Empyrion - Galactic Survival

Empyrion - Galactic Survival

Zeus Deus
18 Comments
Novoca1n3 30 Jan @ 8:10pm 
If you remove the grow and pool area you can fit in an Astra Repair Module MKII
passerculus_nox 8 Aug, 2024 @ 3:08pm 
In addition to my incorrect idea, thanks for the update Movado, when using the Zeus Deus I have become paranoid about the new shield penetration mechanic allowing damage to my precious carrier, so, unless I am accessing a resource on a High G world, I tend to park my ship in the poles and send out my other ships and as the poles are completely flat it solves the flipping problem, plus I have yet to be attacked by any NPC while parked in a polar region in either vanilla or any other scenario I've played.
Movado  [author] 8 Aug, 2024 @ 6:44am 
That’s a game issue where the bottom is colliding with surface rocks, twigs, or small trees. I tend to pick large flat areas if I can. The issues you note really need to be reported in vanilla though. It’s been an issue for quite a long time and has yet to be fixed.
passerculus_nox 7 Aug, 2024 @ 8:24pm 
I've used it as my carrier/base on all the RE1 play-throughs I've done and since it was updated for RE2 and I've never had that problem but then again I've only ever played EGS in single player, not on servers. A multiplayer server issue maybe? though I don't know how that would make a difference as I am not sure of the working of server side installations and the many custom setting they use, so it could just be a rubbish idea lol.
Dracones 7 Aug, 2024 @ 8:13am 
I love this ship but have found it to be especially prone to bugging out on terrain and going airborne. I'm not sure if it's just the broad footprint, which you'll get with any carrier, or if the Zeus has a higher center of gravity(being a big box/cargo is up higher) which is the culprit. Lava/hell planets are especially bad for this. I've seen this issue with both the RE1 and RE2 version on a couple servers now(HWS and Anvil). If there's ever a re-imagination of the Zeus with a re-work from the ground up, I don't know if putting all the cargo at the base and moving the living spaces up higher would help or not.
passerculus_nox 16 Jul, 2024 @ 7:15pm 
Glad you found it helpful pantheis :)
pantheis 16 Jul, 2024 @ 6:13pm 
semper_lassus that's a fantastic place for them, thanks for the idea!!
passerculus_nox 16 Jul, 2024 @ 11:49am 
I popped the Basic Plasma Turbines under the top deck overhang, above where the hanger bay door is. I used the same pipe styling as Movado did, for conformity.

https://steamhost.cn/steamcommunity_com/profiles/76561197972951724/screenshot/2502395776017025746/

Now I can run the ship with shields, turrets, sentries and a couple of constructors processing, all while still in the negative power threshold.
Movado  [author] 15 Jul, 2024 @ 8:42pm 
Thanks pantheis! I don’t have marked locations for those, as they were created after I updated it. There is room in the shield upgrade room though, which replaces the previous bedroom area.
pantheis 15 Jul, 2024 @ 8:35pm 
What an awesome update for RE2! I found the clearly marked places for the standard and advanced plasma turbines, but are there any places for the basic ones? I might just be missing them!
passerculus_nox 4 May, 2024 @ 3:40am 
I couldn't imagine playing RE without the mighty Zeus and was hoping you would update it for RE2, brilliant job as always :steamthumbsup:
stecph 2 May, 2024 @ 3:07am 
I love the Zeus!
I downloaded it to look at what you did and made my own version of it. Thank you so much!
lyken4 1 May, 2024 @ 4:26am 
again an awesome build!!:steamthumbsup::steamthumbsup:
Stampy 30 Apr, 2024 @ 12:15pm 
Awesome, can't wait to try it out! Thanks!
rollinshultz 30 Apr, 2024 @ 10:07am 
Thanks a bunch. I've been looking for a carrier lately for RE2 and thought no one was making one for it so this will fit the bill.
Movado  [author] 29 Apr, 2024 @ 3:20pm 
Thanks guys & great to hear!

Also, special thanks to HotPants for taking time yesterday to look this over before I published to the workshop, and also providing feedback on the original Zeus as you used it. I definitely factored your feedback into some of the final mods I made on this one!
Holochop 29 Apr, 2024 @ 2:13pm 
I was really hoping you would update this for RE2 and you did not disappoint. This is easily my favorite ship for RE1 and now for RE2.
St_HotPants 29 Apr, 2024 @ 9:26am 
Awesome! I am planning on getting up to this tonight in my alpha test playthru. Can't wait