Arma 3
Autorun Rework
46 Comments
LEE O C 1 Aug @ 10:58am 
this not work? he puts gun low to walk but doesnt walk or run or jog
42nfl19 19 Jul @ 6:18pm 
Can confirm as the guy under me that it no longer seems to work? And I went ahead and tested a clean profile with only the mod in it. I thought it was a keybind issue but even rebinding it to something else got no results.
Snipo117 15 Mar @ 3:11pm 
I couldn't get it to work at all. Even at the top of the load order. He does a little step and then nothing happens. I feel like this kind of mod should be more popular than it is. Windows+G it is for now.
Raven 3 Feb @ 8:25pm 
Looks like there's a new problem: Autorun will randomly get stuck and there's no way to turn it off. Are you still supporting this mod?
Joey  [author] 25 Apr, 2024 @ 5:31pm 
Thanks for the feedback, this was scrap scripts since like half year ago
Raven 25 Apr, 2024 @ 9:33am 
It works! Now this is one of my core must-have mods. Thank you!
MrTG 25 Apr, 2024 @ 6:51am 
thank you so much:steamhappy:
fayshots 25 Apr, 2024 @ 5:02am 
works great now! :steamhappy:
no issues running full mod order now (ace and a bunch of other stuff) so the issue should be fully gone :steamthumbsup:
Joey  [author] 25 Apr, 2024 @ 3:07am 
@freyja i made a hot fix for it, it should be working for the invincible problem, @MrTG i just add the key F7 for Jog, hope it suit you
fayshots 24 Apr, 2024 @ 5:13pm 
works without any mods now - checking so some common mod isnt breaking compatability somehow.

okay, loaded up with cba and it makes you a bullet sponge, can't take any damage with it enabled.
Joey  [author] 24 Apr, 2024 @ 11:27am 
@Raven then try unsubscribe and subscribe it, i tested the mod and it take damage from bullet and grenade https://youtu.be/CeVaprc1yug
Joey  [author] 24 Apr, 2024 @ 11:12am 
@MrTG well no time and plan making that, busy months for me
Raven 24 Apr, 2024 @ 9:21am 
Repaired mod, cleared cache, still no joy. Player is bullet sponge.
MrTG 23 Apr, 2024 @ 8:13pm 
This is walking, not running slowly. The slow running posture of putting down the gun is more suitable for use in mpmissions, as it saves energy and is not as slow as walking
Joey  [author] 23 Apr, 2024 @ 6:09pm 
On the launcher, locate the mod and right click then repair it
fayshots 23 Apr, 2024 @ 5:18pm 
just stumbled upon this and have been wanting a mod like this for a while (since cyprus isnt the best) but unfortunately can confirm that you dont take any damage while using this mod, hope a fix is found :steamsad:
Raven 23 Apr, 2024 @ 10:44am 
Sorry, still not taking damage even with no other mods loaded. Any idea what could be the cause?
MrTG 23 Apr, 2024 @ 1:27am 
:steamhappy:
Joey  [author] 23 Apr, 2024 @ 12:35am 
@Raven, i have made update about it, it should be fixed, @MrTG @Trooper_025, updated for auto walk key press by F6, you can switch between walk and run by F5 and F6, no need to stop the autorun
Joey  [author] 22 Apr, 2024 @ 11:36pm 
Will make it update today, fix possible the damage and auto walk feature and add some swim animation support
Raven 22 Apr, 2024 @ 7:07pm 
Ok, I just tested by removing all other mods except this one and cleared the cache. Still taking no damage. Even stood right on top of a grenade and didn't get hurt. Something weird is going on since your last update or possibly the one before. Pretty sure it was working fine until then. I hope that helps you track it down. This is really useful for those long hikes to and from the AO.
Joey  [author] 22 Apr, 2024 @ 6:08pm 
@Raven Alright, later I will do the test too
Raven 22 Apr, 2024 @ 1:20pm 
This is a fantastic QOL improvement, but it seems to be making my avatar invulnerable. I've watched multiple NPCs dump several magazines at me to no effect. It could be an interaction with my other mods. I'll try to test more later tonight and get back to you.
Joey  [author] 21 Apr, 2024 @ 4:59am 
getting to possible, might release in days after all test done
Trooper_025 20 Apr, 2024 @ 8:17pm 
would it be possible to have the speed adjustable / autorun/walk at the speed you were at when activating it? wanted to auto walk at the slow pace to enjoy a forest
Joey  [author] 19 Apr, 2024 @ 6:53pm 
I see, later I will check about it
MrTG 19 Apr, 2024 @ 6:57am 
@Joey Perhaps my expression was incorrect (I used Google Translate). What I mean is to have the player automatically jog instead of running quickly. When doing tasks, due to physical limitations, automatic slow running is much more practical than automatic fast running. In slow running (fast walking with gun down), players can use maps for drawing tasks during long-distance marches without excessive physical exertion caused by fast running. Will there be a CBA feature in the future that can be selected for slow and fast running versions.
Joey  [author] 19 Apr, 2024 @ 2:18am 
Doesn’t have to any specific sqf file, you also can do Trigger when it activate it set to walk only, or you just want walk when this mod start? Not when player control it?
MrTG 18 Apr, 2024 @ 9:10pm 
Which sqf file should I add this line of content to? Specifically add on which line or replace which line?
Player forceWalk true;
Pripyat Lizard 🦎 18 Apr, 2024 @ 11:33am 
Lyrics: mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau mjau
Joey  [author] 18 Apr, 2024 @ 10:22am 
@TESLA @Space time, i made an update for it, for display bypass you can find it the Wiki link in description
Joey  [author] 18 Apr, 2024 @ 9:52am 
@TESLA @Space time, issues will added/fixed
Joey  [author] 18 Apr, 2024 @ 9:51am 
@simonusios, it is client side
TESLA. 18 Apr, 2024 @ 7:25am 
@Joey if i had to guess, it probably has something to do with the animations while being unconscious, since it happened when the medic tried doing CPR, which made the patient do a turning over animation, and when the turning on the back animation stopped, the unconscious person just got up a run away while their screen was still black, but i could be wrong, thats just my observation
TESLA. 18 Apr, 2024 @ 7:19am 
@Zagesi :captainclown:
Space time 18 Apr, 2024 @ 6:08am 
nice mod, is it possible to change that cancel running by just pressing specific keys such as WASD and Auto run key, then we can do some other things when running, like look around, open map... so on. My suggestion is a little different from the previous guy.
Condasoft 18 Apr, 2024 @ 3:18am 
@tesla Quick fix, theres an ace no medical on the workshop.
Joey  [author] 17 Apr, 2024 @ 5:41pm 
@TESLA, will fix it soon about the ace, assume it just don’t compatible
BaMxIRE 17 Apr, 2024 @ 2:47pm 
@TESLA. ahahahaha
TESLA. 17 Apr, 2024 @ 2:28pm 
its very funny, but if you have ace loaded with this mod, unconscious units if they go down while running with auto-run enabled, they can just get up and continue running while being unconscious
cJ 17 Apr, 2024 @ 1:27pm 
was just thinking i needed this while replaying east wind lol good timing
simonusios 17 Apr, 2024 @ 1:23pm 
I assume this is client side, right?
Joey  [author] 17 Apr, 2024 @ 6:11am 
if you wanna use auto walking, then i can suggest you use this line of code, where my mod will adapt it
player forceWalk true;
Joey  [author] 15 Apr, 2024 @ 7:53am 
so far dont have any update in the future yet, but i will check it out about the things you said
MrTG 14 Apr, 2024 @ 7:28pm 
This mod is awesome!
Will there be any updates in the future that do not cancel running by pressing specific key positions, such as pressing the M key, so that I can automatically run and view the map at the same time? Or add an automatic walking function?
Yo Gabba Gabba! 14 Apr, 2024 @ 6:07am 
Incredible.