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Laporkan kesalahan penerjemahan
https://www.youtube.com/watch?v=k2c1E051F48
Perils of the warp is a fine mechanic as it is, however it is *incredibly* disruptive to have to guess what my percentage is without having the window open. Which of course, in a fight with literally anything, it's not optimal to keep it open and/or have to OPEN it in the first place.
My suggestion if it is feasible within the bounds of coding, is that you change the ammo meter itself of each staff to match your perils of the warp. Otherwise you could attempt to provide some other way of going about displaying it perhaps, with an armor if that isn't already a feature. I don't know if the psychic shroud provides that because it's not listed, and I haven't grabbed it yet.
If you do read this, thank you :] your mod is great and I like it a ton, the voidstrike staff is god damn amazing and it does so much damage
In the console it reads in red as a critical error, "Potential error in StatusEffect [eyeofthestorm]. Target not defined the effect might not work correctly. Use target="This" if you want the effect to target the entity it's defined in. Setting "This" as the target."
Me and my buddies have also noticed that while I definitely get the +10 from Eye of The Storm, they don't, and I believe that these might be related. Thanks for your continued development!