RimWorld
PlatformStudyToggle
7 則留言
bourassd 2024 年 4 月 30 日 上午 8:47 
Yeah this is a better mechanic than base game's toggle system. In base game, any entity is auto-set to study once captured, even if it was previously contained and set to something else, which meant that after entity escapes, any downed and recaptured entities would need to be retoggled. It was really annoying once research was finished and entities were just around for bioferrite collection.
Neunmalklug 2024 年 4 月 25 日 上午 6:43 
i like it. i know there is already a toggle for the captured entity, but i think its more convinient like this.
thanks
Kacmem 2024 年 4 月 23 日 下午 2:01 
Im looking for mod, which remove restrictions for psycasts ritual circles. I mean this is crazy that the circle should be outside. Cults, ideology shrines, rituals zones... why cant be everything in one temple? This is awful :steamfacepalm:
-=JkJkLoL=- tk421storm  [作者] 2024 年 4 月 22 日 上午 6:08 
lol doh, oh well
thetakyuu 2024 年 4 月 22 日 上午 12:10 
I'm afraid to tell you that this feature already exists since release. Entities get a tab similar to prisoners where you can set them to "maintain only" meaning your pawns will only patch them up if they're hurt and do nothing else with them.
The Dutchman 2024 年 4 月 20 日 下午 6:30 
The entities themselves already have this toggle. Can change it from study to just maintain
ferny 2024 年 4 月 20 日 下午 4:36 
Good shit