Total War: WARHAMMER III

Total War: WARHAMMER III

More Morr Knights
60 Comments
Casualfield  [author] 8 May @ 7:20am 
buildings
mariusz.sabadasz 7 May @ 3:40pm 
where do you recruit these guys ?
Marakano 4 Apr @ 5:59am 
This is a great mod, a little unfair, but if you're tired of the units of the most popular faction being crap, then it's not that important anymore, thanks)
The Iron Duke 23 Mar @ 1:49pm 
Thank you very much
Casualfield  [author] 23 Mar @ 9:10am 
Updated added the units to the mod description too
The Iron Duke 23 Mar @ 6:57am 
okay thank you (btw. the griffons look fantastic)
Casualfield  [author] 22 Mar @ 2:17pm 
Yeah
The Iron Duke 22 Mar @ 11:50am 
Yeah i see, will you rename them to griffons ? would be nice if so. Apart from that your mod is just fantastic i love it.
Casualfield  [author] 21 Mar @ 11:42pm 
Demigryphs are wingless griffons according to wiki but no source is linked. Since these have wings yeah Griffons would be accurate. There is a picture from the concept art where griffons are larger than demigrphs too. https://www.deviantart.com/telthona/art/TW-WH-Concept-Art-Griffon-Demigryph-Scale-616458788
The Iron Duke 21 Mar @ 9:51am 
Are the 2 new units called demigryphs ? because obviously they are griffons. Did i miss something from the lore or so. Otherwise would be nice if the 2 units would be renamed to griffons.
xXvDragonRangervXx 9 Feb @ 1:35pm 
So apparently the reskin mod High Gothic Empire Reskin caused the texture glitch.
xXvDragonRangervXx 9 Feb @ 12:58pm 
Any idea what mods this conflicts with? Got an ugly texture glitch above their heads.
noob player 9 Jan @ 4:53am 
gunner plz
Rayki 8 Jan @ 6:49pm 
good job,Pleasant cooperation with you
Casualfield  [author] 4 Jan @ 7:28pm 
Updated. New unit cards, planning on adding two ish more units soon TM.
Solaire 29 Dec, 2024 @ 6:32pm 
Thanks mate
Casualfield  [author] 29 Dec, 2024 @ 9:35am 
yes
Solaire 29 Dec, 2024 @ 1:25am 
Does this work for 6.0?
Casualfield  [author] 3 Nov, 2024 @ 6:24am 
yes
Warder117 2 Nov, 2024 @ 8:20pm 
Is this working or needs to be updated?
Casualfield  [author] 2 Nov, 2024 @ 10:20am 
Thank you. Na, if you want to go for it , just link this mod in the description and give credit.
Terminator62100 1 Nov, 2024 @ 12:05pm 
the Black Rose Knights (Dual Swords) are really excellent would it be possible to release it in solo mod? congratulations for your great work:steamhappy:
lwhのsama 14 Aug, 2024 @ 10:17am 
三级步兵营就可以招募,数据偏强但是平衡:steamthumbsup::steamthumbsup:
Casualfield  [author] 6 Aug, 2024 @ 1:03pm 
Maybe, the Blazing Sun Knights (Halberds) fill that role.
Sharkpunk 6 Aug, 2024 @ 10:32am 
Could you add Mor Halberd infantry pleasssse? Infantry frontline anti-large armor-piercing
Casualfield  [author] 4 Aug, 2024 @ 10:46am 
Resub and try. I can't replicate the issue so no idea.
Kitty Tinkles 4 Aug, 2024 @ 9:50am 
Crashing issue fixed? :3
Casualfield  [author] 1 Aug, 2024 @ 9:22am 
Hmm. I can think of a few reasons why it wouldn't be compatible, mainly just building issues, but nothing should crash the game. I'll look over the mod make sure everything is in order. I won't be making a submod/compatibility version though sorry and none exist to my knowledge. You could try posting on those mods and asking if someone could make one.
Kitty Tinkles 1 Aug, 2024 @ 4:53am 
Is this mod not compatible with SFO and Radious? It seems to keep my Empire games crashing come turn 20+. Are there any fixes and workarounds for this issue?
Casualfield  [author] 16 Jul, 2024 @ 9:31am 
yes
lwhのsama 15 Jul, 2024 @ 10:08pm 
:steamthumbsup:great units but available for ai and benefit from technology ?
Casualfield  [author] 10 Jun, 2024 @ 2:46pm 
Thanks, much appreciated.
MOON_MAN 10 Jun, 2024 @ 12:07pm 
Dope mod dude. Props. :steamthumbsup:
sigmars_disciple 5 Jun, 2024 @ 2:01pm 
Oh, and I won't come here again to find out if he replies some rudeboi ish at me.
Please tell him for me: Use the free WH3MM. In the same row as this activated mod, click the settings icon. Then uncheck the checkmarks of the offending/double/overlapping unit(s)

Boom - his own compat patch <3 Tell him he's welcome for me ;)
sigmars_disciple 5 Jun, 2024 @ 1:34pm 
I swear 80% of the people who always need (as we say in German) an "extra sausage" are professional mind readers and 100% convinced every single person on the planet is too. <3

#sorryforrant #nicemod <3
sigmars_disciple 5 Jun, 2024 @ 1:32pm 
Very lovely, @Casualfield <3

God, while DBHEAT prob has the right intentions, I get so triggered by the way he asks for a comp patch.... First of all, because he KNOWS there isn't. There is LITERALLY a 0% chance that one could exist. But the best part is that he basically suggests one would be needed with this urgency that makes it clear it should be blatantly obvious to everyone on this planet....

No, he also uses the word "compatibility" IMHO comp wrong. It's just all so rude, towards everybody involved. As unhelpful as possible. Maybe I have an extreme POV as I just read this cra* so much, as I hang out here on new mod pages way too much.... Which is my fault <3
Casualfield  [author] 5 Jun, 2024 @ 12:19pm 
Updated. Added a gorgeous lightweight Flame VFX to the Blazing Sun's Halberds.
Casualfield  [author] 5 Jun, 2024 @ 12:17pm 
Not that I know of.
DBHEAT 5 Jun, 2024 @ 6:09am 
has anyone made a compatibility mod for Sigmars Heirs?
Casualfield  [author] 2 Jun, 2024 @ 9:14am 
Updated. Added Black Rose Knights (Dual Swords) and Blazing Sun Knights (Halberds). Lowered armor 120>100, increased speed 28>30, increased HP 76>80.
fahad.c 26 May, 2024 @ 12:45pm 
Nice, looking forward to rose knights
Casualfield  [author] 26 May, 2024 @ 7:12am 
Sure, doing rose knights first though and focusing on my Dark Elf mod atm.
fahad.c 23 May, 2024 @ 3:15pm 
Great mod, thanks. Would love too see a blazing sun version.
Nibba balls 12 May, 2024 @ 5:56am 
Oh, okay thanks a lot. I was just curious becuase i only used them in custom battles for now. I didnt have time to play a normal campaign yet so it was just kinda weird seing that semicircle outside the "extended roster" part. So if i understood corectly, you gave them that semicricle becuase they are supposed to be Elector Count troops, but you made them just normal troops, so you dont need to break you back trying to get them?
Casualfield  [author] 11 May, 2024 @ 10:08am 
Empire
Dante 11 May, 2024 @ 10:05am 
What faction do these units belong to? Forgive my ignorance, I'm returning to this game after a year of not playing it.
Casualfield  [author] 11 May, 2024 @ 9:23am 
@Guts no idea why it's crashing sorry, just make sure everything is updated and resub to the mod.

@nibba Thought I removed the Amethyst vfx will fix in update. As for the unit card semicircle that's intended as they are Elector Count State Troops units but for easy of use and my sanity I just added them to the buildings. I probably won't change that unless many want me to.
Nibba balls 11 May, 2024 @ 7:57am 
I just noticed two things that kinda feel out of place a little bit. The rifle riders use the amethyst shooting animations (purple smoke), and the unit cards for all the units have the holder of expanded roster (the red half cricle with little spikes). I dont know if you intended it that way, so im just putting it out there.
Guts The Black Swordsman 9 May, 2024 @ 2:14am 
@Casualfield Ran only this mod as well but the crash is still happening is there any reason why ?