RimWorld

RimWorld

XCOM ADVENT Weapons (Continued)
9 Comments
flango  [author] 13 Jul @ 6:15am 
Updated to 1.6!
Removed offsets for some weapons because 1.6 broke it.
WeaponHeX-23 13 Jul @ 1:02am 
Will it be updated to 1.6?
flango  [author] 1 Mar @ 12:40am 
fixed an issue with research requirements. should be in "charge weapons" now
Nitsah 15 Feb @ 4:30pm 
Lw2 coilguns?
Twiceexceptional 7 Jun, 2024 @ 10:22pm 
Commander, the aliens continue to make progress on the Avatar project. If we're going to slow them down, we need to move fast.
Pumpkin Pie 5 May, 2024 @ 6:02am 
love you for this one
Nikkö 28 Apr, 2024 @ 7:37am 
Holy shit... i had lost all hope that this old set of weapons would ever see an update, Bless you sir/ma'am.
I used these in almost all my bases in 1.3
And now... Sounds like im about too again, and just in time for all the nasty anomalys to come crawling! MAN THE BULKHEADS!
flango  [author] 27 Apr, 2024 @ 11:24am 
would probably continue making more XCOM weapon packs when i'm done with big collab projects
Gerewoatle 27 Apr, 2024 @ 6:16am 
Thanks for updating this one, it was always a fun little pack of guns.