Door Kickers

Door Kickers

Food Wall Restaurant
35 Comments
Lûte the Goblin 24 Apr, 2022 @ 8:26am 
Either this mod or the Blood Contracts mod fucks with the Pointman files and makes it a dual wielding class... Neither mod has this in their description. You should both doublecheck what your mod does or be more clear in your mod description.
Prosaibo 6 Mar, 2022 @ 5:48am 
childhood memory
A_197 17 Sep, 2020 @ 3:23pm 
cool me add now
BunnyToast 10 Dec, 2016 @ 6:19am 
Splendid!!!! :steamhappy:
So glad to see a SWAT 4 map here. Sadly such tactical police game was not so popluar.
However I'm glad that I could just shoot the terroists without yelling "Don't move !".
pseudobrgr 22 Jul, 2016 @ 6:27am 
this game was amazing, thanks for making this.
Harry Kane 8 Jun, 2016 @ 5:52am 
Good old times in SWAT 4 ^^
Captain Coleman 16 May, 2016 @ 9:00pm 
I've been having a terrible time figuring out how to add multiple floors to custom maps, so I tried to use this as a base to build a map off of. Whenever I click the button for the upper floor, the game freezes up and crashes. Do you know what the problem is? Alternatively, do you have instructions you could send me as to how to add multiple floors to a map of mine instead of using someone else's map as a base?
Span08  [author] 6 Feb, 2016 @ 1:28pm 
Thanks!
Magic Rince (SIMS4=WIFE) 2 May, 2015 @ 8:02pm 
More swat4 :) and/or payday
Seitheach 11 Feb, 2015 @ 12:42pm 
I love swat 4, please do more missions based on the game :)
Seitheach 11 Feb, 2015 @ 12:41pm 
YES!
Kaniche_DawG 15 Jan, 2015 @ 1:14pm 
Hello ! I have just beat the maps. The level is well made, it's truely the best downloaded maps i have seen, for the aesthetic part at least. The fact troopers are in the SWAT van is really cool, i wonder why it's not like this in the default game.
Well anyway good job, i had a good time !!
< NA127:I2P {↑13%📈} > 15 Jan, 2015 @ 9:19am 
This is so cool what people can create!
Good job.
+favourite
idrotts_v 27 Oct, 2014 @ 12:03pm 
Nice work :)
Span08  [author] 23 Oct, 2014 @ 1:37am 
Thanks jztemple that you let me know about the crash! :)
Span08  [author] 23 Oct, 2014 @ 1:35am 
Updated:
- Fixed DK Level crash. (The enemy at the window and his path caused the game to crash)
- Mac-10 retrieval time changed from 13 to 5 seconds.
jztemple 22 Oct, 2014 @ 1:18pm 
Finally got through that third (DK level) mission. I just avoided using the level buttons at the bottom right more than once before I moved an officer up or down by moving them over the silver round "stairs" icon. Nice mission overall, great graphics and well placed bad guys. Hopefully the developer will update the game so that the fog of war doesn't get reset each time you change levels.

Looking forward to more of these SWAT 4 missions.
jztemple 22 Oct, 2014 @ 1:01pm 
Crashed again, this time after the third time I switch to the upper floor (the first two times it switched up and then back down without a problem). Here's the dump file of the relevant part:

105:836 - Enemy_AudioExecutionerHarry2_298 dies after taking 10 damage from Friendly_Assaulter_306
108:105 - TextureManager::LoadTexture(data/textures/gui/contextual/pathicon_secure_potential.tga) ...
110:207 - TextureManager::LoadTexture(data/textures/gui/contextual/pathicon_dooropen_potential.tga) ...
110:307 - TextureManager::LoadTexture(data/textures/gui/contextual/pathicon_dooropen_active.tga) ...
110:907 - TextureManager::LoadTexture(data/textures/gui/contextual/pathicon_stairs_up_potential.tga) ...
142:166 - Game::SwitchMapStorey() 0 with 1
142:167 - Crashing...printing some useful info:
142:167 - Total Texture Memory: 319.9 MB in 952 textures
jztemple 22 Oct, 2014 @ 12:56pm 
It's the third map. The crash occurred during the mission after I'd cleared the bottom floor and had all four of my guys in the stairwell. I'll give it another try and see if it happens if I try just having one guy in the stairwell.
Span08  [author] 22 Oct, 2014 @ 1:54am 
jztemple > Sorry to hear that. I have tried to reproduce the crash but without sucess. Is there a particular map and when approximately this crash occur? At the beginning or in the end etc?
Javolenus 22 Oct, 2014 @ 12:22am 
Oh yeah--this is cool. Kudos!
jztemple 21 Oct, 2014 @ 6:25pm 
Well, the new second floor is a good idea, but it's now crashed on me twice while trying to switch floors with the buttons on the bottom right. Relavent dump text file info:

107:165 - Game::SwitchMapStorey() 0 with 1
107:200 - Game::SwitchMapStorey() end
109:112 - Game::SwitchMapStorey() 1 with 0
109:159 - Game::SwitchMapStorey() end
143:390 - Game::SwitchMapStorey() 0 with 1
143:391 - Crashing...printing some useful info:
143:391 - Total Texture Memory: 312.1 MB in 924 textures
Span08  [author] 21 Oct, 2014 @ 4:46am 
Update:
- Version 1.0.0 support
- Added second floor
- Secure MAC-10 objective added
- Shadows and windows light modified
- New white SWAT4 door added
- Metal doors sounds added
- New DK level added (more enemies and drugs)

Reported bugs to developers:
- If you kill an enemy with the sniper without an policeman on the second floor you get the message: Lost mission.
- Fog of war returns if you change floorplans.
Chubzdoomer 21 Oct, 2014 @ 2:52am 
Very impressive!
TheXIII 20 Oct, 2014 @ 10:46pm 
good
jztemple 20 Oct, 2014 @ 10:38pm 
Played both missions. Map is excellent! Very well done. Music is very good and the missions themselves are challenging but not too hard.
jztemple 20 Oct, 2014 @ 3:05pm 
Found out that the level needed to be activated via the Mods menu, which you reach via the icon on the bottom of the main page. I tried one of Red Panda's levels and his (which he says was updated for the official release) did show up already activated. So no big deal, just something for folks to check if the map isn't there in the Downloads tab at start.
jztemple 20 Oct, 2014 @ 2:55pm 
Just tried this in the release version and it doesn't show up in the Downloads tab. Is it a problem with the level or just me?
BruceJohnWayne 20 Oct, 2014 @ 9:30am 
Classic. :D Lookingforward to it. It will be great if you can add rest of the SWAT 4/Stechkov Syndicate maps.
Hashibirokō 19 Oct, 2014 @ 12:02am 
MTAR
Span08  [author] 16 Oct, 2014 @ 7:13am 
Yes, it will be awesome :)
Vulpe Nebuna  [developer] 16 Oct, 2014 @ 1:27am 
This will tie nicely with the upcoming multi-layered levels :)
LagMasterShaun 15 Oct, 2014 @ 12:30pm 
Reminds me of the good old days of playing SWAT.
Might have to download it again.
LeBaron 14 Oct, 2014 @ 6:44pm 
Fantastic Work! Looks Great!!!
Michael_Emouse 12 Oct, 2014 @ 4:43pm 
Good one. Nice idea to recreate SWAT maps. Good visual additions.