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Just wanted to let you know I've noticed that when using this with the Wood Elf campaign and in combination with the 'Resourceful Benefits - Faction & Campaign Benefits Via Resources (Eviltide)' the benefits for the brown line resource buildings stop at level 1, not sure if I need to change the load order to fix it, or if it was overlooked.
No stress mind, the mods are a blast to use and I can forgo the minor buffs, figured I'd mention it though just in-case as it doesn't seem intended.
You only need to have his mod enabled if you wish to use his extra units/buildings. Without it, this mod will work as usual.
I just tested it and it works as it should on my end, Karaz-a-Karak upgradeable to tier 5 and everything. I already had it in the files.
I guess you had some kind of mod conflict perhaps.
@grumble314 - I'll take a look later today when I can, thanks for reporting the issue.