Arma 3
S.O.G. Prairie Fire: We Few
22 Comments
Komodo 21 Sep, 2024 @ 3:43pm 
this was so much fun lazy, i loved the environmental factor where the mission slowly turned dark but with a full moon, trackers crossing us like 5-8m non the wiser

ty again for making these man, makes the weekend even more worthwhile

🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
Dugong31  [author] 1 May, 2024 @ 4:39am 
@sensei.tokugawa I hope you enjoy the rest of my missions, too :steamhappy:
sensei.tokugawa 1 May, 2024 @ 4:30am 
I did assume he should have been there, propped against a rock as in the task description photo but no luck finding him anywhere around so he must have kind of wandered or actually - crawled off . No wonder with that ammount of movement and harassment we were observing and receiving during our night in the field :-) BTW, the task section still says "locate the missing RT member" so I wonder we are to search further - which we did a lot as a matter of fact, carrying on in the northern direction - or there's something broken here, he's nowhere to be found so I guess we're just gonna di di mau outta there, wind up and wind down in the recon bar and then move on to the rest of your goddamn superb missions I have been having my eyes on since they appeared here but haven't had the guts to dive into yet.
Dugong31  [author] 1 May, 2024 @ 2:58am 
@sensei.tokugawa thank you for trying out my mission. Funny thing is the mission was never meant to last till the next day, so I'm quite impressed you managed that. For the missing 1-2, you definitely reached his location as the radio and Browning hi-power is at his location. For the life of me I can't understand why he wouldn't be there because he was set to immobile. I never meant the mission to last more than a day, so that might have caused his disappearance, but I cannot be certain.
sensei.tokugawa 1 May, 2024 @ 1:14am 
First & foremost, a great quality mission again which I have been having tons of fun with since yesterday. We didn't make it to the missing RT last known location before the nighfall so we had to set up a hasty RON position - truly the long range recon style. It felt great with each detail covered, from calling fastmovers to sterilize and cauterize the AO from hostile presence to mines and claymores going off in the dark. Anyway, I decided at some point to use the skip time command in the debug console and forwarded the whole business to the next morning. No problems here, everything was going smoothly, yet another happy day in the office. However, dunno if that might have wrecked the mission structure, because we couldn't exctract our guy ... erm ... physically, so to speak, as apprently he wasn't there - we found yet another pool of blood, an active radio, a Colt gun, the dialogue appeared prompting us to extract and the extraction LZ was assigned, but our guy isn't there.
Dugong31  [author] 30 Apr, 2024 @ 7:21pm 
Thank you @cnice73! Appreciate you trying out and enjoying the missions! Will see what I can do to improve the heli insertions and extractions for my future missions.
cnice73 30 Apr, 2024 @ 6:03pm 
Just awesome! A little Arma jankiness getting everyone on the helicopter at the end but all the action before that more than made up for it. Well done sir!
Dugong31  [author] 29 Apr, 2024 @ 4:45pm 
@Gopan thank you for trying out my newest mission. I don't think I have the skills to make the mission you are asking for. Would probably fail miserably at it :steamhappy:
Gopan 24 Apr, 2024 @ 3:12pm 
Perfect! Can you make long long long mission to play few days? Maybe same helicrush with specops team on board. Radio down and you need to go whole map by foot without any support, saving ammo, looting enemy weapons and tracker on your tail (but not too many).
havoc91163 18 Apr, 2024 @ 3:09pm 
hey Thank you for trying !! its something on my end because they all ran perfect at one time but ill figure it out its worth the work LOL ! hope you keep making them there really Great ! best ive played and i played em all ! i let ya know when im up and running LOL Thanks Brother
Dugong31  [author] 18 Apr, 2024 @ 4:05am 
@havoc91163 I managed to get on my PC today. I only had SOG PF, Nickel Steel, RTBF Gear, Blastcore and CBA loaded. I was not able to replicate the errors you faced as I was able to replay all the missions. I did receive error messages (due to RTBF Gear texture.paa) but they were not game breaking. I'm sorry I am unable to solve the issue for you.
havoc91163 17 Apr, 2024 @ 12:01pm 
hey no problem really Thank you for all your work best scenarios ive played ! i not gonna stop till i get them running LOL ! also getting right back Thats awsome !ok ill be watching !!! thank you
stonegodspeed 17 Apr, 2024 @ 3:21am 
nice one, trees talking vietnamese and chinese, commies at the team's heel, and the heavy firefight to keeping them at bay
Dugong31  [author] 16 Apr, 2024 @ 5:04pm 
@havoc91163 I can't get to my PC until the weekend. When I do, I will try it on my end on just the mods I put up and see if I face the same issue as you did. Apologies that you are facing these issues.
havoc91163 16 Apr, 2024 @ 3:59pm 
hey deleted all my mods and reinstalled the dependencys you put up retryed same message gonna keep trying to figure it out but thank you for your feedback and hard work if anyone is getting this message maybe they can put up here what they did to correct it can that error message be another mod ? i ran all your scenarios with no issues before crazy i can still run unexpected guest no problem LOL ok Thank you again and hope you keep putting these missions up !
Dugong31  [author] 15 Apr, 2024 @ 10:04pm 
Thank you for trying the mission @Johnnyboy! I'm not too good at that, but I will try in future missions.
Johnnyboy 15 Apr, 2024 @ 8:20pm 
Had a great time with this. Thanks for all the hard work. Tons of action, which is to be expected for a Bright Light. Was frustrated by heli transport script though. Couldn't extract properly at end, ended up calling multiple choppers, but that is just me not following instructions properly. I'd suggest having your own hardcoded insert and extract heli code running, as that heli transport script is a bit flaky. I know that's more work, so no problem if you choose not to do it. I totally recommend this mission regardless.
Dugong31  [author] 15 Apr, 2024 @ 3:43pm 
Hey everyone. Thank you for trying the mission. I have included Blastcore Edited (Standalone Version) as a requirement for the mission. I think the smoke I created for the Huey Crash uses Blastcore effects.

@havoc91163 I believe the error you got is only due to the Blastcore requirement. Everything else in the error list appear to be RTBF Gear. So if you load up Blastcore, it should be good.
havoc91163 15 Apr, 2024 @ 2:54pm 
hey thank you for your great missions i was able to play them but now getting message > you can notplay /edit this mission it is dependent on downloadable content that has been deleted cba jam vn sog pith bf sog boonie spray sog hair 1sog boonie black sog bandanna 1 blastcore vep would love some advice ? really enjoyed them when they were running !! saw the new one we few and had the same message thank you for any advice
Johnnyboy 15 Apr, 2024 @ 2:02pm 
It appears you have a dependency on Blastcore_VEP, as I get this error when trying to launch game:
panther42 14 Apr, 2024 @ 3:58pm 
Just want to point out if you're using MGI revive script from BI forums in your SOG missions, you will need to edit the script to include the SOG class names of Medikit and First Aid Kit (vn_b_item_medikit_01 & vn_b_item_firstaidkit). I would doubt what is in your mission is working correctly.
pierremgi has an updated module on the steam workshop, but you'll have to edit your script in mission(s) you post utilizing his "old" script.
You can also check for both of these, disregarding DLC names if they inherit correctly, with something similar to the following using ItemInfo type:
_hasFAK = (items _unit findIf {getNumber (configFile >> "cfgWeapons" >> _x >> "ItemInfo" >> "type") == 401}) > -1;
_hasMedikit = (items _unit findIf {getNumber (configFile >> "cfgWeapons" >> _x >> "ItemInfo" >> "type") == 619}) > -1;
J 14 Apr, 2024 @ 11:30am 
Your missions are impeccable, but the the chopper support system is flawed-