointed to find this mod ended up being left behind and I figure there'd be at least some others feeling likewise.

For the war names, I'd say a maybe .
From my quick gander, it looks quite doable - and less likely to need ongoing maintenance - but it's also going to be more time-consuming to test. I can certainly give it a try, though.
Poncho 15 Apr, 2024 @ 2:21pm 
Nice! For me this is an instant must-have. Any chance you'll revive the War Name Variety mod sometime in the future?
IRDP  [author] 11 Apr, 2024 @ 4:43pm 
@poland Heyo, thanks!

Unfortunately, changing the file that define the formats and name parts does change the checksum, so the mod isn't achievement compatible, even if it doesn't change a thing about actual gameplay.
I think only graphical mods can get away with them, but I'm not sure, really.

I'll put it up on the description, either way - might as well be clear.
Aelus Nova Amora 11 Apr, 2024 @ 12:53pm 
Amazing work! I loved that mod, is this achievement compatible?
IRDP  [author] 9 Apr, 2024 @ 8:17pm 
@K0rruptedYouth I made this for personal use, too, as it happens. It was definitely a bit annoying to figure out how this stuff was supposed to work in the current version of the game. Still, I'd like to think this can work as at least a good base for any future versions.

If it's not changed again, whoever may follow won't have to figure it out again.
K0rruptedYouth 9 Apr, 2024 @ 1:51pm 
Thanks for this, I know it took a lot of work to do as I tried to do this for my own personal use.
Commander Ashfield 8 Apr, 2024 @ 8:07pm 
Nice.