Total War: WARHAMMER III

Total War: WARHAMMER III

Blessed Realm (Mist Knights) - A Bretonnia Unit Pack (English Submod) (6.14)
16 Comments
Derejin  [author] 15 Jun @ 5:18am 
@ZeButcher888

The original mod's author also stated in the description:
"Please don't ask me questions about making MODs in the comments, because some questions cannot be explained in one or two sentences, and I am not sure how you do it specifically, and answering these questions is usually a bit troublesome. I recommend finding a group or researching on your own."

So, roughly: you can make submods as you want, don't pester the author about it, but:
-Definitely give the author credit (good thing to do)
-Consider posting your finished submod(s) in the original mod's description
-DON'T go asking the author a lot of questions. Guessing they just do this as a hobby and don't want to stress about it too much.
Derejin  [author] 15 Jun @ 5:16am 
@ZeButcher888

Glad you got to try it!

-For the original author reading English requests: they did link to my mod after I made the English submod, and in their mod's description's Q&A section (translated):

"'I like some of the works in it, can I borrow it? Or customize it?'
-All my works are open and you can use them at will. I don't support the behavior of rewarding to link mod production with money. I can't bear this responsibility, and I don't want to be responsible for making mods. This makes me lose motivation and inspiration and I guess I can't do it well."

---
Or, short version: author was saying you can use them as you want as long as you don't charge money for it.
I'd recommend still linking back to them and giving credit, though, of course, and if you make a submod, feel free to post it in the main mod's comments section too.
ZeButcher888 14 Jun @ 11:59pm 
PART 1

hey man thanks for updating!

i wanted to ask, does the original author read english requests? Cause he hasnt responded whenever ive commented on the main mod.

I want to ask him to:

1) make Dohuda and Baxter standalone heroes(packed as individual mods if possible)

2) the Maanan units and oceanguard priest be recruitable for all factions who build the landmark in Bordeleaux. (packed also as a seperate mod, if possible)
ZeButcher888 14 Jun @ 11:58pm 
PART 2

i feel the rest of the units etc are either useless(like the hooded units) or way too overpowered or don't really fit in thematically- for example, the Heroic Soul Knights... they are such a cool unit idea but are waayyy tooo strong, 2 of them can take on an entire army, and they also look more High Elven than anything close to a thematic bretonnian unit, and then they also use Green Knight's voice lines.. which is just strange. The Mist Knights.... a unit of mini green knights? The disrespect to Giles le Breton lmao and lots of other things i think are just weird.

3) if the author doesn't take requests, will he be okay if i edit a bunch of things from the mod myself and then upload it, while crediting the author and you for translating?
Derejin  [author] 31 May @ 11:00pm 
@ZeButcher888

Updated to 6.1.4, give it a shot!
Derejin  [author] 30 May @ 2:07am 
@ZeButcher888
This mod's in need of update since the main mod updated, but gonna be busy this week sorry.
If any of y'all want to update it feel free.
ZeButcher888 30 May @ 12:41am 
all the text is blank, no words... i saw that the main mod got updated recently... is that why? should i keep my load order as it is and just wait?
Rtalado 26 Apr @ 8:17am 
the translation says mismatched files in mp
Kellogs 14 Jan @ 7:01am 
The Mod is great but some Assetts seem to be missing (Oceanguard Priest is a freaking skaven in my campaign xD)
Sombidy 10 Jan @ 11:39am 
updated for 6.0?
Derejin  [author] 29 Jun, 2024 @ 11:01pm 
Glad someone likes the mod: be sure to thank the actual mod author though. I just sat down and translated roughly for awhile. XD
LS_the_MAN! WOHOOOO! BELEHÖDAT! 29 Jun, 2024 @ 7:15pm 
Oh my gosh. Some of these units (looking at the base mod) are amazing looking, especially the unit cards. I feel a ton of Dark Souls vibes from some of them and I love it. Thanks for translating to English!
28 Apr, 2024 @ 1:03pm 
But I think the point is that the content really makes me feel like you understand what I'm doing with these units, so the name of the module doesn't really matter.
28 Apr, 2024 @ 1:00pm 
In fact, the Mist Knight is just the name of the db. The name of the mod means the Kingdom of Knights blessed by the gods
Derejin  [author] 28 Apr, 2024 @ 4:41am 
Thank you!
sigmars_disciple 28 Apr, 2024 @ 4:25am 
I think you did a fine job; crucial are the UNIT NAMES specifically, and they read fine to me. If I notice anything while playing where smth could be improved, I'll let you know. <3