Left 4 Dead 2

Left 4 Dead 2

MW2019 Striker-SD Custom(CSS MP5)
27 Comments
苦黄瓜  [author] 28 Jul, 2024 @ 6:23pm 
@大驴 可以的
野驴仙尊 25 Jul, 2024 @ 8:19pm 
大佬,虽然你说不必询问你,但是我还是给你说一下 我想贴皮这个:steamhappy:
苦黄瓜  [author] 12 Jul, 2024 @ 10:54pm 
Counter-Strike 2 HUD , u shall find it on workshop
Fotxtrot 2N 12 Jul, 2024 @ 10:52pm 
can i get a link of this hud?
Shipyard 11 Jun, 2024 @ 10:11pm 
Awesome mod! The only thing I wonder about some of these MW mods is the walk animation is also a run animation. Is there any way to add a walk animation?
苦黄瓜  [author] 14 May, 2024 @ 4:55am 
Oh, I see, never thought of that
wubbaduckx 14 May, 2024 @ 4:41am 
also @苦黄瓜 great work ! one of the best
wubbaduckx 14 May, 2024 @ 4:39am 
it works ! , thanks alot bro
AdrianMagdanøv 14 May, 2024 @ 4:13am 
@苦黄瓜, it happens cause you and your friend have Garry’s Mod and probably having MW Base Addon by viper also with the all MW19 Port weapons installed
But all the other people not having Garry’s Mod and ofc not having MW Base Addon so that vmt. files does not read anything from it i mean from viper’s addons
苦黄瓜  [author] 14 May, 2024 @ 4:06am 
@AdrianMagdanøv Tks, but there`s still sth that I don`t quite understand, about the environmental reflection texture, some said there`s texure missing of this, but in the game of my friends and mine that accuracy works, how does that happen?
wubbaduckx 14 May, 2024 @ 2:49am 
thanks man i will try it !
AdrianMagdanøv 14 May, 2024 @ 2:40am 
same way i fixed this :missing: textures in mine "SIG MCX Virtus SD" addon ;D
AdrianMagdanøv 14 May, 2024 @ 2:27am 
also i recommend delete this lines too:

"Proxies"
{
"MwEnvMapTint"
{
"min" "0"
"max" "1"
"envmap" "viper\mw\weapons\smgolf45\specularity_00"
"color" "[0.133 0.125 0.118]"
}
}

cause "Proxies" works only on Garry's Mod's viper's MW Base Addons and NOT working in Left 4 Dead 2 :D
AdrianMagdanøv 14 May, 2024 @ 2:24am 
you'll need to delete this lines from all vmt. (for example this addon have 12 vmt. files):

"$envmap" "viper\mw\weapons\smgolf45\specularity_00"
"$envmaptint" "[0.133 0.125 0.118]"

and put this instead:

"$envmap" "env_cubemap"
"$envmaptint" "[.0025 .0025 .0025]" - whatever numbers you want
"$normalmapalphaenvmapmask" "1"
"$envmapfresnel" "1"

and thats it!
wubbaduckx 14 May, 2024 @ 12:32am 
@adrianMagdanov post it here pls
AdrianMagdanøv 14 May, 2024 @ 12:00am 
i told him on direct message via steam how to fix like almost a week ago.. but he ignores me
苦黄瓜  [author] 13 May, 2024 @ 9:22pm 
Missing Texture again, man I really don`t know what happened here, but all of these work well on my game. Can`t figure out why
Coalition SpecDelta 13 May, 2024 @ 8:25pm 
@AdrianMagdanov which lines and how to do it?
shoemcflex 13 May, 2024 @ 5:29pm 
amazing work dude best animator on the workshop
AdrianMagdanøv 13 May, 2024 @ 4:32pm 
@wubbaduckx, simply by deleting some lines in vmt. files!
wubbaduckx 13 May, 2024 @ 3:39pm 
@AdrianMagdanov glad to hear that , how?
AdrianMagdanøv 13 May, 2024 @ 12:24pm 
@wubbaduckx, i know the way how to fix this issue and i already told him also with the sykovs pistols too
wubbaduckx 13 May, 2024 @ 11:05am 
all the weapon is missing textures , any fix ? it happened also with your sykov pistol mod and i dont know why ?
苦黄瓜  [author] 13 May, 2024 @ 8:49am 
There`s one from MW23 with HK slap in workshop by other author, maybe u can check that
death to amerikkka 13 May, 2024 @ 8:31am 
very nice! been waiting for a long time for someone to port the striker
The Slayer 13 May, 2024 @ 8:02am 
I wish there is a version with the HK slap and non-rng reloads but well it is what it is :3