Garry's Mod

Garry's Mod

[wOS] Counter-Strike 1.6: Port Edition
209 kommentarer
Le rat emperor 15 timmar sedan 
any chance you would be willing to port tf2 merc animations into wos?
engineer gaming 2 jul @ 21:35 
Door Stuck Never Dies
Yoyricks_ 14 jun @ 12:56 
so you have a great day and at least i got to understand about all of this :)
Yoyricks_ 14 jun @ 12:55 
yeah i can see where your coming from so i completely understand how hard it is with people valuing hard work, like even hell i had to taught some shit about source myself because of there not being many tutorials or documentation on it's npcs from the source engine or goldsrc games
Xp1  [skapare] 14 jun @ 8:21 
@noukzaway It's okay, my way of expressing things in English may seem a bit absurd, as it's not my native language. Have a great day, my friend.
dopeyschmuck 13 jun @ 20:19 
i aint tryna offend nobody but ur just bein a edgelord rn :demoticon:
Xp1  [skapare] 13 jun @ 14:50 
@Yoyricks_ If writing were an emotion, you would understand my point. I believe I may have expressed it in a wrong way, which made you interpret that I was being rude to you. I explained the situation because this type of content is quite scarce. I apologize if I offended you in any way.:steamsad:
Yoyricks_ 13 jun @ 9:43 
no it just felt a little rude since i was being kind and asking a simple question without trying to get into a argument,

again i totally understand if you don't want to make a tutorial as i'll probably figure out how to do it my self
Xp1  [skapare] 12 jun @ 15:42 
@noukzaway Would that be a comment to offend someone? Twitter is elsewhere 👉
dopeyschmuck 11 jun @ 22:35 
ong egotistical much?
Ceno 25 mar @ 16:10 
What a response, yikes.
Yoyricks_ 22 mar @ 18:52 
@Xp1

very understandable about this and i see what you mean, have a nice day or evening :)
Xp1  [skapare] 22 mar @ 13:20 
@Yoyricks_ I don't make a tutorial about this because there are people who don't value the hard work of a developer, it took me about 2 months to make this happen without any motivational or financial support, and without any Wiki saying how it could be done. I am dedicated to the things I do, this mod was created because before 2024, there was no big mod related to CS 1.6 and I made a point of bringing this to gmod.
Yoyricks_ 21 mar @ 18:32 
will you make a tutorial on how you exactly ported goldsrc animations to a half-life 2 skeleton? i've been trying to find info on how this was done
chiroanims 20 mar @ 19:52 
fr, this mod is useless without friends
xFreemanEmer 17 mar @ 15:42 
It would be really cool if the animation applied to npcs too.
m3 | doomer 27 feb @ 18:19 
Kind sir is it possible to ad Ground strafing?
Lore3921 15 feb @ 8:49 
a half-life version would be nice
AToM1C 11 feb @ 10:23 
half-life version
Xp1  [skapare] 28 jan @ 13:25 
@>rique< no, only gmod game lol
>rique< 27 jan @ 11:09 
need cs 1.6 ?
Xp1  [skapare] 25 jan @ 10:44 
@Snekenjoyer6 Possibly I can create the option to work with NPCs:steamthumbsup:
Snekenjoyer6 25 jan @ 10:11 
i wish it was possible to give npcs these death animations
Xp1  [skapare] 24 jan @ 12:21 
only, cause' it's not in my plans
momontaru1 24 jan @ 6:10 
will there be a counter strike source port edition? or just only this addon?
MissingTexture 18 jan @ 15:26 
@Xp1 I promise i'll pay.
Xp1  [skapare] 18 jan @ 15:23 
@MissingTexture I only work with some input to start the project, I've had problems with other user projects not paying with your word. That's why I work this way
MissingTexture 18 jan @ 15:19 
As in, i won't accept any offers if i'm the only one receiving it.
MissingTexture 18 jan @ 15:19 
@Xp1 Keep in mind that i'll only donate if the addon gets released to the public when it's finished.
Xp1  [skapare] 18 jan @ 15:08 
@MissingTexture So, the team is me lol. Add me for friend so we can negotiate about
MissingTexture 18 jan @ 15:06 
do*
MissingTexture 18 jan @ 15:06 
@Xp1 I'd pay for it. If you guys ever start developing it and need some donations to make it a reality, i'd dp it.
Xp1  [skapare] 18 jan @ 15:02 
@MissingTexture The idea is good, the work I did for the CS animations for GMOD was completely voluntary without any financial incentive to support the project. I honestly don't know if HL Animation will ever see the day
AToM1C 18 jan @ 7:55 
i agree very much with the user below me :steammocking::steamthumbsup:
MissingTexture 16 jan @ 10:19 
Would be cool if you guys recreated the Half-Life/GoldSource animations. I reccommend using the Half-Life Deathmatch animations instead of the Singleplayer ones.
HeyItsJaydon 14 dec, 2024 @ 8:19 
ok so, today i found out that voidleak's hd blood decals actually dont have that problem, from what the showcase video says, the goofy error probably has to do with the texture's source rgb channels being incorrect or it not being point sampled
Xp1  [skapare] 13 dec, 2024 @ 16:42 
@HeyItsJaydon this may even be a good idea, but these blood are directly from the graphics engine (Source) and I'm not sure if I can manipulate textures through code :d
HeyItsJaydon 13 dec, 2024 @ 14:45 
my idea (as stupid as it sounds) is to just make yet another svar to disable the custom blood decals
HeyItsJaydon 12 dec, 2024 @ 13:08 
but from what my testing has lead to, most if not every single goldsrc/hl1 blood replacer has the same exact issue
HeyItsJaydon 12 dec, 2024 @ 12:44 
i was able to get a better picture showcasing the issue (this one was also taken from a vanilla map, cs_militia)
Xp1  [skapare] 12 dec, 2024 @ 11:53 
@HeyItsJaydon Hello, these bloods are exaggerated indeed, but I'm checking to at least not get too weird like that
HeyItsJaydon 12 dec, 2024 @ 8:49 
Heres an image of how it looks like The texture itself glitches with the colors looking all weird
HeyItsJaydon 12 dec, 2024 @ 8:29 
Im not sure whether this is intentional or a limitation but it would be wrong to not say it, the blood decals, more so the splatters look a little bit weird on certain props like chairs or cars
Immature Spy 11 dec, 2024 @ 19:04 
Half-Life 1 version?
Kaleidø.vtf 15 nov, 2024 @ 8:34 
oh, okay, i hope they get fixed up soon! looking forward to it! thanks a ton ^^
Xp1  [skapare] 15 nov, 2024 @ 8:26 
@Kaleidø.vtf So friend, some animations may even be a little weird, but I put them because they will be used in the future :D
Kaleidø.vtf 15 nov, 2024 @ 0:34 
i really like this mod, and i appreciate all the work put into it, it really isn't that simple
but i had a question
when you pull out the camera/rpg or some other weapons, it defaults to some animations that really don't fit because i don't think they were built for those guns, why?
Xp1  [skapare] 22 okt, 2024 @ 15:28 
@otacon If the player does not interrupt the time interval of the scream when falling, it will play normally
Xp1  [skapare] 22 okt, 2024 @ 15:27 
@otacon Relax, this is intentional, it is a new function. To give a more realistic look to the aesthetics of the addon, because it wouldn't make sense for the doll to scream even if it fell in a 10 cm fall
otacon 22 okt, 2024 @ 15:15 
The Screaming is broken, The Scream for falling is fine but when you hit the ground it sounds like the audio is heavily corrupted, almost made me think I got something malicious screwing with me