Crusader Kings III

Crusader Kings III

Battle Graphics EPE MB+ Compatibility Patch
11 Comments
Ajey  [author] 28 May @ 3:14am 
This mod was just updated for the most current versions of all mods that it was built for together with CK3 v1.16.*
Ajey  [author] 17 Mar @ 1:57pm 
This mod was just updated for the most current versions of all mods that it was built for together with CK3 v1.15. This comp. patch should be compatible with previous CK3 v1.14 and previous mod versions as well, since only the version number had to be adjusted this time (just fyi)
Ajey  [author] 16 Feb @ 9:47am 
Please note: This mod was just updated for the most current versions of CK3 and all mods that this is built for. Culture Expanded (CE) is no longer required to be used together with this mod. It's therefore optional and does not require a separate comp. patch or separate mentioning with BG as long as you also use EPE and this comp. patch. Loading order within the mod description was also updated. Have fun!
Ajey  [author] 24 Sep, 2024 @ 10:39am 
Please note: This mod has NOT been updated for 1.13.* yet because some or all of the required mods have not been updated for 1.13.* yet. I am going to update this mod as soon as all required mods have also been updated
Ajey  [author] 4 Jun, 2024 @ 2:47am 
@Has Adeek
this mod was not built for Rajas of Asia, but gfx unit model armies for the majapahit graphical units of Rajas of Asia are included into this compatibility patch. so theoretically you could try to use this mod with Rajas of Asia together with BG mod and it should work.

that said, if you want to use all mods mentioned within the loading order section together with Rajas of Asia, then i don't know about other potential incompatibility conflicts for those other mods with Rajas of Asia i.e. i don't know how compatible Community Flavor Pack, Culture Expanded, MB+CE etc. ... mods are with Rajas of Asia.
Restricted Uncle 4 Jun, 2024 @ 2:34am 
does it work for rajas of asia ?
Ajey  [author] 24 Apr, 2024 @ 9:44am 
@RandomEdits
frankly that's the decision of the MB+ author if he wants to provide such a version for MB+EPE/CFP without culture expanded being required.

the current version of MB + EPE/CFP does require the culture expanded mod according to the MB+ mod author (see his mod description) and hence you also need the MB + CE comp. patch.

that said, if the mod author of MB+ should ever decide to offer a CFP + EPE comp. patch for MB+ that does not require the culture expanded mod then i am pretty sure this comp. patch for BG should work as well. so the reason why you have to use culture expanded and ce comp. patch is not because of BG, it's because according to MB+ you have to use culture expanded in order to use the MB+EPE/CFP mod
RandomEdits 24 Apr, 2024 @ 9:36am 
What about a version just for Ethicities & Portaits Expanded and Community Flavor Pack? Does that already exist?
Podex 24 Apr, 2024 @ 7:55am 
You're a fucking G bro, great job!
Ajey  [author] 23 Apr, 2024 @ 11:09pm 
@Lil cumstain
this comp. patch is dependent and based on the comp. patch that MB+ is offering for using UPE/EPE. and the author of MB+ mentioned that his UPE/EPE comp. patch includes CFP and it requires Culture Expanded.

i am only providing comp. patches for mods that either offer a comp. patch for UPE unit graphic links because those UPE unit graphic links will also work for BG unit graphic links or mod authors that offer to choose which of their new cultures receive which BG unit graphic links.

i don't want to get into the situation where i have to pick unit graphic links for cultures created by other mods because i don't know which cultures that have been created by other mods should receive which unit graphic links and i also don't want to update my comp. patches whenever another mod author makes some changes for his culture files. right now my comp. patches are almost completely independent from other modders culture files.
Lil cumstain 23 Apr, 2024 @ 5:02pm 
This is great, i would love a simplified mb+ compatch on its own if its not too much trouble.