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From what I saw, WH1 texture project seems to be fine other than the lance's, which Dead Baron kindly explained is a CA issue with broken shaders. Although bizarrely, orange lances started appearing when combined with tabletop reskin.
The other knight variants have heraldry issues baked into them with Domina Vult.
The mismatched leggings and shoulder pads mostly appear on the knights errant.
I thought I was going crazy because orange colours only started appearing on other body parts when either mod was combined with tabletop reskin.
However, I think this issue is between Domina Vult and WH1 Texture project, because this mod doesn't touch Knights of the Realm or Grail Knights at all - only Knights Errant and Questing Knights.
Orange colours will randomly appear on certain body parts or weapons (pink and orange knight variants don't show up but that's a vanilla problem).
i noticed some of the foot squires pauldrons seems to be missing a texture.. not all of them but some are just plain gray. is this intentional or maybe just on my end? anyway thanks for the reskin!
Yeah the LOD on him is a bit screwy if you zoom out. I'm taking a break from modding for now, but I'll try to fix it when the next DLC comes out.
Just a small thing, the long blond hair variant of the knight errant look quite blocky
Yes, the Squires got the helmet variants that were removed from the Knights Errant. In lore, Knights Errant aren't expected to wear helmets, and on their tabletop models only 1 or 2 of them had helmets at all. I wanted to reflect their youthful nature in their appearance but the helmets were too col-looking for me to remove, so I gave them to the Foot Squires. I've always considered the Squires to be "Foot Knights in spirit" so I tried to reflect that.
I may eventually tackle the horses if I see there's anything from the tabletop I can adopt, but for the time being, there are no plans.
Thanks again!
The Questing Knights took the most time, and the siege crew was actually finished in one day. They were a last minute addition - I had initially intended to patch them in later, but I thought I'd just throw them in with the initial release.
A lot of the texture work, assets, and faces seem to be bespoke, really impressive! The men at arms and peasants look visually cleaner and more detailed; the heads and body props add a lot!
The siege crew and questing knights are stunning! It's amazing you completely remodelled them, they fit so well aesthetically!
The knights errant look great too! I'm perhaps a bit sad to see their helmet variants gone, although it looks like the squires got them. The vanilla open visor face always annoyed me, as it looks comparatively low quality; the new faces look so good!
Compatibility with Gunking's mod! It's one of my favourites, and they look fantastic together!
My dream is to see Bretonnian horses eventually get the love they deserve.
Well done!
https://steamhost.cn/steamcommunity_com/profiles/76561198091113232/screenshot/2504641605477434658/
Could you consider to use different asset instead to avoid texture clipping or just change this unit back to the vanilla skin?
Many thanks to Lily for giving me permission to do this!
@sirmicou85: That is also a good one, thanks for showing me!
Yes thanks @Gorilla ! I follow also this one (Nico's Reskin: Ascopa's Bretonnia 2.0) which looks even closer to this edition :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3072327935
@Mike_an_Cake: I pray every day for a monkey faction
@sirmicou85: If you want a pre-6th edition Men-at-Arms look, I can highly recommend Ser_James' Bretonnia 5th Edition Men-at-Arms Reskin and 5th Edition Bretonnia Archers Reskin.
GunKing: Thanks so much! I love your mods, thanks for making them because they inspired me to make this mod.
Above this mod or impossible/heresy? For ze Lady! <3
I can only assume your Highness means when placing this above ZC Reskin, this will neatly show all textures from this mod while ZC reskins will be used for the units this mod doesn't touch? Did you try it with the ZC Officers submod too? Did items auto-sort okay w/ detault order, Sire?
@Ydok4: Wow, thanks so much! Great effort! I love your submod and I'll be sure to use it.
@CATonTRIP: It's possible I might touch them at some point. But in the meanwhile, be sure to use the submod created by Ydok4, it adds more shield variants and looks great!
Seeing this made me remember the Uniforms & Heraldry of Bretonnia mod from WH2. That mod had the faction insignias on Men-at-arms shields. Do you know if these were table top accurate?
Brilliance, sheer brilliance.