Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But all the other people not having Garry’s Mod and ofc not having MW Base Addon so that vmt. files does not read anything from it i mean from viper’s addons
"Proxies"
{
"MwEnvMapTint"
{
"min" "0"
"max" "1"
"envmap" "viper\mw\weapons\smgolf45\specularity_00"
"color" "[0.133 0.125 0.118]"
}
}
cause "Proxies" works only on Garry's Mod's viper's MW Base Addons and NOT working in Left 4 Dead 2 :D
"$envmap" "viper\mw\weapons\smgolf45\specularity_00"
"$envmaptint" "[0.133 0.125 0.118]"
and put this instead:
"$envmap" "env_cubemap"
"$envmaptint" "[.0025 .0025 .0025]" - whatever numbers you want
"$normalmapalphaenvmapmask" "1"
"$envmapfresnel" "1"
and thats it!