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Raportează o problemă de traducere
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3323554182
Mod description in that one says it works well with dynamic settlements but right now with both mods its not updating any of my buildings without forcing it via console commands :/
If it’s when you are first activating the mod on campaign it will freeze as it changes out settlements. This is normal. Just wait.
i find it weird.
not sure if what I'm suggesting is possible to mod, but here I go:
It's sort of an anti-mod to this; making it so that whoever controls a settlement, the vegetation stays the same. As an example, if you conquer a province in Naggaroth as the High Elves, you "bring with you" trees from Ulthuan, changing the whole vegetation. Same thing if you conquer a bretonian province as the empire, suddenly bretonian trees get swapped for imperial pines or whatever they are. I find that incredibly non-sensical and immersion breaking, compared to slow corruption effects of the vampire counts or chaos.
I have been looking everywhere for a mod that does this, but only ever found mods that increase the vegetation already present, but not keep it "static".
If you'd consider integrating something like that, or making a submod for this, that would be amazing! Hell, I'd even gift you a DLC for this game if you did that :D
I have just encountered a couple of problems with Empire/Sylvania. I play Empire and
1) Sylvania settlements are not changed to "normal" Empire style once I conquer them (which might work as intended) and
2) When (AI)Sylvania conquers an Empire settlement it is changed to Sylvania style and not changed back once the Empire regains control.
Best regards and thanks again!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3212072530
My question is if there is any way to prevent this mod from overriding the custom settlements from OVN. -i saw the compatibility notice, however can't seem to find info about that.
Tried moving OVN higher on the load order but eg black pit and faestus fortress changed.
-maybe it requires a new game to take load order into account?
cheers