Space Engineers

Space Engineers

Asteroid Filter API
13 kommentarer
Exelsiar 10. dec. 2024 kl. 3:46 
Ahh perfect thank you!
Echthros  [ophavsmand] 10. dec. 2024 kl. 3:40 
Yes, they are designed for it.
Exelsiar 10. dec. 2024 kl. 3:35 
Hi is it fine to sub to multiple filter mods?
Phantasm 5. dec. 2024 kl. 2:16 
Thx a lot, I will try
Echthros  [ophavsmand] 4. dec. 2024 kl. 15:28 
You might need to delete SANDBOX_0_0_0_.sbsB5 as well (you will get a warning when loading back in the first time). Though I would make a backup of the save first, just in case.
Phantasm 4. dec. 2024 kl. 14:02 
For some reason, all the changes in this file reset the moment I launch the world
Echthros  [ophavsmand] 4. dec. 2024 kl. 12:31 
Open the Sandbox.sbc file for that world and look for <ProceduralDensity>. Set it to 0 and save the file. That should remove the normal procedural asteroids.
Phantasm 4. dec. 2024 kl. 7:40 
Hi, can I use this mod to block asteroids from spawning in the usual way and make it so that asteroids spawn only through another mod (Planetary Asteroid Rings), which creates asteroid rings around planets? The problem is that I can't disable spawning in the settings because this is a modded world that has already been created, so the asteroid settings are locked.
Echthros  [ophavsmand] 3. dec. 2024 kl. 12:04 
Tens of km, I believe.
Beamster 2. dec. 2024 kl. 15:37 
How large is the perlin nose voids? Like 5km wide or are we talking 1000km?
Echthros  [ophavsmand] 16. sep. 2024 kl. 14:41 
@REALRACE New asteroid gravity filter now available: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3332458377
Echthros  [ophavsmand] 11. sep. 2024 kl. 15:56 
A new mod using this API would be necessary. That said, I've gotten a few requests for something similar, so I'll go ahead and make that now.
<†>Baigle1<†>™ 17. aug. 2024 kl. 22:41 
If the game lags when generating asteroids at high speed it might be beneficial for the mod to hook and gate the spawning rather than triggering additional actions after spawning. Reducing lag will certainly improve adoption and enjoyment of this aging Havok-2013 engine before the release and modding crowd starts on the Havok-202X engine with fancy algorithms and protocols.