Victoria 3
Kuromi's AI
댓글 370
djacirjr 14분 전 
Is wildly fast assimilation of minorities a intended effect of the mod? I'm running a game with Greece and the minorities are being assimilated very fast by Turkey, not sure if it's intended or a effect of conflicts with another mods.
624932690 2025년 7월 5일 오후 9시 39분 
Is it a bug? AI tries to build profitable trade centers and then because of the unused trade capacity, trade centers get deleted..
[Nr.2] Manfred von Richthofen 2025년 7월 5일 오후 9시 01분 
@rothbardian21 In all baradox games it is never possible to use the save game from e.g. 1.8 and then with 1.9
rothbardian21 2025년 7월 5일 오후 8시 17분 
My save has broken since this mod updated to 1.9 while I'm still playing 1.8. All trade routes just get removed, how do I fix this?
Nosfer 😂👌🏻 2025년 7월 5일 오전 8시 46분 
also, as an idea for another tweak in your mod - have you checked how AI detirmines when to establish company? with company role being much bigger than before it seems it can be tweak a bit too, because from my observation I've noticed that sometimes AI doesn't establish anything for years despite having slots
Nosfer 😂👌🏻 2025년 7월 5일 오전 12시 26분 
yesterday I was doing some tests in 1.9.6 and noticed that AI likes to build like 200 levels of buildings and when I looked at the price for some reason despite having 2x sell orders price was like -30%
switched to 1.9.5 and price changed to -90%, these buildings became unprofitable and AI switched their construction to something else
Is this the evaluation bug you are talking about?
KuromiAK  [작성자] 2025년 7월 4일 오후 1시 47분 
July 3 fixed AI building evaluation.
July 4 broke it again.
Come on Paradox.
KuromiAK  [작성자] 2025년 7월 2일 오후 8시 56분 
@Borealis1212
1.9以来的问题,没救。
Borealis1212 2025년 7월 2일 오후 8시 54분 
ai不会造建筑部门
KuromiAK  [작성자] 2025년 7월 2일 오후 5시 00분 
KuromiAK  [작성자] 2025년 7월 2일 오전 11시 20분 
As far as I can tell, the current version of the mod is compatible with both 1.9.5 and 1.9.6. The difference is limited to German unification and Qing's variant isolationism. As I have some other changes in testing, I will not immediately push out a new version until it's wrapped up.

By the way, my trade centers fix is part of the fix in 1.9.6! Hooray!
Moridin 2025년 6월 27일 오후 12시 32분 
Ok, I've found Venezuela in 1843 with a third of its gold reserves full and high taxes
Moridin 2025년 6월 27일 오후 12시 18분 
I have seen it on the EIC as observer. I can try to look for more examples
KuromiAK  [작성자] 2025년 6월 27일 오전 8시 40분 
@Moridin
AI shouldn't do that. I haven't seen it in observer games either. Do you have an example?
Moridin 2025년 6월 27일 오전 7시 54분 
Would it be possible to have the AI not pick high and very high taxes while having a gold reserve?
KuromiAK  [작성자] 2025년 6월 27일 오전 6시 18분 
No change needed for 1.9.5.
Master 2025년 6월 27일 오전 5시 59분 
I think Britain AI in this patch is just unhinged, Border gore is their way of doing things for now they dont even go for suez in my games
Ἀλληκτώ 2025년 6월 26일 오후 4시 54분 
After I've turned of this mode, AI started to grow quicker
Mostly because it started to trade on World Market much more.
Ἀλληκτώ 2025년 6월 26일 오후 3시 52분 
For some reason, the AI is vey passive in my games
France does not conquer North Africa, Britain does not conquer Hong Kong etc
Also the AI does even worse economy wise than vanilla.
What can be the reason of such behaviour? I'm using grey's modes together with Kuromi, but they are compatible as far as I understand
I'll try to redownload the mode, maybe it works strange
KuromiAK  [작성자] 2025년 6월 26일 오전 8시 37분 
Version 4.3 released, supporting 1.9.4.

Increased military scaling with income by 40% to compensate for not counting investment pool as income. Similarly institution spending has been increased.

Decreased subject payment is back. The overlords literally have more money than they can spend.

While we are on that topic, AI having overflowing gold reserve is a base game limitation that I have no way to fix. Nothing I tried could make AI queue more than one building per week, so ~800 construction is as much as the country AI can utilize.

AI should build more electricity than vanilla now, but still far from enough. I think the way AI constructs is too random for them to handle local goods.

This is likely the end of the economic tunings. Once Paradox is done fixing bugs and go on summer breaks, I will start tinkering with treaties.
KuromiAK  [작성자] 2025년 6월 25일 오전 8시 13분 
Version 4.2 released, supporting 1.9.3.
klucas7845 2025년 6월 25일 오전 3시 54분 
I've already played 3 runs with 1.9, and the AI ​​has made absolutely no treaties with other nations, only with those forced to war, both the vanilla AI and the AI ​​of this mod, I hope they improve in the future, the game has become very easy for the player, in addition to the AI ​​not making treaties with other great powers to the point of becoming stronger economically and militarily than the player, it has become very easy for them to accept treaties with us to the point of being more advantageous for the player.
joan82 2025년 6월 24일 오후 5시 50분 
Using this together with the Tech & Res Mod, and just quit my game at 1880 because every major power had zero infamy. There was nothing going on besides everybody hating and wanting to conquer me. War declarations only were directed at me...apart from some minor squirmishes here and there. No imperialistic efforts at all so far besides from colonialization of Africa. Dont know if I had extreme bad luck with a poor seed, or if it comes with the combination of these mods right now after the 1.9 patch (did not have any issue with this setup before the patch). T&R even directly suggests using your mod together with its own for a better experience
Apo7292009 2025년 6월 24일 오후 2시 33분 
can you make version of this with ai that declares wars more often, basically agressive ai? ai beign more agressive towards weaker nations, specially towards uncivilized. but also generally beign more agressive overall.
Apo7292009 2025년 6월 24일 오후 2시 29분 
i looked at smarterai but it felt wrong, using the older versions of files from 1.7 1.8
[Nr.2] Manfred von Richthofen 2025년 6월 24일 오후 2시 25분 
then I recommend smarter ai
Psijic 2025년 6월 21일 오전 8시 11분 
Next 2 runs found USA merged conquering its confederate part really fast.
KeinNiemand 2025년 6월 21일 오전 5시 19분 
The AI generally dosn't make enough treaty with other AI, I got exactly one treaty offer during an entier 100 year game, and looking around most AI nations had either no treatys or at most 1 treaty with other AI nations.
Is there anything you can do so AI makes more treaties, becouse I think that would make the AI a lot better, right now it's extremly easy for me to get massive trade advantage becouse I'm the only one that has trade privliges with everyone.
Psijic 2025년 6월 21일 오전 3시 23분 
Actually, I couldn't find the difference with no mod after 40 years passed.
Sam 2025년 6월 21일 오전 2시 33분 
english ai had 1k construction positive balance by like 1870 however every other ai was incredibly behind, russia was 300 and france was 200 us 200 germany not formed all ais sitting on money doing nothing as someone else said, i suspect one of the reason english ai is doing so well waa backlow company which has most construction goods, however english ai was also the only one being exploited from me taking money from it since start of the game so idk, would be nice if other gp were close to uk in term of snowballign economy
Moridin 2025년 6월 20일 오전 8시 53분 
The AI still appears to be mostly sitting on their gold reserves, sadly.

They feel like monsters waiting to be unleashed, if they actually start spending it all.
DISTOPYA-ASKERI 2025년 6월 20일 오전 5시 05분 
In the new version, the mod makes the AIs grow extra because the normal AI is now better than before and is close to the mod level (at least that's what happened in my game, of course I didn't try the mod in this version compared to the old one)
KuromiAK  [작성자] 2025년 6월 19일 오후 8시 13분 
@Alhelhast
I tried the mod. AI had no issue building trade centers whether they have protectionism or mercantilism. Peru doesn't start with techs for Port.

@Michigan Mayor
The only Shattered World updated for 1.9 crashed my game. I can't help you here.
Steff 2025년 6월 19일 오후 7시 43분 
Thank you!
KuromiAK  [작성자] 2025년 6월 19일 오전 7시 29분 
No changes needed for 1.9.2.
Alhelhast 2025년 6월 19일 오전 7시 20분 
The other thing is that I think AI should not only always strive to generate a trade center, but landlocked nations should always try to secure transit rights to gain access to the global market.
Alhelhast 2025년 6월 19일 오전 7시 16분 
Hi, I'm playing a mod called "Modern Doge Borders," which of course includes all the modern nations. However, the AI ​​doesn't develop a trade center for them, even though they have mercantilism. This doesn't happen in the rest of the world, except for Peru, which also never develops a trade center. Why would this happen? Excellent work and mod, I really love it.
Michigan Mayor 2025년 6월 19일 오전 6시 05분 
hey :), i play using the shattered world mod. and all the nations build trade centers except the ai that are next to the ocean lol so the world market never populates
Mad Baron 2025년 6월 18일 오후 10시 24분 
@Kuromi oh you're right, thank you

for feedback: I kind of think the AI is a bit too peaceful, especially compared to the 1.9 vanilla AI that has become far more aggressive and pushy
小糖人愛音 2025년 6월 18일 오후 8시 23분 
之前的简介里是不是有推荐过如果想要强化经济的话可以安装什么模组来着?还能再放一下那个链接吗?好像更新了。
Táiyō. 2025년 6월 18일 오후 4시 28분 
Best birthday present from you <3
KuromiAK  [작성자] 2025년 6월 18일 오전 11시 57분 
Screenshots updated.

@Mad Baron
It's most likely that steam workshop hasn't downloaded the new version. Unsubscribe then subscribe again.
Mad Baron 2025년 6월 18일 오전 11시 54분 
Could you change the thing that shows version compatibility for the mod? Still shows up as a 1.8 mod
Alhelhast 2025년 6월 18일 오전 11시 51분 
Excellent work, thank you very much!!
Mystoria 2025년 6월 18일 오전 11시 51분 
the goat
Gringri 2025년 6월 18일 오전 11시 51분 
:3
Alhelhast 2025년 6월 18일 오전 11시 39분 
Could you make the AI ​​in Mercantilist countries immediately build a trade center? I'm playing with the "Doge Modern Borders 1.9" mod, and they all spawn without a trade center and practically never build one, leaving international trade disabled.
KuromiAK  [작성자] 2025년 6월 18일 오전 11시 37분 
v4.1 is out. Based on 1.9.1.

Overall AI handles their budget better in 1.9. I rolled back most changes to budgeting, including those affecting military sizes. Fixed a base game issue where landlocked countries do not scale army size with income.

Fixed a base game issue where AI refuses to build trade centers in states without one. This change unfortunately affects autonomous construction as well. Changes affecting autonomous construction is something I typically avoid in principle, but this one is both too important and more akin to a bug that I decided to make an exception.
Vyllis 2025년 6월 18일 오전 11시 08분 
Maybe buy patience tokens with your dollars :D
OutOfT1me 2025년 6월 18일 오전 10시 18분 
I am an American with real money and not EUROs, how much you want?