Slay the Spire

Slay the Spire

ElanaInSpire
36 Comments
Asitis  [author] 5 Jul @ 9:14pm 
不好意思,换新电脑的时候弄丢了源文件,我得花时间找找才能修bug:steamfacepalm:
诗音 2 Jul @ 5:38am 
有问题,玩其他角色也会遇到这个mod的那些事件(铁斩波魔法,蘑菇事件之类的),这应该是个bug吧,因为这事件对其他角色完全没有收益。要么应该加个可以防止其他角色遇到这些事件的设置。
jinyuan 30 Jun @ 7:11am 
打了几把没搞懂机制
诗音 28 Jun @ 11:04pm 
感觉玩着太折磨了,机制晦涩难懂,然后几乎没有启动金。
千万不要碰瞬发!!!不然你就会体会到什么叫打个小怪都得启动几回合。
老老实实叠魔力增幅打数值得了
诗音 28 Jun @ 8:48pm 
友谊的见证到底是个什么机制,用时间来来回回在12和1之间变了好几次,按理来说早就是个新循环了,怎么还是不能获得遗物,次次都是25块钱。
另外,建议那些烧牌的卡改下(自我保护,岁寒之类的),优质的单烧就是能自选能选0张,稍微次一点的就是不可选0张的自选烧牌,再次一点的是随机烧牌,而你这种属于强制随机烧牌,属于是我变牌不小心变出来都得SL不拿的水平。
M3 22 Jun @ 11:40pm 
在 ElsinMbd 模组的 Rummage 卡牌代码中(具体位置:Rummage.java 文件的第57行)。代码尝试访问一个 ArrayList 的 -1 索引位置(即负数索引),而 Java 集合的索引必须是非负整数(0 到 size-1)。这属于典型的 数组越界访问错误。
倾城 16 Jun @ 4:39am 
游戏中反制魔法在添加映像和有能力深度记忆存在时打出会导致游戏闪退,但不知道具体原因
Asitis  [author] 13 Jun @ 6:48pm 
@NaNaN 别急
NaNaN  [author] 12 Jun @ 4:45am 
@Asitis 画,约稿的钱我出。这是你在xx金融上的免费额度
Asitis  [author] 11 Jun @ 7:53pm 
找人画cg要钱的呀……看看什么时候有空了用ai搓一个
球球作者大佬啦加个伊蕾娜的碎心结局吧我什么都会做的呜呜呜印牌好爽
Asitis  [author] 10 Jun @ 9:37pm 
@恶堕的魔法少女千代田桃 已修复
伊雷娜的反胃无法利用蓝蜡烛烧,望周知
Asitis  [author] 15 Mar @ 9:48pm 
@by free 后续考虑做点引导和难度分级,效果看不懂的话可以直接上手打试试?
by free 15 Mar @ 5:14am 
不会玩啊,有没有什么教程,好多名词和效果都看不懂
Asitis  [author] 3 Feb @ 12:30am 
@非拾三 感谢鼓励!bug已修复!
非拾三 31 Jan @ 8:44am 
建议改一下一张金卡的效果,是那个抽到再抽一张记录手牌的。我打a20的时候把这个牌敲了不消耗,把牌烧的很少的时候这张牌就会一值自己抽自己,其他操作根本干不了。
然后个人觉得这个mod还是挺精良的,豪玩!
NaNaN  [author] 19 Nov, 2024 @ 5:56am 
@634555477 什么牌发光打什么😎
634555477 18 Nov, 2024 @ 10:03am 
制作很精良,但是好难上手呀,玩不明白
Asitis  [author] 21 Oct, 2024 @ 1:13am 
@左祠 ok,有空我看一下
左祠 18 Oct, 2024 @ 8:19pm 
现在退回主菜单后再继续游戏会使隔壁的缪尔塞斯(开局遗物是生命标本的那个)变成伊雷娜(已有的遗物卡牌不变,但是卡牌奖励和模型会变),两边我都反馈了,个人不清楚到底是谁的问题
Asitis  [author] 29 Aug, 2024 @ 11:48pm 
@Lizixue 已修复,感谢!
Lizixue 29 Aug, 2024 @ 10:58pm 
“反胃”这张诅咒牌,写着保留,实际上并不保留
Asitis  [author] 14 Aug, 2024 @ 8:20pm 
@creeper-1024 已更改星影的实际效果使其与描述相匹配,感谢指正!
creeper-1024 11 Aug, 2024 @ 11:46pm 
星影 的描述持续下一回合,但实际持续本场战斗
Asitis  [author] 2 Jun, 2024 @ 11:43pm 
@一介凡人 好欸
NaNaN  [author] 2 Jun, 2024 @ 11:29pm 
@alanek 2002 Sorry for that, I didn't trigger all of the character's end of turn functions. Now fixed.
alanek 2002 2 Jun, 2024 @ 10:22am 
Even with just this mod active, a few things don't work out right.
Bottled Happiness never actually triggers; Had an issue where regen would never proc either at the end of turns, though for some reason plated armor would. (Though that was with other mods active.) Lost a couple of runs due to this T.T The cards seem interesting, but it's painful to keep trying new ones without knowing if any will work.
一介凡人 2 Jun, 2024 @ 4:42am 
喜欢!
Asitis  [author] 1 Jun, 2024 @ 9:47pm 
@Zu I'm glad that you can enjoy my mod. As for these kinks you mentioned, the problem with Magic Diffusion is fixed in the newest version, while the rest two problems acquire more time to solve, I will finish it in a few days. Thanks for your appreciation and suggests!
Asitis  [author] 31 May, 2024 @ 7:23am 
@旅渚Lastcel 现在改了id,应该没问题了
旅渚Lastcel 31 May, 2024 @ 12:29am 
跟另一个伊蕾娜mod撞id了,同时订阅的话好像mod列表里面只能看到一个
Zu 28 May, 2024 @ 2:45pm 
Very cool core mechanic.
The diary itself and the ways in which you can interact with it are brilliantly designed. Useful keywords, reasonably distinguishable art, nifty card effects, mostly fair power level, a tricky learning curve but equally compelling.

A few kinks to iron out:

1) Magic Diffusion
Sometimes only 1 or no cards gained instant. Couldn't figure out why. Might be related to the seasons that you record when combat starts.
Also not a great feeling when it chooses statuses or cards with exhaust.

2) Bottled Happiness
I don't think a huge payoff like this can exist because some late-game enemies gain lots of strength. It practically shreds act 4 and the act 3 bosses by itself.

3) Starter Relic
Any reason why you shouldn't trade it? If trading breaks the diary or seasons, look into mods with similar mechanics that made them work without tying them to a relic.
Iccccc  [author] 26 May, 2024 @ 7:21am 
@Alvis fixed.
Alvis 25 May, 2024 @ 5:59pm 
A card identified as "Witch's cauldron" is missing a title and description.
brando 25 May, 2024 @ 3:49am 
好玩爱玩:sts_silent: