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But, once I start back in legendary difficulty, I get nothing but (up to) two power coils.
I don't know if it interferes with other mods, because I have only 2-3 others: like unit details, stop time passing for just looking at the map, and another minor graphical one.
bLimitFourthRow=false
MinimumRow=2
(So basically the mod default values eh)
but I only have 2 power coil,one was in 2nd row so it work,but does it just randomly pick between 2 and 3? I thought having 3 in the number of coil would give me 3.
edit : just saw your comment on the first page,dang guess I'll restart. I also thought unlimited would just give 12 lmao,maybe put the explanation in the ini in case some miss it.
edit 2 : ok so I had the options up there as same and unlimited to true,but I still only get 2,not sure I get it then
Where is this file?? Also, where are all mods installed?
Giving you the choice to place coils in specific rooms would end up having the exact same problems as that other mod. You can't simply disable the randomness unless you you know exactly what the base generation script does and in what order so as to do it manually. It would require homework for the user, I didn't want that for this mod.
There was another mod that attempted to manipulate the starting rooms, but I think I found it to be a bit buggy. Can this mod be used to place power coils in specific rooms? For instance both power coils in row 3, one in the middle and one in the left.
It would be really neat if the 1 or 3 debris or machine entries be unrandomized as well...
Okay, thanks for the swift replied and for the help.
Is the number of power coils is just a range of possible number coil?
code that does something // explanation what this line does